Driving mechanism
US-12165502-B2 · Dec 10, 2024 · US
US9691238B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9691238-B2 |
| Application number | US-201514882683-A |
| Country | US |
| Kind code | B2 |
| Filing date | Oct 14, 2015 |
| Priority date | Jul 29, 2015 |
| Publication date | Jun 27, 2017 |
| Grant date | Jun 27, 2017 |
A practical reading order for non-experts. Skip the full description unless you need deep technical detail.
What the patent document calls the invention.
A short plain-language summary of the technical disclosure.
Who owns or filed the patent and who is credited as inventor.
Filing, priority, publication, and grant dates set the timeline.
The legal scope of protection — read this for what is actually claimed.
Technology tags used to group this patent with similar filings.
Prior art links and similar publications in this corpus.
Official abstract text for this publication.
A system produces haptic effects. The system receives input data associated with an event, identifies an element of the event in the input data, generates the haptic effects based on the element of the event, and produces the haptic effects via a haptic output device. In one embodiment, the haptic effects are generated by haptifying the element of the event. In one embodiment, the haptic effects are designed haptic effects and are adjusted based on the element of the event. In one embodiment, the input data is associated with a crowd that attends the event, and the element of the event is caused by the crowd. In one embodiment, the input data includes haptic data collected by one or more personal devices associated with the crowd. In one embodiment, the input data is indicative of a location of the one or more personal devices associated with the crowd.
Opening claim text (preview).
What is claimed is: 1. A non-transitory computer readable medium having instructions stored thereon that, when executed by a processor, cause the processor to produce one or more haptic effects, the processor: receiving input data from one or more personal devices associated with a crowd that attends an event; identifying an element of the event in the input data; generating the one or more haptic effects based on the element of the event; and producing the one or more haptic effects via a haptic output device. 2. The non-transitory computer readable medium of claim 1 , wherein the one or more haptic effects are generated by haptifying the element of the event. 3. The non-transitory computer readable medium of claim 1 , wherein the generating comprises tuning a parameter of the one or more haptic effects based on the element of the event. 4. The non-transitory computer readable medium of claim 1 , wherein the one or more haptic effects are designed haptic effects that are adjusted based on the element of the event. 5. The non-transitory computer readable medium of claim 1 , wherein the one or more haptic effects are generated further based on a different element of the event or based on a different input data associated with the event, wherein the different element of the event is obtained based on the input data or based on the different input data. 6. The non-transitory computer-readable medium of claim 1 , wherein the input data is originated from one or more of an audio feed, a video feed, a sensor, a human operator, a website, or a user device of an attendee of the event. 7. The non-transitory computer-readable medium of claim 1 , wherein the input data is originated from two or more sources of data, wherein the element of the event is identified by correlating information in the two or more sources of data. 8. The non-transitory computer-readable medium of claim 1 , wherein the input data is associated with the event. 9. The non-transitory computer-readable medium of claim 1 , wherein the element of the event is caused by the crowd. 10. The non-transitory computer-readable medium of claim 1 , wherein the input data comprises haptic data collected by the one or more personal devices associated with the crowd that attends the event. 11. The non-transitory computer-readable medium of claim 10 , wherein the input data further comprises video or audio data collected by the one or more personal devices associated with the crowd that attends the event. 12. The non-transitory computer-readable medium of claim 10 , wherein the input data is indicative of a location of the one or more personal devices associated with the crowd that attends the event. 13. The non-transitory computer-readable medium of claim 10 , further comprising: determining that the haptic data is missing haptic information associated with a location at the event; and directing one or more of the crowd to move toward the location. 14. The non-transitory computer-readable medium of claim 10 , further comprising: determining that the haptic data is missing haptic information associated with a performer at the event; and directing one or more of the crowd to capture the haptic information about the performer. 15. The non-transitory computer-readable medium of claim 10 , further comprising: generating a haptic track of the event based on the haptic data collected by the one or more personal devices associated with the crowd that attends the event. 16. The non-transitory computer-readable medium of claim 10 , further comprising: generating one or more haptic tracks associated with respective different locations at the event based on the haptic data that is collected by the one or more personal devices associated with the crowd that attends the event. 17. The non-transitory computer-readable medium of claim 16 , further comprising: determining that a remote user indicates preference for receiving haptic feedback associated with a certain location at the event. 18. The non-transitory computer-readable medium of claim 17 , further comprising: selecting, based on the preference, a haptic track within the one or more haptic tracks; and providing haptic feedback to the remote user based on the haptic track. 19. A method for producing one or more haptic effects, comprising: receiving input data from one or more personal devices associated with a crowd that attends an event; identifying an element of the event in the input data; generating the one or more haptic effects based on the element of the event; and producing the one or more haptic effects via a haptic output device. 20. A system for producing one or more haptic effects, the system comprising a memory and a processor coupled with the memory, wherein the processor, when executing instructions stored on the memory, is configured to: receive input data from one or more personal devices associated with a crowd that attends an event; identify an element of the event in the input data; generate the one or more haptic effects based on the element of the event; and produce the one or more haptic effects via a haptic output device.
Related publications grouped by family.
Answers are generated from the same data shown on this page.