Regional adjustment of render rate

US11816384B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11816384-B2
Application numberUS-202217959374-A
CountryUS
Kind codeB2
Filing dateOct 4, 2022
Priority dateApr 17, 2017
Publication dateNov 14, 2023
Grant dateNov 14, 2023

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

    Technology tags used to group this patent with similar filings.

  7. Citations and related patents

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Abstract

Official abstract text for this publication.

In accordance with some embodiments, the render rate is varied across and/or up and down the display screen. This may be done based on where the user is looking in order to reduce power consumption and/or increase performance. Specifically the screen display is separated into regions, such as quadrants. Each of these regions is rendered at a rate determined by at least one of what the user is currently looking at, what the user has looked at in the past and/or what it is predicted that the user will look at next. Areas of less focus may be rendered at a lower rate, reducing power consumption in some embodiments.

First claim

Opening claim text (preview).

What is claimed: 1. A non-transitory storage medium comprising instructions that when executed cause a graphics processor to perform a method comprising: identifying, in the graphics processor, a first region of a display based at least in part on eye gaze tracking of a user, the graphics processor comprising a first core of a first type and a second core of a second type; based at least in part on identifying the first region, rendering the first region at a first render rate, the rendering comprising anti-aliasing the first region with multi-sampled anti-aliasing; and rendering a second region of the display at a second render rate less than the first render rate. 2. The non-transitory storage medium of claim 1 , further comprising instructions that when executed cause the graphics processor to perform the method comprising to identify the first region of the display using information from a virtual reality headset. 3. The non-transitory storage medium of claim 1 , further comprising instructions that when executed cause the graphics processor to perform the method further comprising increasing the first render rate and reducing the second render rate. 4. The non-transitory storage medium of claim 1 , further comprising instructions that when executed cause the graphics processor to perform the method further comprising controlling the first render rate to be twice the second render rate. 5. The non-transitory storage medium of claim 1 , further comprising instructions that when executed cause the graphics processor to perform the method further comprising rendering the first region at the first render rate in the first core of the first type. 6. A graphics processing unit comprising: a plurality of texture units; a shared memory coupled to the plurality of texture units; a plurality of register files coupled to the shared memory; a plurality of load/store units coupled to the shared memory; a plurality of graphics processing cores coupled to the plurality of register files, the plurality of graphics processing cores comprising first cores of a first type and at least one second core of a second type; and wherein the graphics processing unit is to: track eye gaze of a user; identify, based at least in part on the eye gaze, a first region of a display; based at least in part on the identification of the first region, render the first region at a first render rate comprising to anti-alias the first region with multi-sampled anti-aliasing; and render a second region of the display at a second render rate less than the first render rate. 7. The graphics processing unit of claim 6 , wherein the graphics processing unit is to identify the first region of the display using information from a virtual reality headset. 8. The graphics processing unit of claim 6 , wherein the graphics processing unit is to increase the first render rate and reduce the second render rate. 9. The graphics processing unit of claim 6 , wherein the graphics processing unit is to control the first render rate to be twice the second render rate. 10. The graphics processing unit of claim 6 , wherein the graphics processing unit is to render the first region at the first render rate in the first cores of the first type. 11. A method comprising: identifying, in a graphics processor, a first region of a display based at least in part on eye gaze tracking of a user, the graphics processor comprising a first core of a first type and a second core of a second type; based at least in part on identifying the first region, rendering the first region at a first render rate, the rendering comprising anti-aliasing the first region with multi-sampled anti-aliasing; and rendering a second region of the display at a second render rate less than the first render rate. 12. The method of claim 11 , further comprising identifying the first region of the display using information from a virtual reality headset. 13. The method of claim 11 , further comprising increasing the first render rate and reducing the second render rate. 14. The method of claim 11 , further comprising controlling the first render rate to be twice the second render rate. 15. The method of claim 11 , further comprising rendering the first region at the first render rate in the first core of the first type.

Assignees

Inventors

Classifications

  • G06F3/1438Primary

    using more than one graphics controller · CPC title

  • Eye tracking input arrangements (G06F3/015 takes precedence) · CPC title

  • for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range · CPC title

  • Resolution modifying circuits, e.g. variable screen formats · CPC title

  • Arbitration of resources in a display system, e.g. control of access to frame buffer by video controller and/or main processor · CPC title

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What does patent US11816384B2 cover?
In accordance with some embodiments, the render rate is varied across and/or up and down the display screen. This may be done based on where the user is looking in order to reduce power consumption and/or increase performance. Specifically the screen display is separated into regions, such as quadrants. Each of these regions is rendered at a rate determined by at least one of what the user is c…
Who is the assignee on this patent?
Intel Corp
What technology area does this patent fall under?
Primary CPC classification G06F3/1438. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Nov 14 2023 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).