System and Method to Generate and Enhance Dynamic Interactive Applications from Natural Language Using Artificial Intelligence
US-2024386204-A1 · Nov 21, 2024 · US
US9613118B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9613118-B2 |
| Application number | US-201414213749-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 14, 2014 |
| Priority date | Mar 18, 2013 |
| Publication date | Apr 4, 2017 |
| Grant date | Apr 4, 2017 |
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Methods, systems and computer program products are provided for cross-media recommendation by store a plurality of taste profiles corresponding to a first domain and a plurality of media item vectors corresponding to a second domain. An evaluation taste profile in the first domain is applied to a plurality of models that have been generated based on relationship among the plurality of taste profiles and the plurality of media item vectors, and obtain a plurality of resulting codes corresponding to at least one of the plurality of media item vectors in the second domain.
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What is claimed is: 1. A system for cross-media recommendation, comprising: a first database operable to store a plurality of taste profiles corresponding to a first domain; a second database operable to store a plurality of media item vectors corresponding to a second domain; and at least one processor configured to: generate a training set based on the plurality of taste profiles and the plurality of media item vectors; apply an evaluation taste profile in the first domain to a plurality of models generated based on a relationship among the plurality of taste profiles and the plurality of media item vectors, wherein the plurality of models are trained based on the training set; obtain a plurality of resulting codes corresponding to at least one of the plurality of media item vectors in the second domain; generate a plurality of weighted term vectors based on the plurality of taste profiles; generate vector quantized media data by vector quantizing the plurality of media item vectors; and generate a map of the weighted term vectors to the vector quantized media data, wherein the plurality of weighted term vectors are generated by multiplying, for each term in a taste profile, an affinity by a probability that the term is associated with a media item. 2. The system according to claim 1 , wherein the first domain is music and the second domain is any one, or a combination, of books, movies, or games. 3. The system according to claim 1 , wherein the plurality of media item vectors are vector quantized by applying the plurality of media item vectors to a k-means clustering algorithm. 4. A non-transitory computer-readable medium having stored thereon one or more sequences of instructions for causing one or more processors to perform: storing a plurality of taste profiles corresponding to a first domain; storing a plurality of media item vectors corresponding to a second domain; generating a training set based on the plurality of taste profiles and the plurality of media item vectors; applying an evaluation taste profile in the first domain to a plurality of models generated based on a relationship among the plurality of taste profiles and the plurality of media item vectors, wherein the plurality of models are trained based on the training set; obtaining a plurality of resulting codes corresponding to at least one of the plurality of media item vectors in the second domain; generating a plurality of weighted term vectors based on the plurality of taste profiles; generating vector quantized media data by vector quantizing the plurality of media item vectors; and generating a map of the weighted term vectors to the vector quantized media data, wherein the weighted term vector is generated by multiplying, for each term in a taste profile, an affinity by a probability that the term is associated with a media item. 5. The computer-readable medium of claim 4 , wherein the first domain is music and the second domain is any one, or a combination, of books, movies, or games. 6. The computer-readable medium of claim 4 , wherein the plurality of media item vectors are vector quantized by applying the plurality of media item vectors to a k-means clustering algorithm. 7. A method for cross-media recommendation, comprising the steps of: storing a plurality of taste profiles corresponding to a first domain; storing a plurality of media item vectors corresponding to a second domain; generating a training set based on the plurality of taste profiles and the plurality of media item vectors; applying an evaluation taste profile in the first domain to a plurality of models generated based on a relationship among the plurality of taste profiles and the plurality of media item vectors, wherein the plurality of models are trained based on the training set; obtaining a plurality of resulting codes corresponding to at least one of the plurality of media item vectors in the second domain; generating a plurality of weighted term vectors based on the plurality of taste profiles; generating vector quantized media data by vector quantizing the plurality of media item vectors; and generating a map of the weighted term vectors to the vector quantized media data, wherein the weighted term vector is generated by multiplying, for each term in a taste profile, an affinity by a probability that the term is associated with a media item. 8. The method according to claim 7 , wherein the first domain is music and the second domain is any one, or a combination, of books, movies, or games. 9. The method according to claim 7 , wherein the plurality of media item vectors are vector quantized by applying the plurality of media item vectors to a k-means clustering algorithm.
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