Cover plate and display screen
US-2024397651-A1 · Nov 28, 2024 · US
US8939838B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-8939838-B2 |
| Application number | US-24222108-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 30, 2008 |
| Priority date | Sep 30, 2008 |
| Publication date | Jan 27, 2015 |
| Grant date | Jan 27, 2015 |
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Official abstract text for this publication.
Circuits, methods, and apparatus that provide user interfaces for playing games on portable electronic devices. One example provides a game accessory having input controls for playing video, audio, and other types of games. The game accessory can have input controls, such as buttons, joysticks, and D-pads. Another example provides a game accessory having a thumb pad or keyboard. Other possible features include microphones, cameras and camera lenses, speakers, a second screen, rumble, and motion detection. The game accessory may have a recess sized to fit the portable electronic device. Inserts or removable adapters can be used to fit portable electronic devices having different sizes. The portable electronic device can be held in the accessory using sliding covers, clips, or other engaging members. In other examples, the accessory can communicate with another accessory for head-to-head game play. The accessory may include circuitry for power, identification, and authorization.
Opening claim text (preview).
What is claimed is: 1. A game accessory to attach to a portable electronic device, the game accessory comprising: a body; a recess formed in the body and sized to physically receive an entire width or length of the portable electronic device; a plurality of input controls positioned on the body outside of the recess such that the plurality of input controls may be actuated by a user while playing a game with the portable electronic device inserted in the recess; first circuitry to communicate information relating to manipulation of the plurality of input controls to the portable electronic device; second circuitry configured to authenticate the game accessory with the portable electronic device; a connector insert to mate to a connector receptacle located on the portable electronic device, the connector insert and the connector receptacle forming a path for the communication; and a battery configured to provide power to both the game accessory and the portable electronic device, wherein the portable electronic device includes a screen, wherein the game provides a graphics image on the screen, wherein the game runs on a processor located on the portable electronic device. 2. The game accessory of claim 1 wherein the portable electronic device is a portable media player. 3. The game accessory of claim 1 wherein the input controls further comprise: a control button that may be manipulated by the user to provide an input to the game; and a directional input control that may be manipulated by the user to provide directional input data to the game. 4. The game accessory of claim 1 further comprising: one or more clips for physically restraining the portable electronic device in the game accessory. 5. The game accessory of claim 1 wherein the recess is configured to physically receive the portable electronic device such that a top side of the portable electronic device is parallel with a top side of the game accessory. 6. The game accessory of claim 1 further comprising: a cover for securing the portable electronic device in the game accessory. 7. The game accessory of claim 1 wherein the game accessory is a steering wheel. 8. The game accessory of claim 1 further comprising third circuitry configured to provide identification information to the portable electronic device, the identification information including one or more capabilities of the game accessory. 9. The game accessory of claim 1 wherein the plurality of input controls includes an alphanumeric input device. 10. The game accessory of claim 1 further comprising an accelerometer for providing an input to the game based at least in part on the accelerometer sensing movement of the game accessory. 11. The game accessory of claim 1 further comprising third circuitry to retain information about the game after the portable electronic device is removed. 12. The game accessory of claim 11 wherein the information about the game comprises a score. 13. The game accessory of claim 11 wherein the third circuitry comprises a non-volatile memory.
by computing conditions of game characters, e.g. stamina, strength, motivation or energy level · CPC title
comprising photodetecting means, e.g. cameras, photodiodes or infrared cells (A63F13/219 takes precedence) · CPC title
for computing the condition of a game character · CPC title
the platform being a handheld device · CPC title
comprising photodetecting means, e.g. a camera · CPC title
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