Methods and apparatus to use predicted actions in virtual reality environments

US9847079B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9847079-B2
Application numberUS-201615151169-A
CountryUS
Kind codeB2
Filing dateMay 10, 2016
Priority dateMay 10, 2016
Publication dateDec 19, 2017
Grant dateDec 19, 2017

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  1. Title

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  2. Abstract

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  5. First independent claim

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  6. CPC / IPC classifications

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Abstract

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Methods and apparatus to use predicted actions in VR environments are disclosed. An example method includes predicting a predicted time of a predicted virtual contact of a virtual reality controller with a virtual musical instrument, determining, based on at least one parameter of the predicted virtual contact, a characteristic of a virtual sound the musical instrument would make in response to the virtual contact, and initiating producing the sound before the predicted time of the virtual contact of the controller with the musical instrument.

First claim

Opening claim text (preview).

What is claimed is: 1. A method comprising: predicting a predicted time of a predicted virtual contact of a virtual reality controller with a virtual musical instrument; determining, based on at least one parameter of the predicted virtual contact and a predicted latency, a characteristic of a virtual sound to be produced by the virtual musical instrument in response to the virtual contact; and initiating producing the virtual sound in response to the predicted latency of the virtual contact of the virtual reality controller with the virtual musical instrument being determined. 2. The method of claim 1 , wherein the parameter for the predicted contact comprises a velocity. 3. The method of claim 1 , wherein the predicting the virtual contact comprises using a determined location and a determined velocity to extrapolate to a predicted future location. 4. The method of claim 3 , further comprising at least one of using a captured image and/or an object tracking to determine the location and/or the velocity. 5. The method of claim 1 , further comprising determining when to initiate producing the virtual sound based on a system computational load. 6. The method of claim 1 , further comprising predicting the at least one parameter of the predicted virtual contact, wherein the at least one parameter comprises at least one of a velocity of impact, a location of impact, a failure to impact, a momentum, a force, a direction of impact, an area of impact, or a missed contact. 7. The method of claim 1 , further comprising, when the contact does not occur, automatically adjusting a position of the virtual musical instrument so the virtual reality controller contacts the virtual musical instrument at another time. 8. The method of claim 1 , further comprising: determining a characteristic of the contact of the virtual reality controller with the virtual musical instrument; and predicting a second virtual contact of the virtual reality controller with the virtual musical instrument based on the determining the characteristic of the contact of the virtual reality controller with the virtual musical instrument. 9. The method of claim 1 , further comprising: determining a gesture of the virtual reality controller; and adjusting a position parameter associated with the virtual musical instrument in response to the determining the characteristic of the contact of the virtual reality controller on the virtual musical instrument. 10. The method of claim 9 , wherein the position parameter comprises at least one of a location, an angle, and/or a height. 11. The method of claim 1 , further comprising: determining a gesture of the virtual reality controller; and removing the virtual musical instrument from a virtual environment in response to the gesture. 12. The method of claim 11 , wherein the second virtual contact comprises at least one of a throw, a toss, a flip, a push, a kick, or a swipe. 13. The method of claim 1 , further comprising: determining a gesture of the virtual reality controller; and adding a second virtual musical instrument to a virtual environment in response to the gesture. 14. The method of claim 1 , further comprising: determining a gesture of the virtual reality controller; and repositioning the virtual musical instrument in response to the gesture. 15. The method of claim 14 , further comprising applying a position parameter of the repositioned virtual musical instrument to automatically position another virtual object. 16. The method of claim 15 , wherein the another virtual object comprises an assistive device. 17. The method of claim 1 , further comprising rendering the virtual contact of the virtual reality controller with the virtual musical instrument for display inside of a head mounted display device. 18. An apparatus comprising: a processor; and a non-transitory machine-readable storage media storing instruments that, when executed, causes the processor to: predict a predicted time of a predicted virtual contact of a virtual reality controller with a virtual musical instrument; determine, based on at least one parameter of the predicted virtual contact and a predicted latency, a characteristic of a virtual sound to be produced by the virtual musical instrument in response to the virtual contact; and initiate producing the virtual sound in response to the predicted latency of the virtual contact of the virtual reality controller with the virtual musical instrument being determined. 19. The apparatus of claim 18 , wherein the instructions, when executed, cause the processor to additionally render the virtual contact of the virtual reality controller with the virtual musical instrument for display inside of a head mounted display device. 20. A non-transitory machine-readable media storing machine-readable instructions that, when executed, cause a machine to at least: predict a predicted time of a predicted virtual contact of a virtual reality controller with a virtual musical instrument; determine, based on at least one parameter of the predicted virtual contact and a predicted latency, a characteristic of a virtual sound to be produced by the virtual musical instrument in response to the virtual contact; and initiate producing of the virtual sound in response to the predicted latency of the virtual contact of the virtual reality controller with the virtual musical instrument being determined.

Assignees

Inventors

Classifications

  • for abstract geometric visualisation of music, e.g. for interactive editing of musical parameters linked to abstract geometric figures · CPC title

  • G10H3/00Primary

    Instruments in which the tones are generated by electromechanical means · CPC title

  • Camera input, e.g. analyzing pictures from a video camera and using the analysis results as control data · CPC title

  • during execution {(voice controlled instruments G10H5/005)} · CPC title

  • 3D sensing, i.e. three-dimensional (x, y, z) position or movement sensing · CPC title

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What does patent US9847079B2 cover?
Methods and apparatus to use predicted actions in VR environments are disclosed. An example method includes predicting a predicted time of a predicted virtual contact of a virtual reality controller with a virtual musical instrument, determining, based on at least one parameter of the predicted virtual contact, a characteristic of a virtual sound the musical instrument would make in response to…
Who is the assignee on this patent?
Google Inc, Google Llc
What technology area does this patent fall under?
Primary CPC classification G10H3/00. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Dec 19 2017 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).