Core-modular interoperability architecture for modeling and simulation
US-9524358-B1 · Dec 20, 2016 · US
US11276324B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11276324-B2 |
| Application number | US-201816489998-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 19, 2018 |
| Priority date | Mar 3, 2017 |
| Publication date | Mar 15, 2022 |
| Grant date | Mar 15, 2022 |
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A prediction device includes a data input assembly, a modelling unit, a resolution unit, an interpretation unit, and an information transmission unit. The data input assembly is configured to enter attacker data relating to attack models, and defender data relating to ground a zone to be defended and to available defense means. The modelling unit is configured to generate a game tree evaluated on the basis of input data, based on game theory. The resolution unit is configured to define a game balance based on game theory, the game balance defining an attacker strategy and defender strategy pair. The interpretation unit is configured to determine, on the basis of the game balance, an optimum attack solution, as well as an optimum defense solution that is best suited to the optimum attack solution.
Opening claim text (preview).
The invention claimed is: 1. A device for predicting an optimal attack solution and a corresponding optimal defense solution, in a potential military conflict scenario between an attacker and a defender, comprising: a data input assembly configured to input into said device attacker data and defender data, the defender data relating to a ground site to be protected and provided with defense capacities, the attacker data relating to an air attack of said ground site and comprising detected standard data, the attacker data comprising at least one of the following data: an attack procedure model; a threat type; a detected appearance position of a threat; an assumed appearance position of a threat; or a preference of the attacker, the defender data comprising at least one of the following data: a possible mission; a detection means data; a detection means feature; a potential target position in the ground site to be defended; a defense capacity of the ground site to be defended; or a preference of the defender; a central unit comprising: a modelling unit configured to generate a game tree on the attacker data and defender data, and based on game theory; a resolution unit configured to define a game balance based on game theory, the game balance defining an attacker strategy and defender strategy pair; an interpretation unit configured to determine, based on the game balance, an optimal attack solution and an optimal defense solution; a detector configured to detect standard data relating to an attack means of the attacker; and an information transmission unit configured to transmit at least the optimal attack solution and the optimal defense solution to an operator or a user system, wherein the data input assembly comprises a data transmission connection configured to automatically enter the standard data detected by the detector. 2. The device according to claim 1 , wherein the data input assembly comprises at least one of: an input element configured to enable an operator to enter data; or a data loading element associated with a memory and configured to load data into said memory. 3. The device according to claim 1 , wherein the detector is a radar. 4. The device according to claim 1 , wherein the information transmission unit comprises: a display connected to the central unit; or a connection configured to transmit, at least said optimal attack solution and said optimal defense solution, to a user system. 5. The device according to claim 1 , wherein the optimal defense solution comprises defining an engagement proposition comprising an optimal allocation plan which specifies an allocation of weapons of the ground site and provides dates for firing the weapons to destroy the threat, based upon a maximized probability of survival. 6. The device according to claim 1 , wherein the attack means is a missile.
for military purposes and tactics · CPC title
Teaching or practice apparatus for gun-aiming or gun-laying {(shooting games A63F9/02; light- or radiation-emitting guns F41A33/02; targets therefor F41J; responders, transponders for radar, sonar, lidar G01S13/767, G01S15/74, G01S17/74)} · CPC title
Simulators for teaching or training purposes (for the use of weapons F41; computing aspects G06; {protocols for games, networked simulations or virtual reality H04L67/131}) · CPC title
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