Method for Controlling Movement of Cursor on Electronic Device, Mobile Device, and Electronic Device
US-2024402836-A1 · Dec 5, 2024 · US
US9199169B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9199169-B2 |
| Application number | US-23304008-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 18, 2008 |
| Priority date | Jun 12, 2008 |
| Publication date | Dec 1, 2015 |
| Grant date | Dec 1, 2015 |
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When a music performance game starts, the user selects a part to be assigned to himself/herself. When the selection of the assigned part is completed, an ensemble starts. When the ensemble starts, the user can participate in the ensemble by performing an input operation corresponding to the assigned part. During the ensemble, history data representing the user's musical performances in chronological order is generated and stored in an external main memory. When the ensemble ends, the user can play again, changing assigned parts. At this time, as for the part currently selected by the user, the instrument is played based on the user's input, while the history data representing the user's current musical performances in chronological order is generated. Of the other parts, as for the parts that the user has selected earlier, the instruments are played automatically based on the history data.
Opening claim text (preview).
What is claimed is: 1. A non-transitory computer-readable storage medium having stored therein a game program to be executed by a computer of a game apparatus having a storage device for storing replay data for reproducing game processing executed based on an operation input from an input device, the game program causing the computer of the game apparatus to execute: executing first game processing based on the operation input from the input device; generating first replay da…
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