Method of and request server for providing a preference value for features of an application
US-2015381424-A1 · Dec 31, 2015 · US
US8968096B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-8968096-B2 |
| Application number | US-201113289237-A |
| Country | US |
| Kind code | B2 |
| Filing date | Nov 4, 2011 |
| Priority date | Feb 12, 2010 |
| Publication date | Mar 3, 2015 |
| Grant date | Mar 3, 2015 |
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Official abstract text for this publication.
A game server through which a game can be played by operating one's own operation character in a virtual space therein, has a memory that stores an attainment state of a succeeding quest every each player every partial quest, controller that controls not to execute the partial quest that has been already cleared again, judger that judges whether each game terminal is able to execute the partial quest when inputting an order entry notice showing execution of the partial quest through cooperation play, and a changer that rewrites and changes attainment state of the partial quest into “before execution of quest” for the game terminal judged to be impossible to execute such a partial quest so as to execute the partial quest.
Opening claim text (preview).
The invention claimed is: 1. A game server connected with two or more game terminals through a communication line, each of the two or more game terminals having a player associated therewith, wherein each player is discrete from other players and having an operation character assigned to the player, each of said two or more game terminals configured for the player associated with said each of said two or more game terminals to play a game online by operating the player's operation…
Human Necessities · mapped topic
Human Necessities · mapped topic
Human Necessities · mapped topic
Human Necessities · mapped topic
Human Necessities · mapped topic
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