Apparatus and method for managing parental control

US9762961B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9762961-B2
Application numberUS-53862109-A
CountryUS
Kind codeB2
Filing dateAug 10, 2009
Priority dateAug 10, 2009
Publication dateSep 12, 2017
Grant dateSep 12, 2017

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  1. Title

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  2. Abstract

    A short plain-language summary of the technical disclosure.

  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

    Technology tags used to group this patent with similar filings.

  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A system that incorporates teachings of the present disclosure may include, for example, a device that can receive a parental control signal that designates undesired content, determine when a restricted user is interacting with a gaming software application, and modify a presentation of the gaming software application to remove the undesired content when the restricted user is interacting with the gaming software application. Additional embodiments are disclosed.

First claim

Opening claim text (preview).

What is claimed is: 1. A computing device, comprising: a memory storing computer instructions; and a controller coupled to the memory, wherein the controller, responsive to executing the computer instructions, performs operations comprising: retrieving a gaming software application; identifying undesired content of the gaming software application; generating a parental-control graphical user interface that identifies the undesired content of the gaming software application in association with selectable options for replacement content; identifying a selection of one of the selectable options by way of the parental-control graphical user interface; storing an association of the undesired content and the selection of the one of the selectable options for replacement content in a user profile associated with a restricted user; executing the gaming software application, wherein the gaming software application generates a game presentation that includes undesired content and other content; determining, during the executing of the gaming software application, that the restricted user is interacting with the gaming software application, wherein the determining that the restricted user is interacting with the gaming software application is based on a monitoring during a present time interval; and modifying the game presentation of the gaming software application by replacing the undesired content with the replacement content based on the user profile to obtain a modified game presentation that includes the other content in response to determining that the restricted user is interacting with the gaming software application. 2. The device of claim 1 , wherein the monitoring comprises one of a periodic monitoring or a continuous monitoring. 3. The device of claim 2 , wherein the undesired content comprises one of graphic content or audio content. 4. The device of claim 3 , wherein the replacing of the undesired content with the replacement content is responsive to a game actuation received from equipment of the restricted user. 5. The device of claim 1 , further comprising receiving a bio-sensor signal associated with the restricted user, wherein the determining, during the executing of the gaming software application, when the restricted user is interacting with the gaming software application is based on the bio-sensor signal. 6. The device of claim 5 , wherein the bio-sensor signal comprises one of a finger print of the restricted user or detected speech of a predetermined word. 7. The device of claim 5 , wherein the bio-sensor signal is received from a gaming accessory in communication with the computing device, and wherein the operations further comprise receiving game control signals from the gaming accessory for user interaction with the gaming software application. 8. The device of claim 1 , wherein the selection of the one of the selectable options is received from a gaming accessory in communication with the computing device, wherein the present time interval is identified in a schedule associated with the selection of the one of the selectable options, and wherein the selection of one of the selectable options comprises a plurality of selections of graphics and audio content to be replaced during the game presentation of the gaming software application. 9. The device of claim 8 , wherein the controller, responsive to executing the computer instructions, performs operations comprising presenting a plurality of graphics and audio content for selection as desired content, wherein the selection of the one of the selectable options is based on the presenting of the plurality of graphics and audio content. 10. The device of claim 9 , wherein the controller, responsive to executing the computer instructions, performs operations comprising receiving the desired content over a network from a media server. 11. The device of claim 1 , wherein the controller, responsive to executing the computer instructions, performs operations comprising modifying presentations of a plurality of different gaming software applications by removing the undesired content based on the user profile. 12. A method comprising: storing, by a system comprising a processor, a user account in a computing device, wherein the user account is associated with a restricted user; generating, by the system, a parental-control graphical user interface that identifies undesired content of a gaming software application in association with selectable options for replacement content; identifying, by the system, a selection of one of the selectable options by way of the parental-control graphical user interface; storing, by the system, an association of the undesired content and the selection of the one of the selectable options for replacement content in the user account; executing, by the system, a gaming software application, wherein the gaming software application generates a game presentation that includes undesired content and other content; determining, by the system, during the executing of the gaming software application, when a restricted user associated with the user account is utilizing the gaming software application, wherein the determining is based on a monitoring during a present interval; and modifying, by the system, the game presentation of the gaming software application by replacing the undesired content with replacement content to obtain a modified game presentation that includes the other content based on the user account in response to the determining of when the restricted user associated with the user account is utilizing the gaming software application. 13. The method of claim 12 , further comprising receiving at the computing device a removable storage medium having the gaming software application stored thereon. 14. The method of claim 12 , wherein the selection of the one of the selectable options designates replacement content. 15. The method of claim 12 , wherein the undesired content comprises graphics depicting content from a group consisting of: sexual content; violent content; and combinations thereof. 16. The method of claim 12 , wherein the determining, repeatedly during the executing of the gaming software application, when the restricted user associated with the user account is utilizing the gaming software application, is based on identification information detected by a gaming accessory and transmitted to the computing device. 17. The device of claim 1 , wherein the determining repeatedly during the executing of the gaming software application, comprises determining at least twice, during a video game, that the restricted user associated with the user profile is interacting with the gaming software application. 18. The device of claim 1 , wherein the determining repeatedly during the executing of the gaming software application comprises determining at symmetric intervals that the restricted user associated with the user profile is interacting with the gaming software application. 19. The method of claim 12 , wherein the determining repeatedly during the executing of the gaming software application comprises determining, at least twice, during a video game, that the restricted user associated with the user account is utilizing the gaming software application of the computing device. 20. The method of claim 12 , wherein the determining repeatedly during the executing of the gaming software application comprises determining at symmetric intervals, that the restricted user associated with the user account is utilizing the

Assignees

Inventors

Classifications

  • for downloading to client devices, e.g. using OS version, hardware or software profile of the client device · CPC title

  • involving biosensors worn by the player, e.g. for measuring heart beat, limb activity · CPC title

  • for enforcing rights or rules, e.g. to prevent foul play · CPC title

  • Blocking scenes or portions of the received content, e.g. censoring scenes · CPC title

  • A63F13/212Primary

    using sensors worn by the player, e.g. for measuring heart beat or leg activity · CPC title

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Frequently asked questions

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What does patent US9762961B2 cover?
A system that incorporates teachings of the present disclosure may include, for example, a device that can receive a parental control signal that designates undesired content, determine when a restricted user is interacting with a gaming software application, and modify a presentation of the gaming software application to remove the undesired content when the restricted user is interacting with…
Who is the assignee on this patent?
Aronzon Michael, Hawver Bruce, Rom Kim, and 2 more
What technology area does this patent fall under?
Primary CPC classification A63F13/212. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Sep 12 2017 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).