Program, information storage medium, and image generation system

US9044669B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9044669-B2
Application numberUS-79733707-A
CountryUS
Kind codeB2
Filing dateMay 2, 2007
Priority dateMay 8, 2006
Publication dateJun 2, 2015
Grant dateJun 2, 2015

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

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An image generation system performs a game process of causing a game character to make a predetermined movement for a given object based on an operation input from an operation section including an acceleration sensor and causing the given object to move in an object space. The image generation system includes: an operation input detection section which detects whether or not a plurality of operation inputs including a first operation input and a second operation input for causing the game character to make a predetermined movement have been performed based on an output value from the acceleration sensor; a character movement control section which controls the game character to make a predetermined movement based on the first operation input; and an object movement control section which controls a movement state of the given object based on at least one of the first operation input and the second operation input.

First claim

Opening claim text (preview).

What is claimed is: 1. A non-transitory computer readable information storage medium storing a program for causing a computer to function, the program comprising: game processing instructions which perform a game process of causing a game character to make a predetermined movement for a given object based on an operation input from an operation input device having a movement sensor and causing the given object to move in an object space; and image generation instructions which generate an image of the object space viewed from a virtual camera; the game processing instructions including: operation input detection instructions which detect whether or not a plurality of operation inputs including a first operation input and a second operation input have been performed based on an output value from the movement sensor, the second operation input being separately performed from the first operation input; character movement control instructions which control the game character to make a predetermined movement based on one of the first operation input and the second operation input; and object movement control instructions which control a movement state of the given object based on another one of the first operation input and the second operation input, wherein the movement sensor detects a change in position, orientation or rotation of the operation input device, the movement sensor being configured to sense movement in at least two orthogonal directions, and wherein the object movement control instructions set a power value as a game parameter based on the first operation input, the power value being set during a charging state where the movement state and the movement result of the given object is not executed until after the charging state is completed, and the object movement control instructions control the movement state and the movement result of the given object based on the set power value. 2. The information storage medium as defined in claim 1 , wherein the character movement control instructions control the game character to make a predetermined movement based on the first operation input; and wherein the object movement control instructions control the movement state of the given object based on at least one of the first operation input and the second operation input. 3. The information storage medium as defined in claim 1 , wherein the operation input detection instructions detect whether or not the operation input has been performed based on the output value from the movement sensor and an operation input from an operation input sensor other than the movement sensor provided in the operation input device. 4. The information storage medium as defined in claim 1 , wherein the object movement control instructions control at least one of a moving direction, a moving path, and a moving pattern of the given object based on at least one of the first operation input and the second operation input. 5. The information storage medium as defined in claim 1 , wherein the object movement control instructions control the game character to make a movement for storing the power value based on the first operation input. 6. The information storage medium as defined in claim 1 , wherein the operation input detection instructions determine a presence or absence of the first operation input, or a start or completion of the first operation input based on the output value from the movement sensor and an operation input from an operation input sensor other than the movement sensor provided in the operation input device. 7. The information storage medium as defined in claim 1 , wherein the operation input detection instructions set a first operation input acceptance time, and does not accept the first operation input when the acceptance time has expired. 8. The information storage medium as defined in claim 1 , wherein the game processing instructions include an adjustment section which sets an initial setting operation period in which an initial setting operation input is accepted, and adjusts a reference value for determining the output value from the movement sensor based on the output value from the movement sensor obtained by the operation input device in the initial setting operation period; and wherein the operation input detection instructions detect the operation inputs by determining the output value from the movement sensor based on the adjusted reference value. 9. The information storage medium as defined in claim 1 , wherein the game processing instructions include a movement display object display control instructions that perform a display control process of a movement display object for displaying information of the movement of the game character performed when the operation inputs have been detected; and wherein the image generation instructions generate a game image including the movement display object. 10. The information storage medium as defined in claim 1 , wherein the game processing instructions include a movement state display object display control instructions that perform a display control process of a movement state display object for displaying information about control of the movement state of an object performed when the operation inputs have been detected; and wherein the image generation instructions generate a game image including the movement state display object. 11. The information storage medium as defined in claim 1 , wherein the operation input detection instructions set a time limit corresponding to each of the operation inputs, and does not accept each operation input when the time limit for each operation input has expired. 12. The information storage medium as defined in claim 1 , wherein the operation input detection instructions set a total time limit for the operation inputs, sets a time limit for a subsequent operation input based on a time required for a preceding operation input and the total time limit, and does not accept an operation input when the set time limit has expired. 13. The information storage medium as defined in claim 1 , wherein the operation input detection instructions detect whether or not the operation inputs have been performed based on an output value from a first movement sensor provided in a first controller and an output value from a second movement sensor provided in a second controller. 14. The information storage medium as defined in claim 1 , wherein the second operation input is an operation input separately performed after the first operation input. 15. The information storage medium as defined in claim 1 , wherein the object movement control instructions detect duration of one of the first operation input and the second operation input, and determines a power value stored by the first operation input based on the duration. 16. The information storage medium as defined in claim 1 , wherein the operation input detection instructions detect whether or not the operation input device is held in a predetermined posture based on the output value from the movement sensor, and determines that the first operation input or second operation input, has been performed when the operation input device is held in the predetermined posture. 17. The information storage medium as defined in claim 1 , wherein the object movement control instructions detect information on orientation or rotation of a controller based on at least one of the first operation input and the second operation input, and controls at least one of a moving direction, a moving path, and a moving pattern of the given o

Assignees

Inventors

Classifications

  • Ball games, e.g. soccer or baseball · CPC title

  • using inertial sensors, e.g. accelerometers, gyroscopes · CPC title

  • involving timing of operations, e.g. performing an action within a time slot · CPC title

  • according to the timing of operation or a time limit · CPC title

  • for displaying additional data, e.g. simulating a Head Up Display · CPC title

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What does patent US9044669B2 cover?
An image generation system performs a game process of causing a game character to make a predetermined movement for a given object based on an operation input from an operation section including an acceleration sensor and causing the given object to move in an object space. The image generation system includes: an operation input detection section which detects whether or not a plurality of ope…
Who is the assignee on this patent?
Nonaka Toyokazu, Harada Takahiro, Ono Yasushi, and 2 more
What technology area does this patent fall under?
Primary CPC classification A63F13/00. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Jun 02 2015 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).