Gaming state object tracking
US-2024420539-A1 · Dec 19, 2024 · US
US8933939B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-8933939-B2 |
| Application number | US-201113105162-A |
| Country | US |
| Kind code | B2 |
| Filing date | May 11, 2011 |
| Priority date | Sep 30, 2010 |
| Publication date | Jan 13, 2015 |
| Grant date | Jan 13, 2015 |
A practical reading order for non-experts. Skip the full description unless you need deep technical detail.
What the patent document calls the invention.
A short plain-language summary of the technical disclosure.
Who owns or filed the patent and who is credited as inventor.
Filing, priority, publication, and grant dates set the timeline.
The legal scope of protection — read this for what is actually claimed.
Technology tags used to group this patent with similar filings.
Prior art links and similar publications in this corpus.
Official abstract text for this publication.
A method and apparatus for evaluating attention degree in 3D virtual world are provided, the 3D virtual world comprising at least one virtual object and at least one avatar controlled by user, the at least one avatar having corresponding avatar view field. The method comprises: obtaining geometrical information about the avatar view field and geometrical information about the virtual object; determining the association between the avatar view field and the virtual object based on the geometrical information; evaluating attention degree of the virtual object based on the association; and providing evaluation result on attention degree of the virtual object. Corresponding apparatus is also provided. The above method and apparatus have provided attention degree related statistic collection and search feature for the virtual world.
Opening claim text (preview).
The invention claimed is: 1. A method for evaluating attention degree in a three-dimensional (3D) virtual world, the 3D virtual world comprising at least one virtual object and at least one avatar controlled by a user, the at least one avatar having a corresponding avatar view field, the method comprising: dividing a scene in the 3D virtual world into a plurality of lattice cells each designating an area of interest, each area of interest having a size dependent upon a number of v…
Physics · mapped topic
Physics · mapped topic
Related publications grouped by family.
Free tools are coming soon. Tell us what you want to track and we'll notify you.
Answers are generated from the same data shown on this page.