Gaming system
US-2024249595-A1 · Jul 25, 2024 · US
US9728045B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9728045-B2 |
| Application number | US-201113114621-A |
| Country | US |
| Kind code | B2 |
| Filing date | May 24, 2011 |
| Priority date | May 25, 2010 |
| Publication date | Aug 8, 2017 |
| Grant date | Aug 8, 2017 |
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This is disclosed an electronic method of gaming. The method comprises selecting a symbol for display at each display position of a plurality of sets of display positions ( 710 ), modifying the displayed symbols by interchanging a first set of symbols displayed at a first set of display positions with a second set of symbols displayed at a second set of display positions ( 740 ), and determining whether to make an award based on the symbols displayed at the plurality of sets of display positions as modified 750 . There is also disclosed a gaming system, a game controller and a gaming machine corresponding to the electronic method.
Opening claim text (preview).
The invention claimed is: 1. An electronic method of gaming for playing of a game using with a gaming machine having a credit input mechanism configured to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity, a memory having data indicative of a plurality of symbols, a controller having a random number generator, and a display having a plurality of sets of display positions, and said controller including a modification condition determiner and a display position selector, the method comprising: establishing a credit balance via said credit input mechanism receiving the physical item; in accord with having established the credit balance via the credit input mechanism receiving the physical item, selecting via said random number generator a plurality of the symbols from said memory; displaying each of said selected symbols at one of the display positions; determining via said modification condition determiner whether at least one modification condition has been met including determining said at least one modification condition based on at least one game condition; in response to said determining that said at least one modification condition has been met, selecting via said display position selector and said random number generator any one set of the symbols displayed at a first set of the display positions; modifying via said controller the selected said one set of the symbols, including interchanging said selected said one set of the symbols displayed at said first set of the display positions with a second set of symbols displayed at a second set of the display positions; and determining via said controller whether to make an award based on the symbols displayed at the plurality of sets of the display positions as modified. 2. An electronic method as claimed in claim 1 , wherein each set of the display positions comprises a column of the display positions. 3. An electronic method as claimed in claim 1 , wherein said determining based on said at least one modification condition includes randomly performing via said random number generator said determining based on said at least one modification condition. 4. An electronic method as claimed in claim 1 , wherein modifying the selected said one set of the symbols further comprises interchanging a third set of the symbols displayed at a third set of the display positions with a fourth set of the symbols displayed at a fourth set of the display positions. 5. An electronic method as claimed in claim 1 , further comprising: conducting a further modifying involving two different sets of the symbols displayed at two different sets of the display positions; and determining whether to make an award based on the symbols displayed at the plurality of sets of the display positions as twice modified. 6. An electronic method as claimed in claim 1 , further comprising randomly selecting via said random number generator the second set of the symbols. 7. An electronic method as claimed in claim 1 , wherein said modifying includes displaying on said display a swapping of said one set of the symbols with said second set of the symbols. 8. An electronic method as claimed in claim 1 , wherein said modifying includes displaying symbols hopping from one display position to another display position. 9. An electronic method as claimed in claim 1 , wherein said modifying includes displaying symbols sliding from one display position to another display position. 10. An electronic method as claimed in claim 1 , wherein said modifying includes displaying symbols flipping from one symbol to another symbol. 11. A gaming system comprising: a credit input mechanism configured to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity; a memory having data indicative of a plurality of symbols, at least one winning outcome of symbols, a plurality of symbol set modifications, each modification defining an interchanging of a first set of symbols displayed at a first set of display positions with a second set of symbols displayed at a second set of display positions, and a plurality of predetermined modification conditions; a random number generator; a display including a plurality of sets of display positions; a symbol selector configured to select, in accord with having established the credit balance via the credit input mechanism receiving the physical item, via said random number generator a plurality of symbols from said memory, and to display each of the selected symbols at one of said plurality of display positions of said plurality of sets; a modification determiner configured to randomly select via said memory at least one of said modification conditions, to determine if the selected symbols displayed at the plurality of the display positions form a winning outcome, and in response to said selected symbols forming a winning outcome, to determine whether the selected at least one modification condition has been met; a display modifier responsive to determining that the selected at least one modification condition has been met, and being configured to randomly select one of the plurality of symbol set modifications and to modify the selected symbols displayed at the plurality of display positions including interchanging symbols displayed at a first set of the display positions with the selected symbols displayed at a second set of the display positions based on the randomly selected one symbol set modification; an award determiner configured to determine whether to make an award based on the symbols displayed at the plurality of sets of the display positions as modified; and a player interface configured to award a first award based on the winning outcome, and to award a second award based on the symbols displayed at the plurality of sets of the display positions as modified. 12. A gaming system as claimed in claim 11 , wherein each set of the display positions is displayed as a column of the display positions on the display. 13. A gaming system as claimed in claim 11 , wherein the display modifier is configured to randomly determine based on said at least one modification condition via said random number generator. 14. A gaming system as claimed in claim 11 , wherein the display modifier is configured to further modify the selected said one set of symbols, including interchanging a third set of the symbols displayed at a third set of the display positions with a fourth set of the symbols displayed at a fourth set of the display positions. 15. A gaming system as claimed in claim 11 , wherein: the display modifier is configured to conduct a further modifying involving two different sets of the symbols displayed at two different sets of the display positions; and the award determiner is configured to determine whether to make an award based on the symbols displayed at the plurality of sets of the display positions as twice modified. 16. A gaming system as claimed in claim 11 , wherein said display modifier is further configured to display on said display swapping of said one set of the symbols with said second set of the symbols on the display. 17. A gaming system as claimed in claim 11 , wherein said display modifier is further configured to display symbols hopping from one display position to another display position on the display. 18. A gaming system as claimed in claim 11 ,
depending on the stopping of moving members {in a mechanical slot machine}, e.g. "fruit" machines · CPC title
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