Computing device and method for realistic visualization of digital human

US2024193824A1 · US · A1

Patent metadata
FieldValue
Publication numberUS-2024193824-A1
Application numberUS-202318472923-A
CountryUS
Kind codeA1
Filing dateSep 22, 2023
Priority dateDec 9, 2022
Publication dateJun 13, 2024
Grant date

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

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Disclosed is a method for realistic visualization of a digital human, the method including: setting a specific action of the digital human; determining a scene including the specific action of the digital human and rendering the determined scene to generate a first rendered video; capturing images constituting the first rendered video for each frame to obtain frame data; inputting each piece of the frame data of the first rendered video to two or more realistic visualization modules to obtain frame data of a second rendered video; and combining the frame data of the second rendered video to generate a realistically visualized scene.

First claim

Opening claim text (preview).

What is claimed is: 1 . A method for realistic visualization of a digital human, the method comprising: setting a specific action of the digital human; determining a scene including the specific action of the digital human and rendering the determined scene to generate a first rendered video; capturing images constituting the first rendered video for each frame to obtain frame data; inputting each piece of the frame data of the first rendered video to two or more realistic visualization modules to obtain frame data of a second rendered video; and combining the frame data of the second rendered video to generate a realistically visualized scene. 2 . The method of claim 1 , wherein the determining of the scene includes determining a scene including at least one of a posture of the digital human, a camera, lighting, a background, a viewing angle, a distance, and coordinate information. 3 . The method of claim 1 , wherein the two or more realistic visualization modules include at least one pair of realistic visualization modules connected in parallel. 4 . The method of claim 3 , wherein each of the pair of realistic visualization modules connected in parallel includes one or more realistic visualization modules connected thereto in series. 5 . The method of claim 4 , wherein the one or more realistic visualization modules connected in series to each of the pair of realistic visualization modules connected in parallel are provided in different types. 6 . The method of claim 1 , further comprising: generating identification information for the realistically visualized scene; and when the identification information for the realistically visualized scene matches identification information for a newly input third rendered video, caching the second rendered video to generate a realistically visualized video. 7 . The method of claim 6 , wherein the identification information includes at least one of scene identification information (scene_ID), action identification information (action_ID), and query identification information (query_id) including the scene identification information and the action identification information. 8 . A computing device for realistic visualization of a digital human, the computing device comprising at least one processor configured to perform an operation for realistic visualization of the digital human, wherein the at least one processor is configured to: set a specific action of the digital human; determine a scene including the specific action of the digital human and render the determined scene to generate a first rendered video; capture images constituting the first rendered video for each frame to obtain frame data; input each piece of the frame data of the first rendered video to two or more realistic visualization modules to obtain frame data of a second rendered video; and combine the frame data of the second rendered video to generate a realistically visualized scene. 9 . The computing device of claim 8 , wherein the at least one processor is configured to, when determining the scene, determine a scene including at least one of a posture of the digital human, a camera, lighting, a background, a viewing angle, a distance, and coordinate information. 10 . The computing device of claim 8 , wherein the two or more realistic visualization modules include at least one pair of realistic visualization modules connected in parallel. 11 . The computing device of claim 10 , wherein each of the pair of realistic visualization modules connected in parallel includes one or more realistic visualization modules connected thereto in series. 12 . The computing device of claim 11 , wherein the one or more realistic visualization modules connected in series to each of the pair of realistic visualization modules connected in parallel are provided in different types. 13 . The computing device of claim 8 , wherein the at least one processor is configured to: generate identification information for the realistically visualized scene; and when the identification information for the realistically visualized scene matches identification information for a newly input third rendered video, cache the second rendered video to generate a realistically visualized image. 14 . The computing device of claim 13 , wherein the identification information includes at least one of scene identification information (scene_ID), action identification information (action_ID), and query identification information (query_id) including the scene identification information and the action identification information. 15 . A method for realistic visualization of a specific region of a digital human, the method comprising: determining a scene including a specific action of the digital human and rendering the determined scene to generate a first rendered video; extracting a facial region of the digital human; performing a realistic visualization operation on the facial region using two or more realistic visualization modules connected in parallel to generate frame data of a realistically visualized facial region video; and synthesizing each piece of the frame data of the realistically visualized facial region video and each piece of frame data of the first rendered video.

Assignees

Inventors

Classifications

  • G06T11/10Primary

    Texturing; Colouring; Generation of textures or colours (retouching, inpainting or scratch removal G06T5/77) · CPC title

  • G06T11/001Primary

    Physics · mapped topic

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Frequently asked questions

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What does patent US2024193824A1 cover?
Disclosed is a method for realistic visualization of a digital human, the method including: setting a specific action of the digital human; determining a scene including the specific action of the digital human and rendering the determined scene to generate a first rendered video; capturing images constituting the first rendered video for each frame to obtain frame data; inputting each piece of…
Who is the assignee on this patent?
Electronics & Telecommunications Res Inst
What technology area does this patent fall under?
Primary CPC classification G06T11/10. Mapped technology areas include Physics.
When was this patent published?
Publication date Thu Jun 13 2024 00:00:00 GMT+0000 (Coordinated Universal Time) (A1). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).