Haptics panel and driving method thereof, and haptics apparatus
US-2024248535-A1 · Jul 25, 2024 · US
US9519346B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9519346-B2 |
| Application number | US-201414277870-A |
| Country | US |
| Kind code | B2 |
| Filing date | May 15, 2014 |
| Priority date | May 17, 2013 |
| Publication date | Dec 13, 2016 |
| Grant date | Dec 13, 2016 |
A practical reading order for non-experts. Skip the full description unless you need deep technical detail.
What the patent document calls the invention.
A short plain-language summary of the technical disclosure.
Who owns or filed the patent and who is credited as inventor.
Filing, priority, publication, and grant dates set the timeline.
The legal scope of protection — read this for what is actually claimed.
Technology tags used to group this patent with similar filings.
Prior art links and similar publications in this corpus.
Official abstract text for this publication.
A system is provided that produces haptic effects. The system receives an audio signal that includes a low-frequency effects audio signal. The system further extracts the low-frequency effects audio signal from the audio signal. The system further converts the low-frequency effects audio signal into a haptic signal by shifting frequencies of the low-frequency effects audio signal to frequencies within a target frequency range of a haptic output device. The system further sends the haptic signal to the haptic output device, where the haptic signal causes the haptic output device to output one or more haptic effects.
Opening claim text (preview).
We claim: 1. A non-transitory computer-readable medium having instructions stored thereon that, when executed by a processor, cause the processor to produce one or more haptic effects, the producing comprising: receiving a multichannel audio signal comprising a low-frequency effects audio signal; extracting the low-frequency effects audio signal from the multichannel audio signal; converting the low-frequency effects audio signal into a haptic signal by shifting one or more frequencies of the low-frequency effects audio signal to one or more frequencies within a target frequency range of a haptic output device; embedding the haptic signal in a data stream that encodes at least the multichannel audio signal, wherein the haptic signal is encoded within the low-frequency effects audio signal; and sending the haptic signal to the haptic output device, wherein the haptic signal causes the haptic output device to output one or more haptic effects. 2. The computer-readable medium of claim 1 , wherein the haptic signal is sent to the haptic output device in real-time. 3. The computer-readable medium of claim 1 , wherein the haptic signal is encoded within a container or a streaming data format that supports haptic data encoding. 4. The computer-readable medium of claim 1 , wherein the haptic signal is encoded within a target frequency range of the low-frequency effects audio signal. 5. The computer-readable medium of claim 1 , wherein the producing further comprises resampling the haptic signal to a target drive frequency of the haptic output device. 6. The computer-readable medium of claim 1 , wherein the producing further comprises down-mixing the multichannel audio signal. 7. The computer-readable medium of claim 1 , wherein the one or more frequencies of the low-frequency effects audio signal are within a limited frequency range. 8. The computer-readable medium of claim 7 , wherein the limited frequency range comprises a range of 20 Hz-120 Hz. 9. The computer-readable medium of claim 7 , wherein the shifting the one or more frequencies of the low-frequency effects audio signal further comprises shifting the one or more frequencies of the low-frequency effects audio signal outside of the limited frequency range. 10. The computer-readable medium of claim 7 , wherein the shifting the one or more frequencies of the low-frequency effects audio signal further comprises shifting the one or more frequencies of the low-frequency effects audio signal completely outside of the limited frequency range. 11. A computer-implemented method for producing one or more haptic effects, the computer-implemented method comprising: receiving a multichannel audio signal comprising a low-frequency effects audio signal; extracting the low-frequency effects audio signal from the multichannel audio signal; converting the low-frequency effects audio signal into a haptic signal by shifting one or more frequencies of the low-frequency effects audio signal to one or more frequencies within a target frequency range of a haptic output device; embedding the haptic signal in a data stream that encodes at least the multichannel audio signal, wherein the haptic signal is encoded within the low-frequency effects audio signal; and sending the haptic signal to the haptic output device, wherein the haptic signal causes the haptic output device to output one or more haptic effects. 12. The computer-implemented method of claim 11 , further comprising resampling the haptic signal to a target drive frequency of the haptic output device. 13. The computer-implemented method of claim 11 , wherein the one or more frequencies of the low-frequency effects audio signal are within a limited frequency range. 14. The computer-implemented method of claim 13 , wherein the shifting the one or more frequencies of the low-frequency effects audio signal further comprises shifting the one or more frequencies of the low-frequency effects audio signal outside of the limited frequency range. 15. The computer-implemented method of claim 13 , wherein the shifting the one or more frequencies of the low-frequency effects audio signal further comprises shifting the one or more frequencies of the low-frequency effects audio signal completely outside of the limited frequency range. 16. A system for producing one or more haptic effects, the system comprising: a memory configured to store a low-frequency effects conversion module; and a processor configured to execute the low-frequency effects conversion module stored on the memory; wherein the low-frequency effects conversion module is configured to receive a multichannel audio signal comprising a low-frequency effects audio signal; wherein the low-frequency effects conversion module is further configured to extract the low-frequency effects audio signal from the multichannel audio signal; wherein the low-frequency effects conversion module is further configured to convert the low-frequency effects audio signal into a haptic signal by shifting one or more frequencies of the low-frequency effects audio signal to one or more frequencies within a target frequency range of a haptic output device; wherein the low-frequency effects conversion module is further configured to embed the haptic signal in a data stream that encodes at least the multichannel audio signal, wherein the haptic signal is encoded within the low-frequency effects audio signal; and wherein the low-frequency effects conversion module is further configured to send the haptic signal to the haptic output device, wherein the haptic signal causes the haptic output device to output one or more haptic effects. 17. The system of claim 16 , wherein the low-frequency effects conversion module is further configured to resample the haptic signal to a target drive frequency of the haptic output device. 18. The system of claim 16 , wherein the one or more frequencies of the low-frequency effects audio signal are within a limited frequency range. 19. The system of claim 18 , wherein the low-frequency effects conversion module is further configured to shift the one or more frequencies of the low-frequency effects audio signal outside of the limited frequency range. 20. The system of claim 18 , wherein the low-frequency effects conversion module is further configured to shift the one or more frequencies of the low-frequency effects audio signal completely outside of the limited frequency range. 21. A non-transitory computer-readable medium having instructions stored thereon that, when executed by a processor, cause the processor to produce one or more haptic effects, the producing comprising: creating a multichannel audio signal comprising a low-frequency effects audio signal; extracting the low-frequency effects audio signal from the multichannel audio signal; creating a haptic signal; encoding the haptic signal within the low-frequency effects audio signal of the multichannel audio signal; and storing the multichannel audio signal within a container or a streaming data format that supports haptic data encoding. 22. The computer-readable medium of claim 21 , wherein the encoding the haptic signal within the low-frequency effects audio signal further comprises encoding the haptic signal within a target frequency range of the low-frequency effects audio signal. 23. The computer-readable medium of claim 21 , the producing further comprising transmitting the multichannel audio signal. 24. The computer
Management of the audio stream, e.g. setting of volume, audio stream path · CPC title
Multichannel audio signal coding or decoding using interchannel correlation to reduce redundancy, e.g. joint-stereo, intensity-coding or matrixing · CPC title
Transducers incorporated or for use in hand-held devices, e.g. mobile phones, PDA's, camera's · CPC title
in which the audio signals are in digital form, i.e. employing more than two discrete digital channels (data reduction aspects thereof based on psychoacoustics G10L19/02) · CPC title
Cross-over networks · CPC title
Related publications grouped by family.
Answers are generated from the same data shown on this page.