Method, apparatus, and computer program product for evaluating performance based on real-time data for proximity and movement of objects

US9985672B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9985672-B2
Application numberUS-201313942582-A
CountryUS
Kind codeB2
Filing dateJul 15, 2013
Priority dateJun 6, 2013
Publication dateMay 29, 2018
Grant dateMay 29, 2018

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  1. Title

    What the patent document calls the invention.

  2. Abstract

    A short plain-language summary of the technical disclosure.

  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics for evaluating performance using real time data on movement and proximity of tagged objects. In one embodiment, a method is provided for evaluating a player that includes correlating at least one tag to the player; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving player role data; comparing the tag location data to player dynamics/kinetics models based at least in part on the player role data; determining player location data based on the comparing the tag location data to the player dynamics/kinetics models; and determining player performance information based on comparing the player location data to stored player location data.

First claim

Opening claim text (preview).

That which is claimed: 1. A method for determining player performance information associated with a player carrying at least one tag moving about a monitored area, the method comprising: correlating the at least one tag to a player profile associated with the player, the player profile comprising player role data indicating a selected player role from a plurality of player roles; receiving blink data from a plurality of receivers disposed about the monitored area, wherein the blink data is generated by the at least one tag carried by the player moving about the monitored area; determining tag location data based on the blink data; identifying a selected player dynamics/kinetics model from a plurality of player dynamics/kinetics models based on the player role data; comparing the tag location data to the selected player dynamics/kinetics model; determining player location data based on the comparing the tag location data to the selected player dynamics/kinetics model; and determining player performance information based on comparing the player location data to stored player location data. 2. The method of claim 1 , wherein the stored player location data is based on prior activity of the player. 3. The method of claim 1 , wherein the stored player location data is based on prior activity of another player. 4. The method of claim 1 , wherein the stored player location data is based on prior activity of the player and another player. 5. The method of claim 1 , wherein the stored player location data is based on prior activity of the player and an adversary. 6. The method of claim 1 , wherein determining player performance information comprises determining a player health profile based, at least in part, on comparing the player location data to the stored player location data. 7. The method of claim 1 , the method further comprising receiving sensor derived data. 8. An apparatus for determining player performance information associated with a player carrying at least one tag moving about a monitored area, the apparatus comprising at least one processor and at least one memory including computer program instructions, the at least one memory and the computer program instructions configured to, in cooperation with the at least one processor, cause the apparatus to: correlate the at least one tag to a player profile associated with the player, the player profile comprising player role data indicating a selected player role from a plurality of player roles; receive blink data from a plurality of receivers disposed about the monitored area, wherein the blink data is generated by the at least one tag carried by the player moving about the monitored area; determine tag location data based on the blink data; identify a selected player dynamics/kinetics model from a plurality of player dynamics/kinetics models based on the player role data; compare the tag location data to the selected player dynamics/kinetics model; determine player location data based on the comparing the tag location data to the selected player dynamics/kinetics model; and determine player performance information based on comparing the player location data to stored player location data. 9. The apparatus of claim 8 , wherein the stored player location data is based on prior activity of the player. 10. The apparatus of claim 8 , wherein the stored player location data is based on prior activity of another player. 11. The apparatus of claim 8 , wherein the stored player location data is based on prior activity of the player and another player. 12. The apparatus of claim 8 , wherein the stored player location data is based on prior activity of the player and an adversary. 13. The apparatus of claim 8 , wherein determining player performance information comprises determining a player health profile based, at least in part, on comparing the player location data to the stored player location data. 14. The apparatus of claim 8 , wherein the at least one memory and the computer program instructions configured to, in cooperation with the at least one processor, cause the apparatus to further: receive environmental measurements transmitted by a sensor. 15. A system for determining player performance information associated with a player moving about a monitored area, the system comprising: at least one tag carried by the player; a plurality of receivers disposed about the monitored area; and an apparatus comprising at least one processor and at least one memory including computer program instructions, the at least one memory and the computer program instructions configured to, in cooperation with the at least one processor, cause the apparatus to: correlate at least one tag to a player profile associated with the player, the player profile comprising player role data indicating a selected role from a plurality of player roles; receive blink data from the plurality of receivers, wherein the blink data is generated by the at least one tag; determine tag location data based on the blink data; identify a selected player dynamics/kinetics model from a plurality of player dynamics/kinetics models based on the player role data; compare the tag location data to the selected player dynamics/kinetics model; determine player location data based on the comparing the tag location data to the selected player dynamics/kinetics model; and determine player performance information based on comparing the player location data to stored player location data. 16. The system of claim 15 , further comprising: one or more sensors. 17. The method of claim 1 , wherein the player location data indicates a field location of the player relative to the monitored area and a general orientation of the player. 18. The apparatus of claim 11 , wherein the official location data indicates a field location of the official relative to the monitored area and a general orientation of the official. 19. The system of claim 15 , wherein the player location data indicates a field location of the player relative to the monitored area and a general orientation of the player.

Assignees

Inventors

Classifications

  • Probabilistic graphical models, e.g. probabilistic networks · CPC title

  • Sports · CPC title

  • Tracking a path or terminating locations · CPC title

  • loading programming parameters or programs into the interrogator, e.g. for configuring the interrogator · CPC title

  • Interference-related aspects · CPC title

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Frequently asked questions

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What does patent US9985672B2 cover?
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics for evaluating performance using real time data on movement and proximity of tagged objects. In one embodiment, a method is provided for evaluating a player that includes correlating at least one tag to the player; receiving blink data transmitted by the at least one tag; and determining tag locatio…
Who is the assignee on this patent?
Zih Corp
What technology area does this patent fall under?
Primary CPC classification H04W4/02. Mapped technology areas include Electricity.
When was this patent published?
Publication date Tue May 29 2018 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 12 related publications on this page (citations in our corpus or others sharing the same primary CPC).