Storage medium storing game program, game apparatus, and game controlling method for changing game parameters based on game progress

US9005035B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-9005035-B2
Application numberUS-55255109-A
CountryUS
Kind codeB2
Filing dateSep 2, 2009
Priority dateMay 18, 2009
Publication dateApr 14, 2015
Grant dateApr 14, 2015

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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Abstract

Official abstract text for this publication.

A game apparatus includes a CPU, and when a virtual game is started, the CPU generates game image data and displays a corresponding game screen on a monitor. In the game screen, an operating instruction describing operation procedure is displayed and contents of the instruction changes according to a progress of the game. For example, as the game advances, an operating instruction including how to perform a new operation is displayed when a player object learns a new attack, or when a level (experience) of the player object increases or an operation level of the player increases. However, if the virtual game has not been played for a relatively long period of time, the operating instruction is displayed regardless of the progress of the game.

First claim

Opening claim text (preview).

What is claimed is: 1. A non-transitory storage medium storing a game program for a game apparatus that is provided with an operating instruction data storage device for storing operating instruction data for displaying an operating instruction for a virtual game on a display device, and that outputs a game screen of said virtual game to said display device, said game program makes a computer of said game apparatus to perform functionality comprising: storing game data including…

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What does patent US9005035B2 cover?
A game apparatus includes a CPU, and when a virtual game is started, the CPU generates game image data and displays a corresponding game screen on a monitor. In the game screen, an operating instruction describing operation procedure is displayed and contents of the instruction changes according to a progress of the game. For example, as the game advances, an operating instruction including how…
Who is the assignee on this patent?
Kira Satoshi, Izuno Toshiharu, Okamoto Isao, and 2 more
What technology area does this patent fall under?
Primary CPC classification G06F3/0325. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Apr 14 2015 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).