Feedback reduction for a user input element associated with a haptic output device

US9996156B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9996156-B2
Application numberUS-201514979338-A
CountryUS
Kind codeB2
Filing dateDec 22, 2015
Priority dateDec 23, 2014
Publication dateJun 12, 2018
Grant dateJun 12, 2018

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  1. Title

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  2. Abstract

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  5. First independent claim

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Abstract

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The embodiments are directed toward techniques for isolating a user input signal at a haptic output device. A signal originating from a user input element associated with the haptic output device is received. The received signal is separated into a first component including the user input signal, and a second component including a haptic feedback signal. While the first component is processed, the second component can be discarded or otherwise ignored.

First claim

Opening claim text (preview).

We claim: 1. A method for isolating a user input signal at a haptic output device, the method comprising: receiving a first signal from a user input element associated with the haptic output device; generating an expected signal based on a position of the user input element; comparing the expected signal to the first signal to isolate the user input signal; separating the first signal into a first component including the user input signal, and a second component associated with a haptic feedback signal; and processing the first component to execute an instruction according to the user input signal. 2. The method according to claim 1 , wherein the haptic feedback signal is caused by generating a haptic effect at the user input element associated with the haptic output device. 3. The method according to claim 1 , wherein the separating the first signal into the first component and the second component includes applying a frequency filter to the first signal. 4. The method according to claim 1 , wherein the haptic feedback signal is a higher frequency signal compared to the user input signal. 5. The method according to claim 1 , wherein the comparing the expected signal to the first signal includes comparing an expected movement and an actual movement of the user input element. 6. The method according to claim 1 , wherein the haptic output device is located at a peripheral device comprising a controller or gamepad. 7. The method according to claim 1 , wherein a haptic playback signal is produced at a trigger or a joy stick element of a peripheral device. 8. The method according to claim 1 , wherein the first component is processed to cause a host device to execute an instruction based on the user input signal. 9. A device comprising: a processor; and a memory storing a program for execution by the processor, the program including instructions for: receiving a first signal from a user input element associated with a haptic output device; generating an expected signal based on a position of the user input element; comparing the expected signal to the first signal to isolate a user input signal; separating the first signal into a first component including the user input signal, and a second component associated with a haptic feedback signal; and processing the first component to execute an instruction according to the user input signal. 10. The device according to claim 9 , wherein the haptic feedback signal is caused by generating a haptic effect at the user input element associated with the haptic output device. 11. The device according to claim 9 , wherein the separating the first signal into the first component and the second component includes applying a frequency filter to the first signal. 12. The device according to claim 9 , wherein the haptic feedback signal is a higher frequency signal compared to the user input signal. 13. The device according to claim 9 , wherein the comparing the expected signal to the first signal includes comparing an expected movement and an actual movement of the user input element. 14. The device according to claim 9 , wherein the haptic output device is located at a peripheral device comprising a controller or gamepad. 15. The device according to claim 9 , wherein a haptic playback signal is produced at a trigger or a joy stick element of a peripheral device. 16. The device according to claim 9 , wherein the first component is processed to cause a host device to execute an instruction based on the user input signal. 17. A non-transitory computer readable storage medium storing a program configured to be executed by a processor, the program comprising instructions for: receiving a first signal from a user input element associated with a haptic output device; generating an expected signal based on a position of the user input element; comparing the expected signal to the first signal to isolate a user input signal; separating the first signal into a first component including the user input signal, and a second component associated with a haptic feedback signal; and processing the first component to execute an instruction according to the user input signal. 18. The non-transitory computer readable storage medium of claim 17 , wherein the haptic feedback signal is caused by generating a haptic effect at the user input element associated with the haptic output device. 19. The non-transitory computer readable storage medium of claim 17 , wherein the separating the signal into the first component and the second component includes applying a frequency filter to the first signal. 20. The non-transitory computer readable storage medium of claim 17 , wherein the haptic feedback signal is a higher frequency signal compared to the user input signal. 21. The non-transitory computer readable storage medium of claim 17 , wherein the comparing the expected signal to the first signal includes comparing an expected movement and an actual movement of the user input element. 22. The non-transitory computer readable storage medium of claim 17 , wherein the haptic output device is located at a peripheral device comprising a controller or gamepad. 23. The non-transitory computer readable storage medium of claim 17 , wherein a haptic playback signal is produced at a trigger or a joy stick element of a peripheral device. 24. The non-transitory computer readable storage medium of claim 17 , wherein the first component is processed to cause a host device to execute an instruction based on the user input signal.

Assignees

Inventors

Classifications

  • A63F13/23Primary

    for interfacing with the game device, e.g. specific interfaces between game controller and console · CPC title

  • using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player · CPC title

  • by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle · CPC title

  • Force feedback applied to a joystick · CPC title

  • G06F3/016Primary

    Input arrangements with force or tactile feedback as computer generated output to the user · CPC title

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What does patent US9996156B2 cover?
The embodiments are directed toward techniques for isolating a user input signal at a haptic output device. A signal originating from a user input element associated with the haptic output device is received. The received signal is separated into a first component including the user input signal, and a second component including a haptic feedback signal. While the first component is processed, …
Who is the assignee on this patent?
Immersion Corp
What technology area does this patent fall under?
Primary CPC classification A63F13/23. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Jun 12 2018 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).