Location Based Restrictions On Networked Gaming
US-2024185688-A1 · Jun 6, 2024 · US
US9600978B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9600978-B2 |
| Application number | US-71879210-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 5, 2010 |
| Priority date | Mar 5, 2010 |
| Publication date | Mar 21, 2017 |
| Grant date | Mar 21, 2017 |
A practical reading order for non-experts. Skip the full description unless you need deep technical detail.
What the patent document calls the invention.
A short plain-language summary of the technical disclosure.
Who owns or filed the patent and who is credited as inventor.
Filing, priority, publication, and grant dates set the timeline.
The legal scope of protection — read this for what is actually claimed.
Technology tags used to group this patent with similar filings.
Prior art links and similar publications in this corpus.
Official abstract text for this publication.
Embodiments of this concept are direct to a game that includes a combination of an entertainment game and a gambling game. This game combination provides an entertainment game that retains the playability and fun of a skill game or other non-traditional gambling game while allowing for wagers to still be placed and awards won. In some embodiments, the wager-based gambling game is tied directly into the entertainment game, which provides additional entertainment and excitement. Other embodiments separate some of the aspects of the gambling game from the entertainment game to retain the feel of well known gaming devices while still providing an entertainment game to the player.
Opening claim text (preview).
The invention claimed is: 1. A method of operating a gaming device comprising: (a) displaying an entertainment game on a touch-screen display, the game including a plurality of different symbol images on the display, some of which are identical to one another; (b) receiving credit from a player via credit input device of the claming device; (c) displaying the credit on a credit meter associated with the gaming device; (d) receiving a first input from the player; (e) initiating play of an instance of the entertainment game responsive to the input; permitting the player to move the symbol images responsive to touching one of the symbol images and dragging it to a new location; (f) automatically triggering a gambling game during play of the instance of the entertainment game responsive to a player dragging a symbol image into a position where it is immediately adjacent at least one other identical symbol image; awarding player points in the entertainment game for so dragging the symbol image; (g) automatically deducting a wager from the credit displayed on the credit meter for so dragging the symbol image and prior to running the gambling game; (h) thereafter running the gambling game including: selecting a random outcome for the gambling game, replacing each adjacent identical symbol image with a video image of a spinning reel, and stopping reel spinning at positions determined by the random outcome; (i) concluding the gambling game including: displaying a stopped image of each of the reels, displaying at least one slot symbol image on each of the stopped reel images, if the slot symbol images appearing on the stopped reel images correspond to an award in the gambling game, crediting the player with an award, and replacing each reel image with a symbol image; (j) returning to play of the same instance of the entertainment game after the conclusion of the gambling game; and (k) repeating (e) through (j) for the same instance of the entertainment game responsive to additional inputs from the player. 2. The method of claim 1 further comprising providing the player an opportunity to cash out any remaining credits on the credit meter and end game play after running the gambling game and before completion of the instance of the entertainment game. 3. The method of claim 1 further comprising automatically deducting at least a portion of the credit on the credit meter responsive to a player dragging a symbol image into a position where it is not immediately adjacent at least one other identical symbol image.
Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title
Data transfer within a gaming system, e.g. data sent between gaming machines and users · CPC title
the surface being also a display device, e.g. touch screens · CPC title
Games using electronic circuits not otherwise provided for · CPC title
depending on the stopping of moving members {in a mechanical slot machine}, e.g. "fruit" machines · CPC title
Related publications grouped by family.
Answers are generated from the same data shown on this page.