Three-dimensional surface texturing

US9934601B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9934601-B2
Application numberUS-201514804758-A
CountryUS
Kind codeB2
Filing dateJul 21, 2015
Priority dateJul 21, 2015
Publication dateApr 3, 2018
Grant dateApr 3, 2018

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A scanned texture can be applied to a three-dimensional model using a scanner. A user can scan a surface texture with a three-dimensional scanner and then use the same scanner as a three-dimensional input device to apply the texture to a three-dimensional model displayed in a virtual modeling environment. To accomplish this, the surface texture may first be isolated and extracted from a scanned surface. The surface texture can then be applied to a three-dimensional model in a virtual workspace by using the scanner as a navigational and control input. Thus, in a similar manner and motion in which a real-world object is scanned, the surface texture can be applied to the digital model displayed in the virtual modeling environment. The scanner therefore provides a user with a simple and intuitive way in which to capture physical surface textures and apply them to digital objects.

First claim

Opening claim text (preview).

What is claimed is: 1. A method comprising: capturing a three-dimensional scan of a surface with a handheld scanner; isolating a surface texture of the surface comprising a three-dimensional texture independent of an aggregate shape of the surface, wherein isolating the surface texture includes: low-pass filtering the surface to provide a filtered surface; warping the filtered surface with a transform to form a plane; applying the transform to the surface to form a warped surface; and sampling a region of the warped surface to provide an isolated surface texture; displaying a digital model of an object within a virtual modeling environment; receiving spatial input from the handheld scanner to navigate to a pose within the virtual modeling environment; and in response to user input, applying the surface texture to the digital model according to the pose. 2. The method of claim 1 further comprising fabricating the digital model with the surface texture using a three-dimensional printer. 3. The method of claim 1 wherein the handheld scanner is a laser line scanner. 4. The method of claim 1 wherein the handheld scanner acquires three-dimensional data using one or more of structured light, shape from motion, and range finding. 5. The method of claim 1 wherein the user input includes pushing a button on the handheld scanner. 6. The method of claim 1 further comprising displaying the pose in a display of the virtual modeling environment. 7. The method of claim 1 further comprising displaying an area on the digital model that will receive the surface texture within the virtual modeling environment based on the pose. 8. The method of claim 7 further comprising providing a tool within the virtual modeling environment for a user to adjust a size of the area on the digital model that will receive the surface texture. 9. The method of claim 7 further comprising providing a tool within the virtual modeling environment for a user to adjust a shape of the area on the digital model that will receive the surface texture. 10. The method of claim 7 further comprising providing a tool within the virtual modeling environment for a user to adjust a scale of the surface texture in one or more dimensions. 11. The method of claim 1 further comprising isolating a two-dimensional visual feature of the surface. 12. The method of claim 11 wherein the two-dimension feature includes a color of the surface. 13. The method of claim 11 wherein the two-dimensional feature includes a texture map. 14. The method of claim 11 wherein the two-dimensional feature includes a two-dimensional image. 15. The method of claim 11 further comprising providing a user input for a user to select at least one of the two-dimensional visual feature and the surface texture for application to the digital model. 16. A computer program product comprising non-transitory computer-executable code embodied in a non-transitory computer readable medium that, when executing on one or more computing devices, performs the steps of: receiving a three-dimensional scan of a surface; isolating a surface texture of the surface comprising a three-dimensional texture independent of an aggregate shape of the surface, wherein isolating the surface texture includes: low-pass filtering the surface to provide a filtered surface; warping the filtered surface with a transform to form a plane; applying the transform to the surface to form a warped surface; and sampling a region of the warped surface to provide an isolated surface texture; displaying a digital model of an object within a virtual modeling environment; receiving spatial input from a handheld scanner to navigate to a pose within the virtual modeling environment; and in response to user input, applying the surface texture from the first object to the digital model according to the pose. 17. The computer program product of claim 16 , further comprising code that performs the steps of: displaying the pose in a display of the virtual modeling environment; and displaying an area on the digital model that will receive the surface texture within the virtual modeling environment based on the pose. 18. A system comprising: a handheld scanner configured to capture a three-dimensional scan of a surface, the handheld scanner including a first network interface; and a user device including a processor, a memory, and a display, the user device coupled to the handheld scanner through the first network interface, the processor configured to perform the steps of: receiving the three-dimensional scan of the surface from the handheld scanner; isolating a surface texture of the surface comprising a three-dimensional texture independent of an aggregate shape of the surface, wherein isolating the surface texture includes: low-pass filtering the surface to provide a filtered surface; warping the filtered surface with a transform to form a plane; applying the transform to the surface to form a warped surface; and sampling a region of the warped surface to provide an isolated surface texture; displaying a digital model of an object within a virtual modeling environment on the display; receiving spatial input from a handheld scanner to navigate to a pose within the virtual modeling environment; and in response to user input, applying the surface texture to the digital model according to the pose.

Assignees

Inventors

Classifications

  • Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts · CPC title

  • Style variation · CPC title

  • G06T15/04Primary

    Texture mapping · CPC title

  • for controlling or regulating additive manufacturing processes · CPC title

  • Operations & Transport · mapped topic

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Frequently asked questions

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What does patent US9934601B2 cover?
A scanned texture can be applied to a three-dimensional model using a scanner. A user can scan a surface texture with a three-dimensional scanner and then use the same scanner as a three-dimensional input device to apply the texture to a three-dimensional model displayed in a virtual modeling environment. To accomplish this, the surface texture may first be isolated and extracted from a scanned…
Who is the assignee on this patent?
Makerbot Ind Llc
What technology area does this patent fall under?
Primary CPC classification G06T15/04. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Apr 03 2018 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 2 related publications on this page (citations in our corpus or others sharing the same primary CPC).