System and method for sprite capture and reproduction

US9064477B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9064477-B2
Application numberUS-201414517519-A
CountryUS
Kind codeB2
Filing dateOct 17, 2014
Priority dateNov 12, 2009
Publication dateJun 23, 2015
Grant dateJun 23, 2015

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Abstract

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A sprite capture and reproduction system for a gaming machine is disclosed. The system includes a sprite capture component and a sprite reproduction component. The sprite capture component enables capture of a sprite in video memory for use as another sprite. The sprite reproduction component enables reproduction of independent animated images that are combinable in a larger animation. The system does not require a discrete texture for each and every image that is loaded. In some cases, images may be compresses, further reducing video memory requirements. Additionally, the system dramatically increases likelihood that desired images are resident and available for use in video memory, thereby saving texture memory. Further, the system minimizes shadow RAM usage.

First claim

Opening claim text (preview).

What is claimed: 1. A sprite capture and reproduction system for a gaming machine having one or more processors and at least a base game, wherein a sprite is a graphic image that can move within a larger graphic image, the system comprising: a sprite canvas API that reduces a number of canvases and textures needed for the base game; a sprite capture component, wherein the sprite capture component and a processor enable capture of a compressed sprite in video memory for use as an…

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What does patent US9064477B2 cover?
A sprite capture and reproduction system for a gaming machine is disclosed. The system includes a sprite capture component and a sprite reproduction component. The sprite capture component enables capture of a sprite in video memory for use as another sprite. The sprite reproduction component enables reproduction of independent animated images that are combinable in a larger animation. The syst…
Who is the assignee on this patent?
Bally Gaming Inc
What technology area does this patent fall under?
Primary CPC classification G09G5/42. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Jun 23 2015 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).