Method of performing keypad input in a portable terminal and apparatus
US-9335925-B2 · May 10, 2016 · US
US9904394B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9904394-B2 |
| Application number | US-201313800264-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 13, 2013 |
| Priority date | Mar 13, 2013 |
| Publication date | Feb 27, 2018 |
| Grant date | Feb 27, 2018 |
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Method and devices for displaying graphical user interface configurations based detected user contact are disclosed. One disclosed method comprises displaying a graphical user interface (GUI) according to a first GUI configuration on a display of a handheld device, receiving a sensor signal from a sensor, the sensor coupled to the handheld device, the sensor signal indicating a contact with the handheld device, determining a grasping contact based at least in part on the sensor signal, determining a second GUI configuration based at least in part on the grasping contact, and displaying the GUI on the display according to the second GUI configuration.
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We claim: 1. A method comprising: detecting, by a computing device, two or more concurrent contacts with the computing device using a plurality of sensors positioned on different sides of the computing device, wherein the two or more concurrent contacts with the computing device form a grasping contact; selecting, by the computing device, a bit map that corresponds to the detected two or more concurrent contacts, wherein the bit map is selected from among a plurality of bit maps representative of a plurality of different types of grasping contacts, and wherein each bit in the bit map represents a particular sensor in the plurality of sensors and each bit map of the plurality of bit maps is associated with a particular grasping contact of the plurality of different types of grasping contacts; determining, by the computing device, that the selected bit map corresponds to a type of grasping contact among the plurality of different types of grasping contacts; determining, by the computing device, a haptic effect based on the type of grasping contact; and outputting, by the computing device, the haptic effect. 2. The method of claim 1 , wherein the haptic effect is determined based at least in part on a magnitude of a pressure of a contact of the two or more concurrent contacts. 3. The method of claim 1 , wherein the grasping contact is determined according to a magnitude of a pressure of a contact of the two or more concurrent contacts and an orientation of the computing device. 4. The method of claim 1 , wherein the plurality of sensors are coupled to a housing of the computing device. 5. The method of claim 1 , wherein the type of grasping contact includes a vertically-oriented left-handed grasp, a vertically-oriented right-handed grasp, a vertically-oriented two-handed grasp, a horizontally-oriented left-handed grasp, a horizontally-oriented right-handed grasp, or a horizontally-oriented two-handed grasp. 6. A non-transitory computer readable medium comprising software program code executable by a processor of a computing device for causing the computing device to: detect two or more concurrent contacts with the computing device using a plurality of sensors positioned on different sides of the computing device, wherein the two or more concurrent contacts with the computing device form a grasping contact; select a bit map that corresponds to the detected two or more concurrent contacts, wherein the bit map is selected from among a plurality of bit maps representative of a plurality of different types of grasping contacts, and wherein each bit in the bit map represents a particular sensor in the plurality of sensors and each bit map of the plurality of bit maps is associated with a particular grasping contact of the plurality of different types of grasping contacts; determine that the selected bit map corresponds to a type of grasping contact among the plurality of different types of grasping contacts; determine a haptic effect based on the type of grasping contact; and transmit a haptic signal configured to cause a haptic output device to output the haptic effect. 7. The non-transitory computer readable medium of claim 6 , wherein the haptic effect is determined based at least in part on a magnitude of a pressure of a contact of the two or more concurrent contacts. 8. The non-transitory computer readable medium of claim 6 , wherein the grasping contact is determined according to a magnitude of a pressure of a contact of the two or more concurrent contacts and an orientation of the computing device. 9. The non-transitory computer readable medium of claim 6 , wherein the plurality of sensors are a plurality of pressure sensors coupled to a housing of the computing device. 10. The non-transitory computer readable medium of claim 6 , wherein the type of grasping contact includes a vertically-oriented left-handed grasp, a vertically-oriented right-handed grasp, a vertically-oriented two-handed grasp, a horizontally-oriented left-handed grasp, a horizontally-oriented right-handed grasp, or a horizontally-oriented two-handed grasp. 11. A computing device comprising: a plurality of sensors positioned on different sides of the computing device and configured to detect a plurality of contacts with the computing device; a processor coupled to the plurality of sensors; and a memory in communication with the processor, the memory comprising computer program code executable by the processor for causing the processor to: detect two or more concurrent contacts with the computing device using the plurality of sensors, wherein the two or more concurrent contacts form a grasping contact; select a bit map that corresponds to the detected two or more concurrent contacts, wherein the bit map is selected from among a plurality of bit maps representative of a plurality of different types of grasping contacts, and wherein each bit in the bit map represents a particular sensor in the plurality of sensors and each bit map of the plurality of bit maps is associated with a particular grasping contact of the plurality of different types of grasping contacts; determine that the selected bit map corresponds to a type of grasping contact among the plurality of different types of grasping contacts; determine a haptic effect based on the type of grasping contact; and transmit a haptic signal to a haptic output device configured to cause the haptic output device to output the haptic effect. 12. The computing device of claim 11 , further comprising the haptic output device in communication with the processor, and wherein the memory further comprises computer program code executable by the processor for causing the processor to: determine the haptic effect based on a magnitude of a pressure of a contact of the two or more concurrent contacts. 13. The computing device of claim 11 , wherein the haptic effect is determined according to a magnitude of a pressure of a contact of the two or more concurrent contacts and an orientation of the computing device. 14. The computing device of claim 11 , wherein the plurality of sensors include a plurality of pressure sensors coupled to a housing of the computing device. 15. The computing device of claim 11 , wherein the type of grasping contact includes a vertically-oriented left-handed grasp, a vertically-oriented right-handed grasp, a vertically-oriented two-handed grasp, a horizontally-oriented left-handed grasp, a horizontally-oriented right-handed grasp, or a horizontally-oriented two-handed grasp. 16. The method of claim 1 , wherein the haptic effect is determined by correlating the type of grasping contact to the haptic effect in a library of haptic effects. 17. The method of claim 1 , wherein the plurality of different types of grasping contacts includes all of a vertically-oriented left-handed grasp, a vertically-oriented right-handed grasp, a vertically-oriented two-handed grasp, a horizontally-oriented left-handed grasp, a horizontally-oriented right-handed grasp, and a horizontally-oriented two-handed grasp. 18. The method of claim 1 , further comprising: determining a mood of a user based on the grasping contact; and configuring a graphical user interface (GUI) based at least in part on the mood. 19. The method of claim 18 , further comprising altering the haptic effect based at least in part on the mood. 20. The method of claim 1 , wherein the haptic effect is determined based on the type of grasping contact. 21. The method of claim 20 , wherein the haptic effect is
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