Slicing and/or texturing for three-dimensional printing
US-2016019319-A1 · Jan 21, 2016 · US
US10259164B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10259164-B2 |
| Application number | US-201715628635-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jun 20, 2017 |
| Priority date | Jun 22, 2016 |
| Publication date | Apr 16, 2019 |
| Grant date | Apr 16, 2019 |
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An unorganized point cloud may be created by an optical 3D scanner that scans a physical object, or by computer simulation. The point cloud may be converted into binary raster layers, which encode material deposition instructions for a multi-material 3D printer. In many cases, this conversion—from point cloud to binary raster files—is achieved without producing a 3D voxel representation and without producing a boundary representation of the object to be printed. The conversion may involve spatial queries to find nearby points, filtering material properties of the found points, looking up material mixing ratios, and dithering to produce binary raster files. These raster files may be sent to a multi-material 3D printer to control fabrication of an object. A user interface may display a preview of the object to be printed, and may accept user input to create or modify a point cloud.
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What is claimed is: 1. A method comprising: (a) converting an unorganized point cloud into a spatial data structure, such that data points in the spatial data structure are not constrained to be located at grid points of a regularly-spaced 3D grid; (b) computationally dividing the spatial data structure into layers, and computationally dividing each of the layers into pixels; (c) performing, for each respective pixel in each respective layer (i) a spatial query to try to find a set of data points, which set of points consists of not more than a specified number of points that are nearest in distance to the respective pixel and are within a specified distance threshold from the respective pixel, and (ii) computations to determine a material mixing ratio for the respective pixel; (d) calculating, for each respective layer, a set of binary raster files that encode material deposition instructions; (e) generating, based on binary raster files for the layers, printer instructions that control a multi-material 3D printer; and (f) using the multi-material 3D printer to physically fabricate a physical object, in accordance with the printer instructions; wherein the converting, the dividing into layers, the dividing into pixels, and the performing (i) do not include generating any boundary representation of the object and (ii) do not include generating any 3D voxel representation of the object. 2. The method of claim 1 , wherein: (a) the physical object, when fabricated by the multi-material 3D printer, is (i) solid and (ii) opaque at all of the exterior surface of the physical object. 3. The method of claim 1 , wherein: (a) a radius is associated with each point in the point cloud; and (b) a given point is not eligible to be included in the set of points returned by a spatial query for a given pixel, if the distance between the given point and the given pixel exceeds the radius. 4. The method of claim 1 , wherein the method includes determining a hull that encloses all or part of the point cloud or of the spatial data structure. 5. The method of claim 4 wherein, if a spatial query for a given pixel finds one or more data points inside the hull that are within the specified distance threshold, then the material mixing ratio for the given pixel is computed based on data that is associated with the one or more data points and that represents one or more material properties. 6. The method of claim 4 wherein, if a spatial query for a given pixel finds that there are no data points inside the hull that are within the specified distance threshold, then the material deposition instructions for the given pixel comprise instructions to deposit transparent material. 7. The method of claim 4 , wherein, if a spatial query for a given pixel finds that there are no data points inside the hull that are within the specified distance threshold, then material deposition instructions for the given pixel are determined by interpolation, based on data regarding other pixels. 8. The method of claim 1 , wherein, for each given data point in the spatial data structure, respectively, there is a corresponding data point in the unorganized point cloud, such that the spatial coordinates of the given data point and the spatial coordinates of the corresponding data point are identical. 9. The method of claim 8 , wherein: (a) a first set of one or more material properties is associated with the given data point in the spatial data structure; (b) a second set of one or more material properties is associated with the corresponding data point in the unorganized point cloud; and (c) the first and second sets of material properties are identical, including identical in type and identical in state or value. 10. The method of claim 1 , wherein data generated during step (c) of claim 1 while processing a given layer is deleted before performing step (c) of claim 1 for another layer. 11. A system comprising (a) a multi-material 3D printer; and (b) one or more non-transitory computer readable media, with instructions encoded thereon that instruct one or more computers to execute an algorithm that includes the following steps: (i) converting an unorganized point cloud into a spatial data structure, such that data points in the spatial data structure are not constrained to be located at grid points of a regularly-spaced 3D grid, (ii) computationally dividing the spatial data structure into layers, and computationally dividing each of the layers into pixels, (iii) performing, for each respective pixel in each respective layer (A) a spatial query to try to find a set of data points, which set of points consists of not more than a specified number of points that are nearest in distance to the respective pixel and are within a specified distance threshold from the respective pixel, and (B) computations to determine a material mixing ratio for the respective pixel, (iv) calculating, for each respective layer, a set of binary raster files that encode material deposition instructions, and (v) generating, based on binary raster files for the layers, printer instructions for the multi-material 3D printer to physically fabricate a physical object; wherein the algorithm does not include, as part of specific steps, generating any boundary representation of the object or generating any 3D voxel representation of the object, the specific steps being the converting, the dividing into layers, the dividing into pixels, and the performing. 12. The system of claim 11 , wherein, for each given data point in the spatial data structure, respectively, there is a corresponding data point in the unorganized point cloud, such that the spatial coordinates of the given data point and the spatial coordinates of the corresponding data point are identical. 13. The system of claim 12 , wherein: (a) a first set of one or more material properties is associated with the given data point in the spatial data structure; (b) a second set of one or more material properties is associated with the corresponding data point in the unorganized point cloud; and (c) the first and second sets of material properties are identical, including identical in type and identical in state or value. 14. The system of claim 11 , wherein: (a) a radius is associated with each point in the point cloud; and (b) a given point is not eligible to be included in the set of points returned by a spatial query for a given pixel, if the distance between the given point and the given pixel exceeds the radius.
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