Techniques and Workflows for Computer Graphics Animation System
US-2024193834-A1 · Jun 13, 2024 · US
US9566522B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9566522-B2 |
| Application number | US-14037705-A |
| Country | US |
| Kind code | B2 |
| Filing date | May 27, 2005 |
| Priority date | May 27, 2005 |
| Publication date | Feb 14, 2017 |
| Grant date | Feb 14, 2017 |
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A gaming device, method, and computer program product customize an electronic game using features of an image file, such as may be created by a digital camera or similar device. A gaming device comprises a processor capable of receiving an image file, extracting at least one feature from the received image file, and modifying the electronic game based on the extracted feature. The processor may modify the electronic game by adding a game object corresponding to the extracted feature. Alternatively, the processor may modify the electronic game by modifying a game object based on the extracted feature. The image file may be created by the gaming device or may be received from an external device. The extracted feature may be selected from the group comprising shape, size, location, orientation, color, and contrast. The processor may be further capable of preprocessing the image file.
Opening claim text (preview).
That which is claimed: 1. An apparatus comprising: at least one processor; and at least one memory including computer program code, the at least one memory and the computer program code configured to, with the at least one processor, cause the apparatus to-perform at least the following: facilitate receipt of a plurality of image files; extract at least one feature from each of the received image files to obtain a plurality of extracted features, wherein each of the plurality of extracted features are identified, located, and extracted, by the processor, based on at least one cross-referenced feature; determine at least one object that corresponds to the at least one cross-referenced feature, wherein the at least one object is associated with an electronic game and is determined from an object database that maps the at least one object to the at least one cross-referenced feature; map at least one of the plurality of extracted features to the at least one object; and modify the game play based on the mapped extracted feature, wherein the game play is associated with one or more functionalities of the game, and wherein the game play is modified by adding the at least one mapped object to the game and the at least one object did not previously exist in the game. 2. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to select, randomly between the at least one extracted feature and another extracted feature that corresponds to the at least one cross-referenced feature of the at least one object. 3. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to modify the electronic game by modifying a game object based on at least one of the extracted features. 4. The apparatus of claim 1 , further comprising an image capture device configured to create at least one of the image files. 5. The apparatus of claim 1 , further comprising a communication interface configured to facilitate receipt of at least one of the image files from an external device. 6. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to preprocess at least one of the image files, wherein preprocess the at least one image file comprises at least one of changing from color to black and white, adjusting contrast, adjusting brightness, filtering, scaling, rotating, creating a mirror image, and creating a negative image. 7. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to facilitate storage of a modification of the electronic game. 8. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to facilitate transfer of a modification of the electronic game to another gaming device. 9. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to facilitate usage of an error correction function to extract at least one feature in response to being unable to locate a desired feature within at least one of the image files. 10. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to facilitate selection of one feature to extract when at least one of the image files comprises two or more extractable features. 11. The apparatus of claim 10 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to facilitate usage of input from a user to select the one feature to extract. 12. The apparatus of claim 1 , wherein the at least one memory and the computer program code are configured to, with the at least one processor, cause the apparatus to modify the corresponding object in response to selecting a respective one of the extracted features. 13. The apparatus of claim 1 , wherein the apparatus is caused to: facilitate usage of a different image file, among the image files, to customize one or more levels of play of the game. 14. The apparatus of claim 1 , wherein the same extracted feature is used for multiple objects of the plurality of objects. 15. The apparatus of claim 1 , wherein the object database includes parameters of the plurality of extracted features, and maps the plurality of extracted features to the at least one object based on the parameters. 16. A non-transitory computer-readable storage medium carrying one or more sequences of one or more instructions which, when executed by one or more processors, cause an apparatus to at least perform the following steps: facilitate receipt of a plurality of image files; extract at least one feature from each of the received image files to obtain a plurality of extracted features, wherein each of the plurality of extracted features are identified, located, and extracted, by the processor, based on at least one cross-referenced feature; determine at least one object that corresponds to the at least one cross-referenced feature, wherein the at least one object is associated with an electronic game and is determined from an object database that maps the at least one object to the at least one cross-referenced feature; map at least one of the plurality of extracted features to the at least one object; and modify the game play based on the mapped extracted feature, wherein the game play is associated with one or more functionalities of the game, and wherein the game play is modified by adding the at least one mapped object to the game and the at least one object did not previously exist in the game. 17. The computer-readable storage medium of claim 16 , wherein the apparatus is caused to-further perform: select, randomly between the at least one extracted feature and another extracted feature that corresponds to the at least one cross-referenced feature of the at least one object. 18. The computer-readable storage medium of claim 16 , wherein the apparatus is caused to further perform: modify the electronic game by modifying a game object based on at least one of the extracted features. 19. The computer-readable storage medium of claim 16 , wherein the apparatus is caused to further perform: facilitate election of at least one of the extracted features from the group comprising shape, size, location, angle, viewing angle, orientation, color, brightness, and contrast. 20. The computer-readable storage medium of claim 16 , wherein the apparatus is caused to-further perform: preprocess at least one of the image filed by performing at least one of changing from color to black and white, adjusting contrast, adjusting brightness, filtering, scaling, rotating, creating a mirror image, and creating a negative image. 21. The computer-readable storage medium of claim 16 , further wherein the apparatus is caused to-further perform: facilitate storage of a modification of the electronic game. 22. The computer-readable storage medium of claim 16 , further wherein the apparatus is caused to further perform: facilitate transfer of a modification of the electron
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Human Necessities · mapped topic
by importing photos, e.g. of the player · CPC title
Imported photos, e.g. of the player · CPC title
involving aspects of the displayed game scene · CPC title
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