Open game engine and marketplace with associated game editing and creation tools
US-2024009572-A1 · Jan 11, 2024 · US
US9017172B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9017172-B2 |
| Application number | US-201313855967-A |
| Country | US |
| Kind code | B2 |
| Filing date | Apr 3, 2013 |
| Priority date | Apr 20, 2012 |
| Publication date | Apr 28, 2015 |
| Grant date | Apr 28, 2015 |
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Official abstract text for this publication.
A video game control server for controlling progress of a video game via a communication network is provided. A game board information on a game board formed in a matrix manner is stored in the video game control server. It is determined whether a clear condition is satisfied or not. The clear condition associated with each of a plurality of squares on the game board is cleared by playing the video game by a player. In a case where it is determined that the clear condition associated with a square is satisfied, the square is set up to a condition accomplished square. In a case where a square is newly set up to a condition accomplished square and an arrangement pattern of the condition accomplished squares on the game board thereby becomes a predetermined privilege applying pattern, a privilege is applied to the player.
Opening claim text (preview).
What is claimed is: 1. A video game control server for controlling progress of a video game via a communication network, the video game being carried out by one or more video game control apparatuses, the one or more video game control apparatuses being respectively operated by a plurality of players, the video game control server comprising: a memory configured to store instructions; and a processor configured to execute the instructions wherein: the memory is further configur…
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