Managing Grouped Student Devices With Timed Locks
US-2016379508-A1 · Dec 29, 2016 · US
US9799227B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9799227-B2 |
| Application number | US-201414456715-A |
| Country | US |
| Kind code | B2 |
| Filing date | Aug 11, 2014 |
| Priority date | Aug 11, 2014 |
| Publication date | Oct 24, 2017 |
| Grant date | Oct 24, 2017 |
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Official abstract text for this publication.
A progression collector may collect, in conjunction with displayed learning context provided by a learning management system (LMS), first learner progression data of a first learner, and second learner progression data of a second learner. A team aggregator may aggregate the first learner progression data and the second learner progression data into team progression data, and may provide the team progression data to the LMS as virtual learner progression data. A rendering engine may receive progression results processed by the LMS for each of the first learner progression data, the second learner progression data, and the virtual learner progression data representing team progression results.
Opening claim text (preview).
What is claimed is: 1. A system comprising: at least one processor; and instructions recorded on a non-transitory computer-readable medium, and executable by the at least one processor, the system including a progression collector configured to collect, in conjunction with displayed learning context provided by a learning management system (LMS) and based on a protocol format used by the LMS, first learner progression data of a first learner, and second learner progression data of a second learner, the progression collector being further configured to submit each of the first learner progression data and the second learner progression data for processing by the LMS using a learner submission process and in accordance with the protocol format; a team aggregator configured to aggregate the first learner progression data and the second learner progression data into team progression data represented using the protocol format used by the LMS, and further configured to provide the team progression data to the LMS as virtual learner progression data, including submitting a virtual learner in accordance with the learner submission process and the protocol format; and a rendering engine configured to receive progression results processed by the LMS for each of the first learner progression data, the second learner progression data, and the virtual learner progression data representing team progression results, wherein the rendering engine is configured to receive, from a rendering engine of the LMS, rendered team progression results including first learner progression results, second learner progression results, and virtual learner progression results, and further configured to render the virtual learner progression results in conjunction with an identification of the virtual learner progression results as the team progression results, within a team-enhanced LMU user interface (UI), and wherein the rendering engine is further configured to blend rendered results from the rendering engine of the LMS with rendered team dynamics data representing non-content contributions of the first learner and the second learner. 2. The system of claim 1 , comprising a team builder configured to define the first learner and the second learner as a team with respect to the team progression results. 3. The system of claim 1 , wherein the progression collector is configured to collect the first learner progression data and the second learner progression data from the team-enhanced LMS user-interface (UI). 4. The system of claim 1 , wherein the progression collector is configured to collect the first learner progression data and the second learner progression data from the LMS. 5. The system of claim 1 , comprising a team dynamics collector that is configured to collect the team dynamics data characterizing non-content contributions of the first learner and the second learner. 6. The system of claim 1 , comprising a team dynamics collector that is configured to collect the team dynamics data characterizing relative contributions of the first learner and the second learner. 7. The system of claim 1 , comprising a team dynamics collector that is configured to collect the team dynamics data that is proprietary with respect to the protocol format used to implement the LMS. 8. The system of claim 1 , wherein the team aggregator is configured to provide the team progression data as an averaged value of the first learner progression data and the second learner progression data. 9. A computer-implemented method for executing instructions stored on a non-transitory computer readable storage medium, the method comprising: collecting, in conjunction with displayed learning context provided by a learning management system (LMS) and based on a protocol format used by the LMS, first learner progression data of a first learner, and second learner progression data of a second learner, the progression collector being further configured to submit each of the first learner progression data and the second learner progression data for processing by the LMS using a learner submission process and in accordance with the protocol format; aggregating the first learner progression data and the second learner progression data into team progression data represented using the protocol format used by the LMS; providing the team progression data to the LMS as virtual learner progression data, including submitting a virtual learner in accordance with the learner submission process and the protocol format; receiving progression results processed by the LMS for each of the first learner progression data, the second learner progression data, and the virtual learner progression data representing team progression results, receiving, from a rendering engine of the LMS, rendered team progression results including first learner progression results, second learner progression results, and virtual learner progression results; rendering the virtual learner progression results in conjunction with an identification of the virtual learner progression results as the team progression results, within a team-enhanced LMU user interface (UI); and blending rendered results from the rendering engine of the LMS with rendered team dynamics data representing non-content contributions of the first learner and the second learner. 10. The method of claim 9 , comprising collecting the team dynamics data characterizing non-content contributions of the first learner and the second learner. 11. A computer program product, the computer program product being tangibly embodied on a non-transitory computer-readable storage medium and including instructions that, when executed, are configured to cause at least one processor to: collect, in conjunction with displayed learning context provided by a learning management system (LMS) and based on a protocol format used by the LMS, first learner progression data of a first learner, and second learner progression data of a second learner, the progression collector being further configured to submit each of the first learner progression data and the second learner progression data for processing by the LMS using a learner submission process and in accordance with the protocol format; aggregate the first learner progression data and the second learner progression data into team progression data represented using the protocol format used by the LMS; provide the team progression data to the LMS as virtual learner progression data including submitting a virtual learner in accordance with the learner submission process and the protocol format; receive progression results processed by the LMS for each of the first learner progression data, the second learner progression data, and the virtual learner progression data representing team progression results, receive, from a rendering engine of the LMS, rendered team progression results including first learner progression results, second learner progression results, and virtual learner progression results; render the virtual learner progression results in conjunction with an identification of the virtual learner progression results as the team progression results, within a team-enhanced LMU user interface (UI); and blend rendered results from the rendering engine of the LMS with rendered team dynamics data representing non-content contributions of the first learner and the second learner. 12. The computer program product of claim 11 , wherein the instructions, when executed by the at least one processor are further configured to collect the first learner progression data and the second learner progression data from the team-enhanced LMS user-interface (UI). 13.
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