Advertisement scheme for use with interactive content
US-9275402-B2 · Mar 1, 2016 · US
US9604144B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9604144-B2 |
| Application number | US-201615050288-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 22, 2016 |
| Priority date | Nov 9, 2006 |
| Publication date | Mar 28, 2017 |
| Grant date | Mar 28, 2017 |
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A method for use in advertising includes initiating playing of interactive content, suspending playing of the interactive content, displaying an advertisement, and resuming playing of the interactive content. A computer program product includes a medium embodying a computer program for causing a computer to perform these operations, and a system for use in advertising includes a display and a processing system configured to perform these operations.
Opening claim text (preview).
What is claimed is: 1. A method comprising: initiating, through a processor based apparatus, playing of interactive content; suspending, through the processor based apparatus, playing of the interactive content; and displaying a different item of content; wherein the suspending playing of the interactive content comprises synchronizing the suspending playing of the interactive content among a plurality of users interacting with the interactive content. 2. The method of claim 1 , wherein the interactive content is played over a network. 3. The method of claim 1 , wherein the interactive content is configured to have the plurality of users interacting with the interactive content simultaneously. 4. The method of claim 1 , wherein the suspending playing of the interactive content further comprises suspending playing of the interactive content for all of the plurality of users. 5. The method of claim 1 , wherein the synchronizing the suspending playing of the interactive content comprises synchronizing the suspending playing of the interactive content so that the playing of the interactive content stops at a substantially same time for all of the plurality of users. 6. The method of claim 1 , further comprising: resuming playing of the interactive content. 7. The method of claim 6 , wherein the resuming playing of the interactive content comprises synchronizing the resuming playing of the interactive content so that the resuming playing of the interactive content starts at a substantially same time for all of the plurality of users. 8. The method of claim 1 , wherein the different item of content comprises an advertisement. 9. The method of claim 1 , wherein the displaying a different item of content comprises displaying a different item of content that is the same for all of the plurality of users. 10. The method of claim 1 , wherein the displaying a different item of content comprises displaying a different item of content that is not the same for all of the plurality of users. 11. The method of claim 1 , wherein the different item of content is selected based on a user profile. 12. The method of claim 1 , wherein the suspending playing of the interactive content is performed at a predefined time. 13. The method of claim 1 , wherein the suspending playing of the interactive content is performed at a random time. 14. The method of claim 1 , further comprising providing a user with an indication that the playing of the interactive content will be suspended. 15. The method of claim 14 , wherein the indication comprises a warning message. 16. A non-transitory computer readable storage medium storing one or more computer programs configured to cause a processor based system to execute steps comprising: initiating playing of interactive content; suspending playing of the interactive content; and displaying a different item of content; wherein the suspending playing of the interactive content comprises synchronizing the suspending playing of the interactive content among a plurality of users interacting with the interactive content. 17. The non-transitory computer readable storage medium of claim 16 , wherein the interactive content is played over a network. 18. The non-transitory computer readable storage medium of claim 16 , wherein the interactive content is configured to have the plurality of users interacting with the interactive content simultaneously. 19. The non-transitory computer readable storage medium of claim 16 , wherein the suspending playing of the interactive content further comprises suspending playing of the interactive content for all of the plurality of users. 20. The non-transitory computer readable storage medium of claim 16 , wherein the synchronizing the suspending playing of the interactive content comprises synchronizing the suspending playing of the interactive content so that the playing of the interactive content stops at a substantially same time for all of the plurality of users. 21. The non-transitory computer readable storage medium of claim 16 , wherein the one or more computer programs are further configured to cause the processor based system to execute a step comprising: resuming playing of the interactive content. 22. The non-transitory computer readable storage medium of claim 21 , wherein the resuming playing of the interactive content comprises synchronizing the resuming playing of the interactive content so that the resuming playing of the interactive content starts at a substantially same time for all of the plurality of users. 23. The non-transitory computer readable storage medium of claim 16 , wherein the different item of content comprises an advertisement. 24. The non-transitory computer readable storage medium of claim 16 , wherein the displaying a different item of content comprises displaying a different item of content that is the same for all of the plurality of users. 25. The non-transitory computer readable storage medium of claim 16 , wherein the displaying a different item of content comprises displaying a different item of content that is not the same for all of the plurality of users. 26. The non-transitory computer readable storage medium of claim 16 , wherein the different item of content is selected based on a user profile. 27. The non-transitory computer readable storage medium of claim 16 , wherein the suspending playing of the interactive content is performed at a predefined time. 28. The non-transitory computer readable storage medium of claim 16 , wherein the suspending playing of the interactive content is performed at a random time. 29. The non-transitory computer readable storage medium of claim 16 , wherein the one or more computer programs are further configured to cause the processor based system to execute a step comprising: providing a user with an indication that the playing of the interactive content will be suspended. 30. The non-transitory computer readable storage medium of claim 29 , wherein the indication comprises a warning message. 31. A system, comprising: a display; and a processor based apparatus configured to initiate playing of interactive content, suspend playing of the interactive content, and display a different item of content on the display; wherein the suspending playing of the interactive content comprises synchronizing the suspending playing of the interactive content among a plurality of users interacting with the interactive content. 32. The system of claim 31 , wherein the interactive content is played over a network. 33. The system of claim 31 , wherein the interactive content is configured to have the plurality of users interacting with the interactive content simultaneously. 34. The system of claim 31 , wherein the suspending playing of the interactive content further comprises suspending playing of the interactive content for all of the plurality of users. 35. The system of claim 31 , wherein the synchronizing the suspending playing of the interactive content comprises synchronizing the suspending playing of the interactive content so that the playing of the interactive content stops at a substantially same time for all of the plurality of users. 36. The system of claim 31 , wherein the p
using advertising information · CPC title
for games, toys, sports, or amusements · CPC title
Resuming a game, e.g. after pausing, malfunction or power failure · CPC title
reproducing continuously a part of the information, i.e. repeating · CPC title
based on events or environment, e.g. weather or festivals · CPC title
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