Configuration of Interfaces for a Location Detection System and Application
US-2016133123-A1 · May 12, 2016 · US
US9947176B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9947176-B2 |
| Application number | US-201715641073-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jul 3, 2017 |
| Priority date | Jul 14, 2005 |
| Publication date | Apr 17, 2018 |
| Grant date | Apr 17, 2018 |
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Official abstract text for this publication.
A system for interactive gaming among a plurality of players includes a host computer system and a plurality of player terminals communicably coupled to the host computer system or gaming platform via a network. The plurality of player terminals may be located at a plurality of licensed gaming locations. The plurality of player terminals may be configured to engage the plurality of players in a common interactive game operated by the host computer system. The plurality of player terminals can include means for dispensing player winnings from the player terminal.
Opening claim text (preview).
What is claimed is: 1. A system comprising: a host computer system to engage a player in one or more interactive games, wherein the one or more interactive games include a game of skill, a game of chance, or a hybrid game of skill and chance, a player terminal communicably coupled to the host computer system via a network, wherein the host computer system or the player terminal determines a location of the player terminal; wherein player terminal includes a display to depict action from at least one of the one or more interactive games, wherein the player terminal is configured to receive monetary value and upon receiving the monetary value use a processor to generate a credit total for the player playing on the player terminal; wherein the player interacts with the at least one of the one or more interactives games through a player interaction area that includes a betting interface to place a bet having a betting value that is then deducted from the credit total, and an electronic collusion measure, under control of one or more processors, configured to detect gambling rule violations by, at least in part, using the location of the player terminal and evaluating one or more rules in view of the location to determine whether the player terminal can host any of the one or more interactive games; wherein the player terminal or the host computer system records game play from the one or more interactive games; and wherein the host computer system or player terminal distributes winnings from the one or more interactive games by adding to the credit total after a recording of the game play is analyzed to detect collusion. 2. The system of claim 1 , wherein the player terminal sends a request to the host computer system for an updated list of available game. 3. The system of claim 1 , wherein upon conclusion of the one or more interactive games, the player terminal initiates a bonus round based on a game of chance. 4. The system of claim 1 , wherein the player terminal includes a memory having stored thereon instructions that when executed by one or more processors cause the player terminal to: collect player terminal information; report the player terminal information to a collusion detection subsystem that uses the player terminal information to generate a collusion avoidance policy for the player terminal; receive, at the player terminal, the collusion avoidance policy from the collusion detection subsystem; and enforce the collusion avoidance policy on the player terminal. 5. The system of claim 4 , wherein the player terminal information includes location data or map coordinates of the first player terminal, hardware configurations of the player terminal, or software configurations of the player terminal. 6. The system of claim 4 , wherein the instructions when executed by the one or more processors cause the player terminal to receive a list of available games from the host computer system and monitor for a selection from the player. 7. The system of claim 1 , wherein the player terminal is configured to receive monetary value via an electronic data structure representing an indication of the monetary value. 8. The system of claim 1 , wherein the player terminal is personal electronic computing device. 9. The system of claim 1 , wherein the player terminal is a gaming cabinet located within a casino. 10. A player terminal comprising: a memory; one or more processors; a display to display action from an interactive game; a communication component to connect the player terminal to a host computer system; means for determining a location of the player terminal; means for receiving value and upon receiving the value use the one or more processors to generate a credit total for a player playing on the player terminal; means for receiving a bet from the player, the bet having a betting value that is deducted from the credit total, means for detecting gambling rule violations by using the location of the player terminal in view of one or more rules in view of the location to determine whether the player terminal can participate in the interactive game; means for recording at least part of the interactive game; and means for distributing winnings from the interactive game by adding to the credit total associated with the player after the recording of at least part of the interactive game is analyzed by a collusion detection module. 11. The player terminal of claim 10 , wherein the interactive game includes a card game, a video game, or an arcade game. 12. The player terminal of claim 10 , wherein the interactive game includes a computer player controlled by a host computer system or the player terminal. 13. The player terminal of claim 10 , wherein upon conclusion of the interactive game a bonus round is initiated that includes a second game that is different than the interactive game. 14. The player terminal of claim 10 , further comprising: means for collecting player terminal information, wherein the player terminal information includes location data or map coordinates of the player terminal, hardware configurations of the player terminal, or software configurations of the player terminal; means for reporting the player terminal information to a collusion detection subsystem that uses the player terminal information to generate a collusion avoidance policy for the player terminal; means for receiving the collusion avoidance policy from the collusion detection subsystem; and means for enforcing the collusion avoidance policy. 15. A method comprising: receiving a request for a player terminal to enter a game; identifying a location of the player terminal; receiving, from a player using the player terminal, monetary value; upon receiving the monetary value from the player, using a processor to generate a credit total for the player; depicting action from the game on a display of the player terminal; receiving interactions during a course of the game through a player interaction area on the player terminal that allows the player to place bets having betting values that are detected from the credit total; monitoring, using electronic collusion detection measures under control of one or more processors, gambling rule violations by evaluating one or more rules in view of the location of the player terminal to determine whether the player terminal can participate in the game; recording at least part of the game as played by the player via the player terminal; analyzing the game using the electronic collusion detection measures; and adding, upon successful completion of an analysis by the electronic collusion detection measures, winnings from the game to the credit total. 16. The method of claim 15 , wherein the game includes a game of skill, a game of chance, or a hybrid game of skill and chance. 17. The method of claim 15 , further comprising: collecting player terminal information, wherein the player terminal information includes location data or map coordinates of the player terminal, hardware configurations of the player terminal, software configurations of the player terminal, or a gaming session identifier; reporting the player terminal information to the electronic collusion detection measures that uses the player terminal information to generate a collusion avoidance policy for the player terminal; receiving, at the player terminal, the collusion avoidance policy; and enforcing the collusion avoidance policy on the player terminal. 18. The method of claim 15 , wherein recording at least part of t
for games, toys, sports, or amusements · CPC title
Card games, e.g. poker, canasta, black jack · CPC title
Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance (computer security G06F21/00) · CPC title
Cumulative reward schemes, e.g. jackpots · CPC title
wherein the competition is one-to-one, e.g. match · CPC title
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