Apparatus, systems, and methods for audio and video filtering for electronic user devices
US-2022014815-A1 · Jan 13, 2022 · US
US2024329731A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2024329731-A1 |
| Application number | US-202318129495-A |
| Country | US |
| Kind code | A1 |
| Filing date | Mar 31, 2023 |
| Priority date | Mar 31, 2023 |
| Publication date | Oct 3, 2024 |
| Grant date | — |
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Methods, apparatus, systems, and articles of manufacture for user-to-avatar mapping and adjustment are disclosed. An example apparatus includes processor circuitry to at least one of instantiate or execute the machine readable instructions to: determine a dissonance between a first orientation of a user in a real-world environment and a second orientation of an avatar in a virtual environment, the avatar corresponding to the user; determine an avatar adjustment value based on the dissonance; and apply the avatar adjustment value to the avatar model to change the second orientation.
Opening claim text (preview).
What is claimed is: 1 . An apparatus to map user-to-avatar action, the apparatus comprising: at least one memory; machine readable instructions; and processor circuitry to at least one of instantiate or execute the machine readable instructions to: determine if a user action is intentional or unintentional; prevent mapping of the user action to an avatar model based on a determination that the user action is unintentional; determine if there is dissonance between a first orientation of the user and a second orientation of an avatar based on a determination that the user action is intentional; determine an avatar adjustment value based on (1) the dissonance or (2) based on a determination that the user action is an unintentional position of the user; and apply the avatar adjustment value to the avatar model. 2 . The apparatus of claim 1 , wherein the processor circuitry is to determine if the user action is intentional or unintentional by: assessing context of audio data; determining if audio input from a user device is consistent with the context; and categorizing the user action as intentional when the audio input is consistent with the context and as unintentional when the audio input is inconsistent with the context. 3 . The apparatus of claim 1 , wherein the avatar is presented in a virtual environment, and the processor circuitry is to determine if the user action is intentional or unintentional by: assessing a gaze direction of the user; determining if the gaze direction is toward a device coupled to virtual environment; and categorizing the user action as intentional when the gaze is directed to a device coupled to the virtual environment and as unintentional when the gaze is directed to a device not coupled to the virtual environment. 4 . The apparatus of claim 1 , wherein the avatar is presented in a virtual environment, and the processor circuitry is to determine if the user action is intentional or unintentional by: assessing context of the virtual environment; determining if the user action is consistent with the context; and categorizing the user action as intentional when the user action is consistent with the context and as unintentional when the action is inconsistent with the context. 5 . The apparatus of claim 1 , wherein the avatar is presented in a virtual environment, and the processor circuitry is to determine if the user action is intentional or unintentional by: assessing context of the virtual environment; assessing audio data; determining a mood of the virtual environment based on the context and the audio data; assessing an emotion of the user; determining if the emotion is consistent with the mood; and categorizing the user action as intentional when the emotion is consistent with the mood and as unintentional when the emotion is inconsistent with the mood. 6 . The apparatus of claim 1 , wherein processor circuitry is to determine the dissonance by: identifying a first set of coordinates based on the first orientation; identifying a second set of coordinates based on the first orientation; and determining a difference between the first set of coordinate and the second set of coordinates. 7 . The apparatus of claim 6 , wherein processor circuitry is to determine the avatar adjustment value based on the difference. 8 . The apparatus of claim 7 , wherein the processor circuitry is to set the second orientation to a third set of coordinates based on the avatar adjustment value. 9 . The apparatus of claim 1 , wherein the processor circuitry is to map the avatar model with the avatar adjustment value to a human interface device stream. 10 . The apparatus of claim 1 , wherein the processor circuitry is to adjust audio data based on the avatar model with the avatar adjustment value. 11 . A non-transitory machine readable storage medium comprising instructions to cause one or more processors to at least: categorize a user action as unintentional; prevent mapping of the user action to an avatar model; identify a dissonance between a first orientation of a head of the user and a second orientation of a head of the avatar; determine an avatar adjustment value based on the dissonance; and apply the avatar adjustment value to the avatar model. 12 . The storage medium of claim 11 , wherein the avatar is presented in a virtual environment, and the instructions cause the one or more processors to categorize the user action as unintentional by: assessing one or more of context of audio data, a gaze direction of the user, or context of the virtual environment; determining one or more of (1) if audio input from a user device is consistent with the context of the audio data, (2) determining if the gaze direction is toward a device coupled to virtual environment, (3) determining if the user action is consistent with the context of the virtual environment, or (4) determining a mood of the virtual environment based on the context of the virtual environment and the audio data, assessing an emotion of the user, and determining if the emotion is consistent with the mood; and categorizing the user action as unintentional when one or more of (1) the audio input is inconsistent with the context of the audio data, (2) the gaze is directed to a device not coupled to the virtual environment, (3) when the action is inconsistent with the context of the virtual environment, or (4) the emotion is inconsistent with the mood. 13 . The storage medium of claim 11 , wherein the avatar is presented in a virtual environment, and the instructions cause the one or more processors to categorize the user action as unintentional by: assessing context of audio data, a gaze direction of the user, and context of the virtual environment; determining (1) if audio input from a user device is consistent with the context of the audio data, (2) if the gaze direction is toward a device coupled to virtual environment, and (3) if the user action is consistent with the context of the virtual environment; and categorizing the user action as unintentional when one or more of (1) the audio input is inconsistent with the context of the audio data, (2) the gaze is directed to a device not coupled to the virtual environment, or (3) when the user action is inconsistent with the context of the virtual environment. 14 . The storage medium of claim 11 , wherein the instructions cause the one or more processors to identify the dissonance by: identifying a first set of coordinates based on the first orientation; identifying a second set of coordinates based on the first orientation; and determining a difference between the first set of coordinate and the second set of coordinates. 15 . The storage medium of claim 14 , wherein the instructions cause the one or more processors to determine the avatar adjustment value based on the difference. 16 . The storage medium of claim 15 , wherein the instructions cause the one or more processors to set the second orientation to a third set of coordinates based on the avatar adjustment value. 17 . An apparatus to map user-to-avatar action, the apparatus comprising: at least one memory; machine readable instructions; and processor circuitry to at least one of instantiate or execute the machine readable instructions to: determine a dissonance between a first orientation of a body of a user in a real-world environment and a second orientation of a body of an avatar in a virtual environment, the avatar corresponding to the user; determine an avatar adjustment value based on the dissonance
of characters, e.g. humans, animals or virtual beings · CPC title
Head tracking input arrangements · CPC title
Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title
Eye tracking input arrangements (G06F3/015 takes precedence) · CPC title
Emotion or mood input determined on the basis of sensed human body parameters such as pulse, heart rate or beat, temperature of skin, facial expressions, iris, voice pitch, brain activity patterns · CPC title
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