Haptics panel and driving method thereof, and haptics apparatus
US-2024248535-A1 · Jul 25, 2024 · US
US9588583B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9588583-B2 |
| Application number | US-201113339369-A |
| Country | US |
| Kind code | B2 |
| Filing date | Dec 28, 2011 |
| Priority date | Dec 29, 2010 |
| Publication date | Mar 7, 2017 |
| Grant date | Mar 7, 2017 |
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A system for providing substantially stable haptics includes at least one computer configured to identify a first subset and a second subset of haptic interaction geometric primitives for a virtual tool. The computer is configured to determine based on the first subset, haptic forces in a first subspace. The computer is also configured to determine based on the second subset, haptic forces in a second subspace different from the first subspace.
Opening claim text (preview).
What is claimed is: 1. A system for providing substantially stable haptics, comprising: at least one computer configured to: identify a first subset and a second subset of haptic interaction geometric primitives associated with a virtual tool; determine based on the first subset, haptic forces in a first subspace; determine based on the second subset, haptic forces in a second subspace having at least one additional dimension to first subspace; wherein haptic forces in the additional dimension are only determined based on the second subset of haptic interaction geometric primitives, which is different than the first subset of haptic interaction geometric primitives; and determine a torque to constrain an orientation of the virtual tool, wherein determining the torque comprises defining a virtual tool normal and a haptic plane normal and using the virtual tool normal and haptic plane normal to calculate the torque. 2. The system of claim 1 , wherein the first subspace has only one less dimension than the second subspace. 3. The system of claim 1 , wherein the first subspace is a two-dimensional subspace of three-dimensional space R 3 , and the second subspace is a three-dimensional subspace of three-dimensional space R 3 . 4. The system of claim 1 , wherein the at least one computer is configured such that a total haptic interaction force is determined by summing at least the haptic forces in the first subspace and the haptic forces in the second subspace. 5. The system of claim 1 , wherein the haptic interaction geometric primitives are at least one of a point, line, line segment, plane, circle, ellipse, triangle, polygon and curved arc segment. 6. The system of claim 1 , wherein the first subset includes a plurality of haptic interaction points. 7. The system of claim 6 , wherein the second subset includes only one haptic interaction point. 8. The system of claim 7 , wherein the haptic interaction point of the second subset is disposed between haptic interaction points of the first subset. 9. The system of claim 1 , wherein the first subset constitutes a non-linear boundary of the virtual tool. 10. The system of claim 1 , wherein the haptic interaction geometric primitives are disposed along an outer edge of the virtual tool. 11. The system of claim 1 , wherein the at least one computer is configured to determine a torque based at least in part on an orientation of the virtual tool. 12. The system of claim 1 , wherein the virtual tool represents a surgical tool. 13. A method for providing substantially stable haptics, comprising: identifying a first subset and a second subset of haptic interaction geometric primitives associated with a virtual tool: determining based on the first subset, by at least one computer, haptic forces in a first subspace; determining based on the second subset, by at least one computer, haptic forces in a second subspace having at least one additional dimension to the first subspace; wherein haptic forces in the additional dimension are only determined based on the second subset of haptic interaction geometric primitives, which is different than the first subset of haptic interaction geometric primitives; and determining a torque to constrain an orientation of the virtual tool, wherein determining the torque comprises defining a virtual tool normal and a haptic plane normal and using the virtual tool normal and haptic plane normal to calculate the torque. 14. The method of claim 13 , wherein the first subspace has only one less dimension than the second subspace. 15. The method of claim 13 , wherein the first subspace is a two-dimensional subspace of three-dimensional space R 3 , and the second subspace is a three-dimensional subspace of three-dimensional space R 3 . 16. The method of claim 13 , further comprising: determining, by at least one computer, a total haptic interaction force by summing at least the haptic forces in the first subspace and the haptic forces in the second subspace. 17. The method of claim 13 , wherein the haptic interaction geometric primitives are at least one of a point, line, line segment, plane, circle, ellipse, triangle, polygon and curved arc segment. 18. The method of claim 13 , wherein the first subset includes a plurality of haptic interaction points. 19. The method of claim 13 , wherein the second subset includes only one haptic interaction point. 20. The method of claim 19 , wherein the haptic interaction point of the second subset is disposed between haptic interaction points of the first subset. 21. The method of claim 13 , wherein the first subset constitutes a non-linear boundary of the virtual tool. 22. The method of claim 13 , wherein the haptic interaction geometric primitives are disposed along an outer edge of the virtual tool. 23. The method of claim 13 , further comprising: determining a torque based at least in part on an orientation of the virtual tool. 24. The method of claim 13 , wherein the virtual tool represents a surgical tool.
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