Method and system for selecting and providing a relevant subset of Wi-Fi location information to a mobile client device so the client device may estimate its position with efficient utilization of resources
US-8983493-B2 · Mar 17, 2015 · US
US9823079B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9823079-B2 |
| Application number | US-201514869830-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 29, 2015 |
| Priority date | Sep 29, 2015 |
| Publication date | Nov 21, 2017 |
| Grant date | Nov 21, 2017 |
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Methods, systems, and computer program products for polygonal routing are described. A computer system can provide turn-by-turn navigation in a venue for a mobile device using a navigation graph. The navigation graph can include nodes representing a series of navigation areas leading from a start point to an end point in a venue including indoor space. Each navigation area can be a polygon occupying a non-zero geographic area. The computer system updates the turn-by-turn instructions when the mobile device enters or exits a navigation area in the series of navigation areas, until the device reaches the end point.
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What is claimed is: 1. A method comprising: receiving, from a mobile device at one or more processors, a request to navigate from a start point in a venue to an end point in the venue; receiving, at the one or more processors, a navigation graph representing the venue, the navigation graph including: nodes representing destination areas and waypoint areas, wherein each destination area and waypoint area is defined by a respective geometric shape, and one or more edges, wherein each edge connects two of the nodes, and wherein each edge is associated with a respective weight representing a distance between the areas represented by the two nodes connected by the edge; determining, using the one or more processors, a first node representing a first area defined by a first geometric shape, wherein the first area intersects the start point in the venue, and a second node representing a second area defined by a second geometric shape, wherein the second area intersects the end point in the venue; determining, using the one or more processors based on weights of the edges of the navigation graph, a shortest path from the first node to a second node, the shortest path including one or more intermediate nodes each representing a respective waypoint area; and generating, using the one or more processors, turn-by-turn instructions for navigating from the start point to the end point, including updating a next-turn instruction upon determining that the mobile device has entered or exited a geometric shape of a waypoint area or destination area in the venue that is represented by a node on the shortest path. 2. The method of claim 1 , wherein the one or more processors are components of the mobile device or components of a server that is located remotely from the mobile device. 3. The method of claim 1 , wherein the distance between the two nodes includes: a direct-line distance between centroids of two areas represented by the two nodes if no unit in the venue interrupts the direct-line distance; or a direct-line distance between centroids of two areas represented by the two nodes adjusted by a factor associated with a unit in the venue that interrupts the direct-line distance. 4. The method of claim 1 , wherein each waypoint area has a centroid located on a path in the venue, a distance between the centroid and a centroid of a destination area being a shortest distance between the centroid of the destination area and the path. 5. The method of claim 1 , wherein the navigation graph further includes a node representing a connection area, the connection area being a segment of a path in the venue, the path including at least a section of a walkway or an open area connecting a plurality of waypoint areas. 6. The method of claim 5 , wherein: determining the first node comprises determining that the start point intersects a connection area represented in the navigation graph but not a destination area or a waypoint area represented in the navigation graph; and determining the shortest path comprises: determining a plurality of candidate shortest paths each from a candidate area that intersects the connection area and neighbors the start point to the area that intersects the end point; and selecting the shortest path from the candidate shortest paths based on lengths of the candidate shortest paths and a distance between the start point to each candidate area. 7. The method of claim 1 , wherein updating a next-turn instruction is triggered by exit of the mobile device from a waypoint area in which the mobile device has been previously instructed to turn. 8. A system, comprising: one or more processors; and a non-transitory computer-readable medium storing instructions that, when executed by the one or more processors, cause the one or more processors to perform operations comprising: receiving, from a mobile device at the one or more processors, a request to navigate from a start point in a venue to an end point in the venue; receiving, at the one or more processors, a navigation graph representing the venue, the navigation graph including: nodes representing destination areas and waypoint areas, wherein each destination area and waypoint area is defined by a respective geometric shape, and one or more edges, wherein each edge connects two of the nodes, and wherein each edge is associated with a respective weight representing a distance between the areas represented by the two nodes connected by the edge; determining, using the one or more processors, a first node representing a first area defined by a first geometric shape, wherein the first area intersects the start point in the venue, and a second node representing a second area defined by a second geometric shape, wherein the second area intersects the end point in the venue; determining, using the one or more processors based on weights of the edges of the navigation graph, a shortest path from the first node to a second node, the shortest path including one or more intermediate nodes each representing a respective waypoint area; and generating, using the one or more processors, turn-by-turn instructions for navigating from the start point to the end point, including updating a next-turn instruction upon determining that the mobile device has entered or exited a geometric shape of a waypoint area or destination area in the venue that is represented by a node on the shortest path. 9. The system of claim 8 , wherein the one or more processors are components of the mobile device or components of a server that is located remotely from the mobile device. 10. The system of claim 8 , wherein the distance between the two nodes includes: a direct-line distance between centroids of two areas represented by the two nodes if no unit in the venue interrupts the direct-line distance; or a direct-line distance between centroids of two areas represented by the two nodes adjusted by a factor associated with a unit in the venue that interrupts the direct-line distance. 11. The system of claim 8 , wherein each waypoint area has a centroid located on a path in the venue, a distance between the centroid and a centroid of a destination area being a shortest distance between the centroid of the destination area and the path. 12. The system of claim 8 , wherein the navigation graph further includes a node representing a connection area, the connection area being a segment of a path in the venue, the path including at least a section of a walkway or an open area connecting a plurality of waypoint areas.
specially adapted for indoor navigation · CPC title
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