Bifurcation of gameplay between mobile and non-mobile play with intelligent game state saving, and startups

US11826644B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11826644-B2
Application numberUS-202117494246-A
CountryUS
Kind codeB2
Filing dateOct 5, 2021
Priority dateOct 5, 2021
Publication dateNov 28, 2023
Grant dateNov 28, 2023

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Methods and systems are provided for processing operations of a game to be played via a mobile device is provided. The method includes establishing a connection with the mobile device to play the game. The method includes receiving controller input from the mobile device; the controller input being from the mobile device to perform an action in the game. The method includes determining a correction value required to perform the action. The method includes applying the correction value to the controller input to increase an accuracy of the controller input when performing the action. In this way, when correction values are applied to the controller input from the mobile device of a user playing a game, the accuracy of the control input is increased so that the user can achieve the intended action in the game.

First claim

Opening claim text (preview).

What is claimed is: 1. A method for processing operations of a game to be played via a mobile device, the method comprising: establishing a connection with the mobile device to play the game; receiving controller input from the mobile device, said controller input being from the mobile device to perform an action in the game; determining a correction value required to perform the action; and applying the correction value to the controller input to increase an accuracy of the controller input when performing the action; wherein said correction value is associated with a gearing metric, the gearing metric identifies a rate at which the correction value is applied. 2. The method of claim 1 , wherein said applying the correction value to the controller input parallels game controller inputs of the game played via a gaming console. 3. The method of claim 1 , wherein the correction value is applied to the controller input and continuously updated in substantial-real time during the play of the game by a user to increase the accuracy of the controller input when performing the action. 4. A method for processing operations of a game to be played via a mobile device, the method comprising: establishing a connection with the mobile device to play the game; receiving controller input from the mobile device, said controller input being from the mobile device to perform an action in the game; determining a correction value required to perform the action; and applying the correction value to the controller input to increase an accuracy of the controller input when performing the action; wherein the correction value is identified from an artificial intelligence (AI) model generated for the game during a session, wherein the AI model is used to process controller input for a plurality of actions including the action, and based on a learning of accuracy, the AI model identifies said correction value during a part or parts of the session. 5. The method of claim 4 , wherein the correction value is dynamically updated based on the AI model processing additional input data to identify updates to said correction value.

Assignees

Inventors

Classifications

  • A63F13/493Primary

    Resuming a game, e.g. after pausing, malfunction or power failure · CPC title

  • Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client · CPC title

  • for performing operations on behalf of the game client, e.g. rendering · CPC title

  • involving process of starting or resuming a game · CPC title

  • the surface being also a display device, e.g. touch screens · CPC title

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Frequently asked questions

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What does patent US11826644B2 cover?
Methods and systems are provided for processing operations of a game to be played via a mobile device is provided. The method includes establishing a connection with the mobile device to play the game. The method includes receiving controller input from the mobile device; the controller input being from the mobile device to perform an action in the game. The method includes determining a correc…
Who is the assignee on this patent?
Sony Interactive Entertainment Inc
What technology area does this patent fall under?
Primary CPC classification A63F13/493. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Nov 28 2023 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).