Audience interaction projection system
US-2016201888-A1 · Jul 14, 2016 · US
US10613628B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10613628-B2 |
| Application number | US-201514979309-A |
| Country | US |
| Kind code | B2 |
| Filing date | Dec 22, 2015 |
| Priority date | Dec 23, 2014 |
| Publication date | Apr 7, 2020 |
| Grant date | Apr 7, 2020 |
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The embodiments are directed toward techniques for modifying a haptic effect that is rendered based on a media stream. Upon receiving the media stream, a haptic drive signal is generated based on the media stream. The haptic drive signal is then applied to render the haptic effect at a haptic output device. Within a media editing application, the media stream may be modified. In response to the modification, a modified haptic drive signal may be generated based on the modification to the media stream. As a result, a modified haptic effect is rendered at the haptic output device.
Opening claim text (preview).
We claim: 1. A method for generating a haptic effect that is rendered based on a media data stream originating from an application, the method comprising: receiving the media data stream originating from the application; receiving, within a media editing application, a modification to the media data stream to provide a modified media data stream, the modification including modifying a value of one or more characteristics of the media data stream; generating a haptic drive signal based on the modified media data stream, wherein the modified media data stream does not comprise embedded haptic data; and applying the haptic drive signal to render the haptic effect at a haptic output device. 2. The method according to claim 1 , wherein the media data stream includes an audio data stream. 3. The method according to claim 1 , wherein the media data stream includes audio and video data streams. 4. The method according to claim 1 , wherein the media data stream includes an interleaved multi-channel audio stream. 5. The method according to claim 1 , wherein the haptic output device is disposed at a peripheral device comprising a controller or gamepad. 6. The method according to claim 1 , wherein the haptic effect is rendered at a user input element of a peripheral device. 7. The method according to claim 1 , wherein the haptic effect is rendered at a trigger element of a peripheral device. 8. The method according to claim 1 , wherein the haptic drive signal is generated based on the modified media data stream using a offline haptic converter. 9. A device comprising: a processor; and a memory storing a program for execution by the processor, the program including instructions for: receiving a media data stream originating from an application; receiving, within a media editing application, a modification to the media data stream to provide a modified media data stream, the modification including modifying a value of one or more characteristics of the media data stream; generating a haptic drive signal based on the modified media data stream, wherein the modified media data stream does not comprise embedded haptic data; and applying the haptic drive signal to render a haptic effect at a haptic output device. 10. The device according to claim 9 , wherein the media data stream includes an audio data stream. 11. The device according to claim 9 , wherein the media data stream includes audio and video data streams. 12. The device according to claim 9 , wherein the media data stream includes an interleaved multi-channel audio stream. 13. The device according to claim 9 , wherein the haptic output device is disposed at a peripheral device comprising a controller or gamepad. 14. The device according to claim 9 , wherein the haptic effect is rendered at a user input element of a peripheral device. 15. The device according to claim 9 , wherein the haptic effect is rendered at a trigger element of a peripheral device. 16. The device according to claim 9 , wherein the haptic drive signal is generated based on the modified media data stream using a offline haptic converter. 17. A non-transitory computer readable storage medium storing a program configured to be executed by a processor, the program comprising instructions for: receiving a media data stream originating from an application; receiving, within a media editing application, a modification to the media data stream to provide a modified media data stream, the modification including modifying a value of one or more characteristics of the media data stream; generating a haptic drive signal based on the modified media data stream, wherein the modified media data stream does not comprise embedded haptic data; and applying the haptic drive signal to render a haptic effect at a haptic output device. 18. The non-transitory computer readable storage medium of claim 17 , wherein the media data stream includes an audio data stream. 19. The non-transitory computer readable storage medium of claim 17 , wherein the media data stream includes audio and video data streams. 20. The non-transitory computer readable storage medium of claim 17 , wherein the media data stream includes an interleaved multi-channel audio stream. 21. The non-transitory computer readable storage medium of claim 17 , wherein the haptic output device is disposed at a peripheral device comprising a controller or gamepad. 22. The non-transitory computer readable storage medium of claim 17 , wherein the haptic effect is rendered at a user input element of a peripheral device. 23. The non-transitory computer readable storage medium of claim 17 , wherein the haptic effect is rendered at a trigger element of a peripheral device. 24. The non-transitory computer readable storage medium of claim 17 , wherein the haptic drive signal is generated based on the modified media data stream using a offline haptic converter. 25. The method according to claim 1 , wherein the haptic drive signal is generated in real-time, or substantially real-time.
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