Haptics panel and driving method thereof, and haptics apparatus
US-2024248535-A1 · Jul 25, 2024 · US
US9257022B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9257022-B2 |
| Application number | US-201414475857-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 3, 2014 |
| Priority date | Jun 14, 2012 |
| Publication date | Feb 9, 2016 |
| Grant date | Feb 9, 2016 |
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A system is provided that converts an input, such as audio data, into one or more haptic effects. The system applies a granular synthesis algorithm to the input in order to generate a haptic signal. The system subsequently outputs the one or more haptic effects based on the generated haptic signal. The system can also shift a frequency of the input, and also filter the input, before the system applies the granular synthesis algorithm to the input.
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We claim: 1. A computer-readable medium having instructions stored thereon that, when executed by a processor, cause the processor to convert an input into one or more haptic effects, the converting comprising: receiving the input; segmenting the input into a plurality of waveforms, wherein each waveform comprises at least a portion of the input; combining each waveform with an envelope to generate a grain, wherein a plurality of grains are generated; combining the plurality of grains to generate a cloud, wherein the cloud comprises a representation of the plurality of grains; and generating the one or more haptic effects based on the cloud. 2. The computer-readable medium of claim 1 , further comprising shifting a frequency of the input, wherein the frequency shifting fails to maintain harmonic relationships between frequencies of the input. 3. The computer-readable medium of claim 1 , further comprising pitch-shifting a frequency of the input, wherein the pitch-shifting maintains harmonic relationships between frequencies of the input. 4. The computer-readable medium of claim 1 , further comprising modulating a magnitude of the one or more haptic effects based on an input pressure on a touchscreen. 5. The computer-readable medium of claim 1 , wherein the generation of one grain of the plurality of grains is triggered based on a position input of a touchscreen. 6. The computer-readable medium of claim 5 , wherein the plurality of grains is organized within a grain sequence and wherein each grain has a position within the grain sequence. 7. The computer-readable medium of claim 6 , wherein each grain is mapped to a position within the touchscreen. 8. The computer-readable medium of claim 7 , wherein the grain generated based on the position input maps to a particular position within the touchscreen. 9. A computer-implemented method for converting an input into one or more haptic effects, the computer-implemented method comprising: receiving the input; segmenting the input into a plurality of waveforms, wherein each waveform comprises at least a portion of the input; combining each waveform with an envelope to generate a grain, wherein a plurality of grains are generated; combining the plurality of grains to generate a cloud, wherein the cloud comprises a representation of the plurality of grains; and generating the one or more haptic effects based on the cloud. 10. The computer-implemented method of claim 9 , further comprising modulating a magnitude of the one or more haptic effects based on an input pressure on a touchscreen. 11. The computer-implemented method of claim 9 , wherein the generation of one grain of the plurality of grains is triggered based on a position input of a touchscreen. 12. The computer-implemented method of claim 11 , wherein the plurality of grains is organized within a grain sequence and wherein each grain has a position within the grain sequence. 13. The computer-implemented method of claim 12 , wherein each grain is mapped to a position within the touchscreen. 14. The computer-implemented method of claim 13 , wherein the grain generated based on the position input maps to a particular position within the touchscreen. 15. A system for converting an input into one or more haptic effects, the system comprising: a memory configured to store a haptic conversion module; and a processor configured to execute the haptic conversion module stored on the memory; wherein the haptic conversion module is configured to receive the input; wherein the haptic conversion module is further configured to segment the input into a plurality of waveforms, wherein each waveform comprises at least a portion of the input; wherein the haptic conversion module is further configured to combine each waveform with an envelope to generate a grain, wherein a plurality of grains are generated; wherein the haptic conversion module is further configured to combine the plurality of grains to generate a cloud, wherein the cloud comprises a representation of the plurality of grains; and wherein the haptic conversion module is further configured to generate the one or more haptic effects based on the cloud. 16. The computer-implemented method of claim 15 , further comprising modulating a magnitude of the one or more haptic effects based on an input pressure on a touchscreen. 17. The system of claim 15 , wherein the generation of one grain of the plurality of grains is triggered based on a position input of a touchscreen. 18. The system of claim 17 , wherein the plurality of grains is organized within a grain sequence and wherein each grain has a position within the grain sequence. 19. The system of claim 18 , wherein each grain is mapped to a position within the touchscreen. 20. The system of claim 19 , wherein the grain generated based on the position input maps to a particular position within the touchscreen.
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