Processing segments or channels of sound with HRTFs
US-12089026-B2 · Sep 10, 2024 · US
US8958583B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-8958583-B2 |
| Application number | US-201213429323-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 24, 2012 |
| Priority date | Mar 24, 2011 |
| Publication date | Feb 17, 2015 |
| Grant date | Feb 17, 2015 |
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An audio processing system may modify an input surround sound signal to generate a spatially equilibrated output surround sound signal that is perceived by a user as spatially constant for different sound pressures of the surround sound signal. The audio processing system may determine based on a psychoacoustic model of human hearing, a loudness and a localization for a combined sound signal. The loudness and the localization may be determined by the system for a virtual user located between the front and the rear loudspeakers that has a predetermined head position in which one ear of the virtual user is directed towards one of front or rear loudspeakers and the other ear of the virtual user being directed towards the other of the front or rear loudspeakers. The audio processing system may adapt the front and/or rear audio signal channels based on the determined loudness and localization.
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I claim: 1. A method for modifying an input surround sound signal to generate a spatially equilibrated output surround sound signal that is perceived by a user as spatially constant for different sound pressures of the output surround sound signal, the input surround sound signal containing front audio signal channels to be output by front loudspeakers and rear audio signal channels to be output by rear loudspeakers, the method comprising the steps of: generating a first audio signal output channel with an audio processing system based on a combination of the front audio signal channels, generating a second audio signal output channel with the audio processing system based on a combination of the rear audio channels; determining with the audio processing system, based on a psychoacoustic model of human hearing, a loudness and a localisation for a combined sound signal including the first audio signal output channel and the second audio signal output channel, where the loudness and the localisation is determined by the audio processing system for a virtual user simulated by the audio processing system as located between the front and the rear loudspeakers and receiving the first audio signal channel from the front loudspeakers and the second audio signal channel from the rear loudspeakers with a predetermined head position of a head of the virtual user simulated by the audio processing system with one ear of the virtual user being directed towards the front loudspeakers and another ear of the virtual user being directed towards the rear loudspeakers; and adapting the front and rear audio signal channels of the input surround sound signal with the audio processing system based on the determined loudness and localisation so that the first and second audio signal output channels simulated as being output to the virtual user with the predetermined head position are perceived by the virtual user as spatially constant. 2. The method according to claim 1 , where determining with the audio processing system, based on the psychoacoustic model of human hearing, the loudness and the localisation further comprises the steps of: the audio processing system simulating a situation where the virtual user is facing the front loudspeakers and further simulating the virtual user as turning the head of the virtual user by about 90 degrees to the predetermined head position; and determining a lateralisation of the received audio signal with the audio processing system based on the turning of the head by taking into account a difference in simulated reception of the received audio signal for the ear and the other ear during the situation. 3. The method according to claim 2 , where adapting the front and rear audio signal channels further comprises the step of the audio processing system adapting at least one of the front audio signal channels or the rear audio signal channels so that the lateralisation remains substantially constant for different sound pressures of the input surround sound signal. 4. The method according to claim 1 , further comprising the step of applying a binaural room impulse response to each of the front and rear audio signal output channels with the audio processing system before the first and the second audio signal channels are generated, the binaural room impulse response for each of the front and rear audio signal channels being determined for the virtual user having the predetermined head position and receiving audio signals from a corresponding loudspeaker. 5. The method according to claim 1 , where determining with the audio processing system, based on the psychoacoustic model of human hearing, the loudness and the localisation further comprises the steps of: determining a loudness and a localization for each of a plurality of different frequency bands of the input surround sound signal; and determining an average loudness and an average localisation with the audio signal processing system based on the loudness and the localisation of each of the different frequency bands. 6. The method according to claim 5 , where adapting the front and rear audio signal channels comprises adapting the front and the rear audio signal channels of the surround sound signal based on the determined average loudness and the determined average localisation. 7. The method according to claim 1 , further comprising the steps of: providing a first binaural room impulse response determined for the predetermined head position; providing a second binaural room impulse response determined for a further predetermined head position in which the head of the virtual user is turned by 180° compared to the predetermined head position; providing an average binaural room impulse response determined based on the first binaural room impulse response and the second binaural room impulse response; and applying the average binaural room impulse response to the front and rear audio signal channels with the audio signal processing system. 8. The method according to claim 1 , further comprising the steps of: providing a corresponding binaural impulse response determined for each of the respective front and rear audio signal channels and a corresponding loudspeaker; generating the first audio signal output channel with the audio processing system by combining the front audio signal channels, after the corresponding binaural room impulse response has been applied to each respective front audio signal channel; and generating the second audio signal output channel with the audio signal processing system by combining the rear audio signal channels, after the corresponding binaural room impulse response has been applied to each respective rear audio signal channel. 9. The method according to claim 1 , further comprising the step of adjusting at least one of a gain of the front audio signal channels or a gain of the rear audio signal channels with the audio signal processing system so that a lateralisation of the combined sound signal is substantially constant. 10. A system for modifying an input surround sound signal to generate a spatially equilibrated output surround sound signal that is perceived by a user as spatially constant for different sound pressures of the surround sound signal, the input surround sound signal containing front audio signal channels to be output by front loudspeakers and rear audio signal channels to be output by rear loudspeakers, the system comprising: an audio signal combiner configured to generate a first audio signal output channel based on a combination of the front audio signal channels, and configured to generate a second audio signal output channel based on a combination of the rear audio signal channels; an audio signal processing unit configured to determine, based on a psychoacoustic model of human hearing, a loudness and a localisation for a combined sound signal including the first audio signal output channel and the second audio signal output channel, the audio signal processing unit configured to determine the loudness and localisation based on simulation of a virtual user as located between the front and the rear loudspeakers and in receipt of the first audio signal output channel from the front loudspeakers and the second audio signal output channel from the rear loudspeakers, a head of the virtual user simulated by an audio processing system to have a predetermined head position in which one ear of the virtual user is directed towards the front loudspeakers and another ear of the virtual user being directed towards the rear loudspeakers; and a gain adaptation unit configured to adapt a gain of the front and rear audio signal channels based on the determined loudness and localisation so that simulated output
Electronic adaptation of stereophonic sound system to listener position or orientation (H04S7/301 takes precedence) · CPC title
Systems employing more than two channels, e.g. quadraphonic (H04S5/00, H04S7/00 take precedence) · CPC title
Indicating arrangements; Control arrangements, e.g. balance control · CPC title
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