Text rendering for browsers and mobile based applications
US-8988434-B1 · Mar 24, 2015 · US
US9792702B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9792702-B2 |
| Application number | US-201514942056-A |
| Country | US |
| Kind code | B2 |
| Filing date | Nov 16, 2015 |
| Priority date | Nov 16, 2015 |
| Publication date | Oct 17, 2017 |
| Grant date | Oct 17, 2017 |
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Various techniques more precisely and reliably (a) position top and bottom boundaries of a region of background shading, (b) position left and right boundaries of a region of background shading, (c) define a region of background shading that is applied to Chinese, Japanese, or Korean characters, and (d) apply a clipping path to achieve an arbitrarily-shaped region of background shading. These techniques allow background shading to be applied to textual content precisely and reliably, and also reduce the likelihood that unwanted visual artifacts are introduced into a digital publication.
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What is claimed is: 1. A background shading system that comprises a memory device and a processor that is operatively coupled to the memory device, wherein the processor is configured to execute instructions stored in the memory device that, when executed, cause the processor to carry out a process for applying background shading to textual content, the process comprising: identifying text that is to be located within a region of background shading, wherein the text comprises a plurality of glyphs, each of which is positioned within an embox, the emboxes forming a frame grid; receiving user input that defines a boundary of the region of background shading, wherein the boundary is defined with reference to a feature common to a group of the emboxes that are positioned along an edge of the frame grid, wherein the feature is independent of the glyphs contained within the emboxes; and applying background shading to the region of background shading. 2. The background shading system of claim 1 , wherein: the feature is a top edge of the emboxes that are positioned along a top edge of the frame grid; and the boundary is a top edge of the region of background shading. 3. The background shading system of claim 1 , wherein: the feature is a bottom edge of the emboxes that are positioned along a bottom edge of the frame grid; and the boundary is a bottom edge of the region of background shading. 4. The background shading system of claim 1 , wherein: the feature is a centerline of the emboxes that are positioned along the edge of the frame grid; and the boundary is selected from a group consisting of a top edge of the region of background shading and a bottom edge of the region of background shading. 5. A non-transitory computer readable medium encoded with instructions that, when executed by one or more processors, cause a process for applying background shading to textual content to be carried out, the process comprising: receiving first user input that identifies texture content; receiving second user input that at least partially defines a boundary of a region of background shading, wherein the second user input is distinct from the first user input; and displaying the identified texture content and background shading in the region of background shading. 6. The computer readable medium of claim 5 , wherein: the identified textual content comprises a plurality of glyphs, each of which is positioned within an embox, the emboxes forming a frame grid; and the second user input defines the boundary with respect to a feature common to a group of the emboxes that are positioned along an edge of the frame grid, wherein the feature is independent of the glyphs contained within the emboxes. 7. The computer readable medium of claim 5 , wherein: the identified textual content comprises a plurality of glyphs, each of which is positioned within an embox, the plurality of emboxes forming a frame grid; and the second user input defines the boundary with respect to a centerline of a group of emboxes that are positioned along an edge of the frame grid. 8. The computer readable medium of claim 5 , wherein the second user input defines top and bottom boundaries of the region of background shading in terms of a distance from first and last lines, respectively, of the identified textual content. 9. The computer readable medium of claim 5 , wherein: the second user input defines top and bottom boundaries of the region of background shading in terms of a distance from first and last lines, respectively, of the identified textual content; and the distance depends on a maximum dimension of glyphs comprising a font that forms part of the identified textual content. 10. The computer readable medium of claim 5 , wherein the second user input defines left and right boundaries of the region of background shading in terms of a width of a column that is formed by the identified textual content.
Texturing; Colouring; Generation of textures or colours (retouching, inpainting or scratch removal G06T5/77) · CPC title
Display of layout of documents; Previewing · CPC title
Font handling; Temporal or kinetic typography · CPC title
Physics · mapped topic
Physics · mapped topic
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