Multi-sensor event detection system
US-2015318015-A1 · Nov 5, 2015 · US
US9604130B1 · US · B1
| Field | Value |
|---|---|
| Publication number | US-9604130-B1 |
| Application number | US-201213474437-A |
| Country | US |
| Kind code | B1 |
| Filing date | May 17, 2012 |
| Priority date | Dec 21, 2011 |
| Publication date | Mar 28, 2017 |
| Grant date | Mar 28, 2017 |
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Official abstract text for this publication.
An apparatus and method for integrating social game play with social network features is disclosed herein. Content generated in the game is posted to the social network to initiate social game play. Recipients of the content that respond to the content are automatically taken to the game to join the game in a controlled manner. Recipients' interaction with the game may be selectively reviewed and incorporated into a playing space associated with an existing player of the game.
Opening claim text (preview).
What is claimed is: 1. A method for providing social game play using social network features, the method comprising: receiving, from a first computing device of a first user, first content pertaining to a designation selection selected by the first user of a designated area, the designated area comprising a portion of a playing space of the first user in an online game; sending the first content received from the first user for display in a social network external to the online game to each of a plurality of users having respective social network connections with the first user in the social network; receiving a play request, from each of a second computing device of a second user and a third computing device of a third user, to play in the designated area, the second and the third users being among the plurality of users having respective social network connections with the first user; receiving, from the first computing device of the first user, a respective authorization to each of the second user and the third user to allow access to the designated area by each of the second user and the third user; generating a first additional instance of the designated area and a second additional instance of the designated area, the first and the second additional instances of the designated area having a current state of the designated area within the playing space of an online game; providing, according to the respective authorization, via one or more processors, the second user access to the first additional instance of the designated area and further providing to the third user access to the second additional instance of the designated area; saving for preview by the first user, a first play result selected by the second user for the first additional instance of the designated area and saving a second play result selected by the third user for the second additional instance of the designated area, wherein the first play result comprises a first changed state of the current state of the designated area represented in the first additional instance of designated area and the second play result comprises a second changed state of the current state of the designated area represented in the second instance of the designated area; generating a first social network notification describing the first changed state and a second social network notification describing the second changed state; sending the first and the second social network notifications to the social network external to the online; and receiving a selection by the first user to merge at least one of the first and the second changed states into the current state of the designated area. 2. The method of claim 1 , wherein receiving a selection by the first user to merge at least one of the first and the second changed states game comprises: updating the current state of the designated area with at least one of the first and the second the changed states. 3. The method of claim 1 , wherein, the social network comprises Twitter, and the plurality of users comprises followers of the first user. 4. The method of claim 1 , wherein the social network comprises Twitter, and the plurality of users comprises followers of the first user, wherein the first and second authorization to allow access to the designated area comprise a respective posting to each Twitter page of a respective follower of the first user, wherein the post includes a uniform resource locator representative of an address of the designated area. 5. A non-transitory computer readable medium including instructions, which when executed by a processor, causes the processor to perform operations comprising: receiving, from a first computing device of a first user, first content pertaining to a designation selection selected by the first user of a designated area, the designated area comprising a portion of a playing space of the first user in an online game; sending the first content received from the first user for display in a social network external to the online game to each of a plurality of users having respective social network connections with the first user in the social network; receiving a play re quest, from each of a second computing device of a second user and a third computing device of a third user, to play in the designated area, the second and the third users being among the plurality of users having respective social network connections with the first user; receiving, from the first computing device of the first user, a respective authorization to each of the second user and the third user to allow access to the designated area by each of the second user and the third user; generating a first additional instance of the designated area and a second additional instance of the designated area, the first and the second additional instances of the designated area having a current state of the designated area within the playing space of an online game; providing, according to the respective authorization, the second user access to the first additional instance of the designated area and further providing to the third user access to the second additional instance of the designated area; saving, for preview by the first user, a first play result selected by the second user for the first additional instance of the designated area and saving a second play result selected by the third user for the second additional instance of the designated area, wherein the first play result comprises a first changed state of the current state of the designated area represented in the first additional instance of designated area and the second play result comprises a second changed state of the current state of the designated area represented in the second instance of the designated area; and generating a first social network notification describing the first changed state and a second social network notification describing the second changed state; sending the first and the second social network notifications to the social network external to the online; and receiving a selection by the first user to merge at least one of the first and the second changed states into the current state of the designated area. 6. The computer readable medium of claim 5 , wherein receiving a selection by the first user to merge at least one of the first and the second changed states comprises: updating the current state of the designated area with at least one of the first and the second the changed states. 7. The computer readable medium of claim 5 , wherein the social network comprises Twitter, and the plurality of users comprises followers of the first user. 8. A computer system comprising: a processor; a memory device holding an instruction set executable on the processor to cause the computer system to perform operations comprising: receiving, from a first computing device of a first user, first content pertaining to a designation selection selected by the first user of a designated area, the designated area comprising a portion of a playing space of the first user in an online game; sending the first content received from the first user for display in a social network external to the online game to each of a plurality of users having respective social network connections with the first user in the social network; receiving a play request, from each of a second computing device of a second user and a third computing device of a third user, to play in the designated area, the second and the third users being among the plurality of users having respective social network connections with the first user; receiving, from the first computing device of the first user, a respective authorization to each of the second user and the third user to allow access to th
Video games, i.e. games using an electronically generated display having two or more dimensions · CPC title
by the player, e.g. authoring using a level editor · CPC title
Communicating with other players during game play, e.g. by e-mail or chat · CPC title
Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal · CPC title
for finding other players; for building a team; for providing a buddy list · CPC title
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