Dynamic graphical interface shadows

US9324183B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9324183-B2
Application numberUS-201113306803-A
CountryUS
Kind codeB2
Filing dateNov 29, 2011
Priority dateNov 29, 2011
Publication dateApr 26, 2016
Grant dateApr 26, 2016

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Dynamic window and cursor shadows are described. In some implementations, graphical user interface display objects can be configured with elevation offset information to give the display objects a three-dimensional surface that can have pixels of varying height. In some implementations, shadows that are rendered upon display objects configured with pixel elevation offset information can be adjusted to reflect the three-dimensional surface of the objects thereby better approximating real-life shadows. In some implementations, shadows can be dynamically rendered in real-time and adjusted according to the elevations of display objects onto which they are cast.

First claim

Opening claim text (preview).

What is claimed is: 1. A method comprising: determining a first elevation value for a first graphical user interface element, where the first elevation value corresponds to a distance along an axis perpendicular to a graphical user interface display; obtaining a first elevation offset value associated with a first pixel of the first graphical user interface element indicating an elevation offset of the first pixel with respect to the first elevation value of the first graphical user interface element, and obtaining a second elevation offset value associated with a second pixel of the first graphical user interface element indicating an elevation offset of the second pixel with respect to the first elevation value of the first graphical user interface element, wherein the first elevation offset value is different from the second elevation offset value; generating a shadow associated with a second graphical user interface element based on the determined first elevation value and the first and second elevation offset values; and displaying the first graphical user interface element and the shadow. 2. The method of claim 1 , where the first graphical user interface element is a window of an operating system. 3. The method of claim 1 , where the first graphical user interface element is an icon. 4. The method of claim 1 , further comprising: determining a size of the shadow based on the first elevation value and the first and second elevation offset values; and generating the shadow based on the determined size. 5. The method of claim 1 , further comprising: determining an opacity of the shadow based on the first elevation value and the first and second elevation offset values; and generating the shadow based on the determined opacity. 6. The method of claim 1 , further comprising: determining a blur radius for the shadow based on the first elevation value and the first and second elevation offset values; and generating the shadow based on the determined blur radius. 7. The method of claim 1 , the method further comprising: determining a second elevation value for the second graphical user interface element, and determining a third elevation value for a graphical user interface background, wherein the shadow is generated based on the first and second elevation values and the first and second elevation offset values, independent of the third elevation value for the graphical user interface background. 8. The method of claim 1 , wherein the first graphical user interface element has a contoured surface, and the first and second elevation offset values correspond to different pixels along the contoured surface. 9. The method of claim 1 , the method further comprising: receiving input moving the second graphical user interface element from a first position to a second position; in response to the input: obtaining a third elevation offset value associated with a third pixel of the first graphical user interface element indicating an elevation offset of the third pixel with respect to the first elevation value of the first graphical user interface element, wherein the third elevation offset value is different from the first and second elevation offset values, and wherein the shadow is generated independent of the third elevation offset value; and after the shadow is generated independent of the third elevation offset value, updating the shadow associated with the second graphical user interface element based on the determined first elevation value and the third elevation offset value and independent of the first and second elevation offset values. 10. The method of claim 1 , wherein the first graphical user interface element and the second graphical user interface elements are both objects displayed on top of a background. 11. The method of claim 10 , wherein the background is a virtual desktop. 12. The method of claim 10 , wherein the background is the background of an application window. 13. A non-transitory computer-readable medium including one or more sequences of instructions which, when executed by one or more processors, causes: determining a first elevation value for a first graphical user interface element, where the first elevation value corresponds to a distance along an axis perpendicular to a graphical user interface display; obtaining a first elevation offset value associated with a first pixel of the first graphical user interface element indicating an elevation offset of the first pixel with respect to the first elevation value of the first graphical user interface element, and obtaining a second elevation offset value associated with a second pixel of the first graphical user interface element indicating an elevation offset of the second pixel with respect to the first elevation value of the first graphical user interface element, wherein the first elevation offset value is different from the second elevation offset value; generating a shadow associated with a second graphical user interface element based on the determined elevation value and the first and second elevation offset values; and displaying the first graphical user interface element and the shadow. 14. The computer-readable medium of claim 13 , where the first graphical user interface element is a window of an operating system. 15. The computer-readable medium of claim 13 , where the first graphical user interface element is an icon. 16. The computer-readable medium of claim 13 , where the instructions cause: determining a size of the shadow based on the first elevation value and the first and second elevation offset values; and generating the shadow based on the determined size. 17. The computer-readable medium of claim 13 , where the instructions cause: determining an opacity of the shadow based on the first elevation value and the first and second elevation offset values; and generating the shadow based on the determined opacity. 18. The computer-readable medium of claim 13 , where the instructions cause: determining a blur radius for the shadow based on the first elevation value and the first and second elevation offset values; and generating the shadow based on the determined blur radius. 19. The computer-readable medium of claim 13 , wherein the first graphical user interface element has a contoured surface, and the first and second elevation offset values correspond to different pixels along the contoured surface. 20. The computer-readable medium of claim 13 , wherein the instructions cause: receiving input moving the second graphical user interface element from a first position to a second position; in response to the input: obtaining a third elevation offset value associated with a third pixel of the first graphical user interface element indicating an elevation offset of the third pixel with respect to the first elevation value of the first graphical user interface element, wherein the third elevation offset value is different from the first and second elevation offset values, and wherein the shadow is generated independent of the third elevation offset value; and after the shadow is generated independent of the third elevation offset value, updating the shadow associated with the second graphical user interface element based on the determined first elevation value and the third elevation offset value and independent of the first and second elevation offset values. 21. A method comprising: receiving touch input to a touch interface of a computing device; determining an area

Assignees

Inventors

Classifications

  • G06T15/60Primary

    Shadow generation · CPC title

  • involving graphical user interfaces [GUIs] · CPC title

  • Shadow map, environment map · CPC title

  • Textured surface identifying touch areas, e.g. overlay structure for a virtual keyboard · CPC title

  • 3D-info-object: information is displayed on the internal or external surface of a three dimensional manipulable object, e.g. on the faces of a cube that can be rotated by the user · CPC title

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What does patent US9324183B2 cover?
Dynamic window and cursor shadows are described. In some implementations, graphical user interface display objects can be configured with elevation offset information to give the display objects a three-dimensional surface that can have pixels of varying height. In some implementations, shadows that are rendered upon display objects configured with pixel elevation offset information can be adju…
Who is the assignee on this patent?
King Nicholas V, Kerr Duncan Robert, Apple Inc
What technology area does this patent fall under?
Primary CPC classification G06T15/60. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Apr 26 2016 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).