Athletic performance monitoring systems and methods in a team sports environment

US9452319B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9452319-B2
Application numberUS-201414297268-A
CountryUS
Kind codeB2
Filing dateJun 5, 2014
Priority dateDec 5, 2008
Publication dateSep 27, 2016
Grant dateSep 27, 2016

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Systems, apparatuses, and methods estimate the distance between a player and a ball by transmitting a chirp (sweep signal) to a radio tag located on the ball. During the chirp, the frequency of the transmitted signal is changed in a predetermined fashion. The radio tag doubles the transmitted frequency and returns the processed signal to a transceiver typically located on the player. The currently transmitted frequency is then compared with the received frequency to obtain a difference frequency from which an apparatus may estimate the distance. The apparatus may simultaneously receive the processed signal from the radio tag while transmitting the sweep signal.

First claim

Opening claim text (preview).

We claim: 1. A non-transitory computer-readable medium comprising computer-executable instructions that when executed by a processor cause a computer device to perform at least: receive information from at least a first set of transceivers and a second set of transceivers of a plurality of body-worn transceivers that are respectively configured to be attached to a plurality of players and communicate with a radio tag of a ball; based, at least in part, on the received information from the first set of transceivers, identifying players associated with the first set of transceivers as being within a first proximity threshold to the ball; based, at least in part, on the first set of transceivers being within the first proximity threshold, identifying the corresponding plurality of players as being on a first team; after identifying players associated with the first set of transceivers as being on the first team, identifying players associated with the second set of transceivers as being within the first proximity threshold to the ball; and based, at least in part, on the second set of transceivers being with the first proximity threshold, identifying the corresponding plurality of players as being on a second team. 2. The non-transitory computer-readable medium of claim 1 , wherein the computer-readable medium comprises computer-executable instructions that when executed by a processor cause a computer device to perform at least: receive electronic information corresponding to an interaction between the radio tag of the ball and one of the plurality of body-worn transceivers indicative of a controlled behavior; and transmitting an indication that the ball has transitioned to at least a first player associated with an opposing team. 3. The non-transitory computer-readable medium of claim 2 , wherein the controlled behavior comprises squeezing the ball. 4. The non-transitory computer-readable medium of claim 2 , wherein the controlled behavior comprises picking up the ball. 5. The non-transitory computer-readable medium of claim 2 , wherein the controlled behavior comprises throwing the ball. 6. The non-transitory computer-readable medium of claim 1 , wherein the controlled behavior comprises kicking the ball. 7. The non-transitory computer-readable medium of claim 2 , wherein the controlled behavior comprises passing the ball to each team member. 8. The non-transitory computer-readable medium of claim 1 , wherein the received information includes pass frequency information, and wherein the computer-readable medium comprises computer-executable instructions that when executed by a processor cause a computer device to perform at least: determining a first set of player preferences for a first player in the plurality of player based in part on the pass frequency information. 9. A method comprising: receiving information from at least a first set of transceivers and a second set of transceivers of a plurality of body-worn transceivers that are respectively configured to be attached to a plurality of players and communicate with a radio tag of a ball; based, at least in part, on the received information from the first set of transceivers, identifying players associated with the first set of transceivers as being within a first proximity threshold to the ball; based, at least in part, on the first set of transceivers being within the first proximity threshold, identifying the corresponding plurality of players as being on a first team; after identifying player associated with the first set of transceivers as being on the first team, identifying players associated with the second set of transceivers as being within the first proximity threshold to the ball; and based, at least in part, on the second set of transceivers being within the first proximity threshold, identifying the corresponding plurality of players as being on a second team. 10. The method of claim 9 , further comprising: receiving electronic information corresponding to an interaction between the radio tag of the ball and one of the plurality of body-worn transceivers indicative of a controlled behavior; and transmitting an indication that the ball has transitioned to at least a first player associated with an opposing team. 11. The method of claim 10 , wherein the controlled behavior comprises squeezing the ball. 12. The method of claim 10 , wherein the controlled behavior comprises picking up the ball. 13. The method of claim 10 , wherein the controlled behavior comprises throwing the ball. 14. The method of claim 10 , wherein the controlled behavior comprises kicking the ball. 15. The method of claim 10 , wherein the controlled behavior comprises passing the ball to each team member. 16. A system comprising: at least one processor; and at least one memory storing executable instructions that, when executed by the at least one processor, cause the system at least to: receive information from at least a first set of transceivers and a second set of transceivers of a plurality of body-worn transceivers that are respectively configured to be attached to a corresponding plurality of players and communicate with a radio tag of a ball; based, at least in part, on the received information from the first set of transceivers, identifying players associated with the first set of transceivers as being within a first proximity threshold to the ball; based, at least in part, on the first set of transceivers being within the first proximity threshold, identifying the corresponding plurality of players as being on a first team after identifying players associated with the first set of transceivers as being on the first team, identify players associated with the second set of transceivers as being with the first proximity threshold to the ball; and based, al least in part, on the second set of transceivers being within the first proximity threshold, identify the corresponding plurality of players as being on a second team. 17. The system of claim 16 , wherein the executable instructions, when executed by the at least one processor, further cause the system to perform at least: receive electronic information corresponding to an interaction between the radio tag of the ball and one of the plurality of body-worn transceivers indicative of a controlled behavior; and transmit an indication that the ball has transitioned to at least a first player associated with an opposing team.

Assignees

Inventors

Classifications

  • Tracking the path of an object, e.g. a ball inside a soccer pitch · CPC title

  • Tracking a path or terminating locations · CPC title

  • Rugby; American football · CPC title

  • American football · CPC title

  • Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills · CPC title

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Frequently asked questions

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What does patent US9452319B2 cover?
Systems, apparatuses, and methods estimate the distance between a player and a ball by transmitting a chirp (sweep signal) to a radio tag located on the ball. During the chirp, the frequency of the transmitted signal is changed in a predetermined fashion. The radio tag doubles the transmitted frequency and returns the processed signal to a transceiver typically located on the player. The curren…
Who is the assignee on this patent?
Nike Inc
What technology area does this patent fall under?
Primary CPC classification A63B24/0062. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Sep 27 2016 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).