Hand-held controllers for virtual reality system
US-9678566-B2 · Jun 13, 2017 · US
US9870052B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9870052-B2 |
| Application number | US-201514737185-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jun 11, 2015 |
| Priority date | Jun 11, 2015 |
| Publication date | Jan 16, 2018 |
| Grant date | Jan 16, 2018 |
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There is provided a hand-held controller for a virtual-reality system. The hand-held controller includes a grip extending from a proximal end to a distal end and a first user-input key mounted at least in part on the grip. The first user-input key includes a casing depressible by one or more fingers of a user, and a switch coupled to the casing. The switch includes a sensor configured to detect and distinguish between a range of pressures applied to the casing.
Opening claim text (preview).
What is claimed is: 1. A hand-held controller for a virtual-reality system, the hand-held controller comprising: a grip extending from a proximal end to a distal end; a user-input surface; a cage having a ring shape that is coupled to the user-input surface at first and second points, without the grip being interposed between the cage and the first point, and without the grip being interposed between the cage and the second point, wherein the cage comprises a plurality of illumination sources on an outer surface of the cage; and a first user-input key mounted at least in part on the grip, the first user-input key comprising: a casing depressible by one or more fingers of a user; and a switch coupled to the casing, the switch including a sensor configured to detect and distinguish between a range of pressures applied to the casing. 2. The hand-held controller of claim 1 , wherein the switch comprises an analog throw switch. 3. The hand-held controller of claim 2 , wherein the analog throw switch is mounted in the casing at a position on the grip configured to be depressed by a middle finger of the user. 4. The hand-held controller of claim 3 , wherein the first user-input key comprises a trigger. 5. The hand-held controller of claim 2 , wherein the sensor comprises an analog pressure-sensitive sensor to sense pressures applied to the casing of the first user-input key, the pressures being within the range of pressures. 6. The hand-held controller of claim 1 , wherein: the casing is positioned within a recess of the grip; and the switch is positioned in the casing. 7. The hand-held controller of claim 1 , wherein increased pressure applied to the first user-input key corresponds to a closing of the user's hand in virtual-reality and decreased pressure applied to the first user-input key corresponds to an opening of the user's hand in virtual-reality. 8. The hand-held controller of claim 1 , wherein: the user-input surface includes a second user-input key, and the grip is coupled to and extends at an angle from the user-input surface. 9. The hand-held controller of claim 1 , further comprising a structural web coupling the cage to the user-input surface. 10. The hand-held controller of claim 9 , wherein the first user-input key is further mounted at least in part on the structural web. 11. The hand-held controller of claim 1 , wherein the plurality of illumination sources comprises a plurality of light-emitting diodes (LEDs). 12. The hand-held controller of claim 11 , further comprising a power source to supply power to the user-input surface, the switch, and the plurality of LEDs. 13. The hand-held controller of claim 1 , wherein the plurality of illumination sources comprises a plurality of passive reflectors. 14. The hand-held controller of claim 8 , wherein: the user-input surface comprises a plurality of user-input keys including the second user-input key; and respective user-input keys of the plurality of user-input keys are selected from the group consisting of a thumbstick, a button, a trigger, and a directional pad. 15. The hand-held controller of claim 1 , wherein the first user-input key is selected from the group consisting of a button and a trigger. 16. A hand-held controller for a virtual-reality system, the hand-held controller comprising: a user-input surface; a grip extending at an angle from the user-input surface; a first user-input key mounted at least in part on the grip, the first user-input key comprising: a casing positioned within a recess of the grip and depressible by one or more fingers of a user; and an analog throw switch mounted in the casing, the analog throw switch comprising an analog pressure-sensitive sensor configured to sense and distinguish a range of pressures applied to the first user-input key; a second user-input key situated on the user-input surface; a cage having a ring shape that is coupled to the user-input surface at first and second points, without the grip being interposed between the cage and the first point, and without the grip being interposed between the cage and the second point, wherein the cage comprises a plurality of illumination sources on an outer surface of the cage; a structural web coupling the cage to the user-input surface; and a power source configured to supply power to the user-input surface, the analog throw switch, and the cage. 17. The hand-held controller of claim 16 , wherein increased pressure applied to the first user-input key corresponds to a closing of the user's hand in virtual-reality and decreased pressure applied to the first user-input key corresponds to an opening of the user's hand in virtual-reality.
using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player · CPC title
Constructional details thereof, e.g. game controllers with detachable joystick handles · CPC title
using sensors worn by the player, e.g. for measuring heart beat or leg activity · CPC title
Touch pads, in which fingers can move on a surface · CPC title
Cooperation and interconnection of the input arrangement with other functional units of a computer (G06F3/023 - G06F3/037 take precedence) · CPC title
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