Presenting Search Results in a Dynamically Formatted Graphical User Interface
US-2024420206-A1 · Dec 19, 2024 · US
US9003333B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-9003333-B2 |
| Application number | US-201313783845-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 4, 2013 |
| Priority date | Mar 4, 2013 |
| Publication date | Apr 7, 2015 |
| Grant date | Apr 7, 2015 |
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A device may be configured to provide a user interface that supports sequential selection of objects displayed on a screen. As configured, the device may display a presentation of multiple objects, and the device may receive a user input that defines a path within the presentation of displayed objects. The device may then determine the sequential order of a selected subset of the displayed objects. Based on this sequential order, the device may select, initiate, and perform an action that is targeted at the selected subset of the objects. In the context of an action game, the user may trace the path through various enemies, and the device may select and perform the action based on the number of enemies, the type of enemies, or the order in which the enemies were selected. Selection and initiation of the action may begin while the user input is still being received.
Opening claim text (preview).
What is claimed is: 1. A method comprising: receiving a user input that defines a path in a presentation of displayed icons available for selection as targets of an action, the user input defining a beginning of the path and an end of the path; determining a sequential order of a selected subset of the displayed icons in the presentation, the selected subset being determined as the targets of the action based on the path and based on locations of the displayed icons in the prese…
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