Providing virtual items based on location-based actions
US-9895608-B1 · Feb 20, 2018 · US
US11471759B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11471759-B2 |
| Application number | US-202017114325-A |
| Country | US |
| Kind code | B2 |
| Filing date | Dec 7, 2020 |
| Priority date | Jun 30, 2011 |
| Publication date | Oct 18, 2022 |
| Grant date | Oct 18, 2022 |
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Official abstract text for this publication.
A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.
Opening claim text (preview).
What is claimed is: 1. A system comprising: one or more computer processors; one or more computer memories; and a set of instructions stored in the one or more computer memories, the set of instructions configuring the one or more computer processors to perform operations comprising: detecting a targeted advertising opportunity based on a tracking of data associated with a player of a game executing on a game networking system; offering the targeted advertising opportunity to an operator system; based on an accepting of the offer by the operator system, offering the player an incentive reward for performing a location-based action at a geographical location associated with the operator system; and based on a detection of completion of the location-based action by the player, providing the player with the incentive reward. 2. The system of claim 1 , wherein the incentive reward includes a coupon for an item that is sold by the operator at the geographical location and the completion of the location-based action by the player includes a purchasing of the item by the player. 3. The system of claim 2 , wherein the offering of the targeted advertising opportunity occurs via an auction and the purchasing of the offer by the accepting of the offer by the operator system is based on a winning of the auction by the operator system. 4. The system of claim 1 , wherein the data associated with the player includes at least one of an in-game action of the player or a location-based action of the player. 5. The system of claim 1 , wherein the data associated with the player includes at least one of preference, profile, or social networking data associated with the player. 6. The system of claim 1 , the operations further comprising, based on the accepting of the offer by the operator system, enabling the operator system to send an in-game reminder to the player. 7. The system of claim 6 , wherein the in-game reminder is customizable by the operator system based on the data associated with the player. 8. A method comprising: detecting a targeted advertising opportunity based on a tracking of data associated with a player of a game executing on a game networking system; offering the targeted advertising opportunity to an operator system; based on an accepting of the offer by the operator system, offering the player an incentive reward for performing a location-based action at a geographical location associated with the operator system; and based on a detection of completion of the location-based action by the player, providing the player with the incentive reward. 9. The method of claim 8 , wherein the incentive reward includes a coupon for an item that is sold by the operator at the geographical location and the completion of the location-based action by the player includes a purchasing of the item by the player. 10. The method of claim 9 , wherein the offering of the targeted advertising opportunity occurs via an auction and the purchasing of the offer by the accepting of the offer by the operator system is based on a winning of the auction by the operator system. 11. The method of claim 8 , wherein the data associated with the player includes at least one of an in-game action of the player or a location-based action of the player. 12. The method of claim 8 , wherein the data associated with the player includes at least one of preference, profile, or social networking data associated with the player. 13. The method of claim 8 , the method further comprising, based on the accepting of the offer by the operator system, enabling the operator system to send an in-game reminder to the player. 14. The method of claim 13 , wherein the in-game reminder is customizable by the operator system based on the data associated with the player. 15. A non-transitory computer-readable storage medium storing a set of instructions that, when executed by one or more computer processors, cause the one or more computer processors to perform operations, the operations comprising: detecting a targeted advertising opportunity based on a tracking of data associated with a player of a game executing on a game networking system; offering the targeted advertising opportunity to an operator system; based on an accepting of the offer by the operator system, offering the player an incentive reward for performing a location-based action at a geographical location associated with the operator system; and based on a detection of completion of the location-based action by the player, providing the player with the incentive reward. 16. The non-transitory computer-readable storage medium of claim 15 , wherein the incentive reward includes a coupon for an item that is sold by the operator at the geographical location and the completion of the location-based action by the player includes a purchasing of the item by the player. 17. The non-transitory computer-readable storage medium of claim 16 , wherein the offering of the targeted advertising opportunity occurs via an auction and the purchasing of the offer by the accepting of the offer by the operator system is based on a winning of the auction by the operator system. 18. The non-transitory computer-readable storage medium of claim 15 , wherein the data associated with the player includes at least one of an in-game action of the player or a location-based action of the player. 19. The non-transitory computer-readable storage medium of claim 15 , wherein the data associated with the player includes at least one of preference, profile, or social networking data associated with the player. 20. The non-transitory computer-readable storage medium of claim 15 , the operations further comprising, based on the accepting of the offer by the operator system, enabling the operator system to send an in-game reminder to the player.
using geographical information, e.g. location of the game device or player using GPS · CPC title
characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena · CPC title
for trading virtual items · CPC title
Providing additional services to players · CPC title
details of game services offered to the player · CPC title
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