Message processing method and apparatus, electronic device, storage medium, and program product
US-2024388548-A1 · Nov 21, 2024 · US
US9861900B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9861900-B2 |
| Application number | US-201314378923-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 15, 2013 |
| Priority date | Feb 16, 2012 |
| Publication date | Jan 9, 2018 |
| Grant date | Jan 9, 2018 |
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Provided is a game system having a communication function which takes into account the operability of a player. A game device is provided with: a transmission image obtaining portion which, when the hand tiles displayed in a game-state screen of a mah-jongg game are specified as a capture image, obtains image information of the capture image; and a deliver information transmitting portion which transmits the image information obtained to the server as delivery information. The server is provided with: a player information storage portion which holds delivery destinations of the delivery information of the player; a delivery destination specifying portion which specifies the delivery destinations corresponding to the player of the game device from which the delivery information was transmitted; and a delivery portion which transmits the delivery information to the delivery destinations specified via an open network.
Opening claim text (preview).
What is claimed is: 1. A game system including a server and at least one game device which are communicable with each other, the game device having: an operation input portion for accepting operations by a player; and a display portion where a game screen is displayed, wherein the game device comprises a computer functioning as: a game processing portion which is configured to display a current game state in a game-state displaying area on the game screen, while controlling to progress a game to be executed; a registered comment storage portion which stores registered comment information where each of a plurality of particular states in the game and a plurality of registered comments are correlated to each other; and a delivery information processing portion which is configured to generate delivery information to be delivered via the server and transmit the delivery information to the server, the game processing portion being configured to have a game-state displaying portion which is configured to control image information for displaying the game-state displaying area in the display portion, and the delivery information processing portion being configured to have: a transmission image obtaining portion which is configured to, when an image capture operation is performed by the player to specify as a capture image, a part of the game state displayed in the game-state displaying area, capture the part of the game state specified as the capture image and obtain the image information of the capture image from the game-state displaying portion; a transmission image displaying portion which is configured to display the capture image as a transmission image in a transmission image displaying area which is a part of the display portion, by using the image information obtained; a game-state determining portion which is configured to determine whether or not the captured image includes a game state that is any one of the plurality of particular states; a comment displaying portion which is configured to in a case that the captured image includes a particular state, select the plurality of registered comments correlated with the particular state and display the selected registered comments in a transmission comment displaying area; and a transmission comment setting portion which is configured to, in response to an selection operation by the player for selecting a registered comment from the registered comments being displayed, set the registered comment selected by the player as a transmission comment; and a delivery information transmitting portion which is configured to, when a transmission operation for transmitting the delivery information is performed by the player, transmit to the server the delivery information including the image information of the transmission image as transmission image information and the registered comment selected by the player as a transmission comment, the delivery information being correlated with player identification information of the player, and the server comprises: a player information storage portion which stores player information including delivery destination specifying information for specifying at least one delivery destination to which the delivery information of the player is delivered via a predetermined network, the delivery destination specifying information being associated with player identification information of the player; and a computer functioning as: a delivery destination specifying portion which is configured to, when the delivery information is received, refer to the player information to specify the delivery destination corresponding to the player identification information correlated with the delivery information; and a delivery portion which is configured to deliver the delivery information via the network to each delivery destination specified. 2. The game system according to claim 1 , wherein the operation input portion includes a touch panel provided on at least the game-state displaying area in the game screen, and the transmission image obtaining portion is configured to, when an operation as the image capture operation is performed to the touch panel by the player to specify a part of the game state displayed in the game-state displaying area, set an image corresponding to the part specified as the capture image, and obtain the image information of the capture image from the game-state displaying portion. 3. The game system according to claim 1 , wherein the transmission image displaying portion has an image memory for holding the image information, and is configured to make the image memory hold the image information obtained, and display the image information as the transmission image in the transmission image displaying area. 4. The game system according to claim 1 , wherein the game-state determining portion is further configured to determine whether or not the current game state managed by the game processing portion is associated with any one of the plurality of particular states; the comment displaying portion configured to in a case that the current game state is associated with a particular state of the plurality of particular states, display the registered comments correlated with the particular state associated with the current game state in the transmission comment displaying area for selection by the player. 5. The game system according to claim 1 , wherein the registered comment selected by the player is a state incomplete comment including a state insertion portion where information based on a predetermined state which is managed by the game processing portion is to be inserted, and the comment displaying portion is configured to: when displaying the state incomplete comment, obtain information indicating the predetermined state from the game processing portion; and insert the information based on the predetermined state into the state insertion portion to complete the state incomplete comment; and display the state incomplete comment completed. 6. The game system according to claim 1 , wherein the game processing portion is configured to display in the game displaying area, a set of combination consisting of plural kinds of items which is held by the player, and control to progress the game while changing the combination by following the operations by the player. 7. The game system according to claim 1 , wherein each delivery destination specifying information included in the player information is stored in association with a data format which a corresponding delivery destination requires to receive the delivery information, the server comprises the computer further functioning as a data format processing portion which is configured to, when the delivery destination is specified, convert a data format of the delivery information to the data format the delivery destination specified requires, and the delivery portion is configured to deliver to the delivery destination specified, the delivery information in the data format converted. 8. The game system according to claim 1 , wherein each of the game device and the server comprises a replacement information storage portion that stores replacement information where the image information of a part of the transmission image and image identification information for identifying the image information are correlated with each other, the delivery information transmitting portion of the game device is configured to further have a transmission image information setting portion which is configured to refer to the replacement information, and in a case that the image information of the part of the transmission image to be included in the delivery information is set in the replacement information, replace th
wherein the player is informed, e.g. advertisements, odds, instructions · CPC title
Communicating with other players during game play, e.g. by e-mail or chat · CPC title
involving player-related data, e.g. identities, accounts, preferences or play histories · CPC title
Input means, e.g. buttons, touch screen · CPC title
Human Necessities · mapped topic
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