Multi-perspective stereoscopy from light fields
US-9113043-B1 · Aug 18, 2015 · US
US9569853B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9569853-B2 |
| Application number | US-201615048742-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 19, 2016 |
| Priority date | Oct 25, 2013 |
| Publication date | Feb 14, 2017 |
| Grant date | Feb 14, 2017 |
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Light field images of a three-dimensional scene are transformed from an (image,view) domain to an (image,scale,depth) domain. Processing then occurs in the (image,scale,depth) domain.
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What is claimed is: 1. A method for processing light field images of a three-dimensional scene, the method implemented on a computer system and comprising: accessing an (image,view) domain representation of the light field images of the three-dimensional scene, wherein the (image,view) domain representation of the light field images is a representation of the light field images as a function of (image) and (view) dimensions; applying a scale-depth transform to transform the (image,view) domain representation to an (image, scale, depth) domain representation, wherein the (image,scale,depth) domain representation is a representation of the light field images as a function of (image), (scale) and (depth) dimensions and the scale-depth transform is based on a kernel that is two-dimensional in the (image) domain; and processing the (image,scale,depth) domain representation of the three-dimensional scene, wherein processing the (image,scale,depth) domain representation comprises at least one of (a) estimating depth in the three-dimensional scene based on processing the (image,scale,depth) domain representation or (b) extracting three-dimensional features in the three-dimensional scene based on processing the (image, scale, depth) domain representation. 2. The method of claim 1 wherein the kernel for the scale-depth transform is one-dimensional in the (depth) domain. 3. The method of claim 1 wherein a (scale) portion of the scale-depth transform is based on a Gaussian kernel or one of its derivatives. 4. The method of claim 1 wherein a (depth) portion of the scale-depth transform is based on points at different depths in the three-dimensional scene creating different curves in the (image,view) domain. 5. The method of claim 4 wherein the (depth) portion of the scale-depth transform is based on points at different depths in the three-dimensional scene creating rays at different angles in the (image,view) domain. 6. The method of claim 5 wherein applying the scale-depth transform comprises: convolving the (image,view) domain representation with the Ray-Gaussian kernel or its derivative for σ x ∈{σ 1 , . . . , σ n }, σ y ∈{σ 1 , . . . , σ n } and for φ∈{φ 1 , . . . , φ m }; and repeating (k−1) times the step of downsampling the (image,view) domain representation by p and convolving with the Ray-Gaussian kernel or its derivative for σ x ∈{σ 1 , . . . , σ n }, σ y ∈{σ 1 , . . . , σ n } and for φ∈{φ 1 , . . . , φ m }; where n is the number of samples per downsampling range of scale, m is the number of samples in the depth domain, and p is the downsampling factor. 7. The method of claim 5 wherein applying the scale-depth transform comprises: convolving the (image,view) domain representation with the Ray-Gaussian kernel or its derivative for σ x ∈{σ 1 , . . . , σ n }, σ y ∈{σ 1 , . . . , σ n } and for φ∈{φ 1 , . . . , φ m }; repeating (k−1) times the step of downsampling an image portion of the (image,view) domain representation by p and convolving with the Ray-Gaussian kernel or its derivative for σ x ∈{σ 1 , . . . , σ n }, σ y ∈{σ 1 , . . . , σ n } and for {(φ′ 1 , . . . , φ′ m }; where n is the number of samples per downsampling range of scale, m is the number of samples in the depth domain, and p is the downsampling factor. 8. The method of claim 7 wherein the scale-depth transform is based on second-order partial derivative Ray-Gaussian transforms, and estimating depth in the three-dimensional scene comprises finding extrema of a determinant of a Hessian of normalized second-order partial derivative Ray-Gaussian transforms. 9. The method of claim 8 wherein the scale-depth transform is based on second-order partial derivative Ray-Gaussian transforms, and extracting three-dimensional features comprises finding extrema of a determinant of a Hessian of normalized second-order partial derivative Ray-Gaussian transforms and estimating blobs in the three-dimensional scene based on the extrema of the determinant of the Hessian. 10. The method of claim 1 wherein the scale-depth transform is based on a Ray-Gaussian kernel σ x , σ y , φ ( x , y , u ) = 1 2 π σ x σ y ⅇ - ( x - u tan φ ) 2 2 σ x 2 - y 2 2 σ y 2 or one of its derivatives, wherein x and y are (image) coordinates, u is a (view) coordinate, σ x and σ y are (scale) coordinates, and φ is a (depth) coordinate. 11. The method of claim 1 wherein processing the (image,scale,depth) domain representation of the three-dimensional scene comprises estimating depth in the three-dimensional scene based on processing the (image,scale,depth) domain representation. 12. The method of claim 1 wherein processing the (image,scale,depth) domain representation of the three-dimensional scene comprises extracting features in the three-dimensiona
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