Method, device, and computer program product for user behavior prediction

US2023041339A1 · US · A1

Patent metadata
FieldValue
Publication numberUS-2023041339-A1
Application numberUS-202117403067-A
CountryUS
Kind codeA1
Filing dateAug 16, 2021
Priority dateJul 23, 2021
Publication dateFeb 9, 2023
Grant date

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  1. Title

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  2. Abstract

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  5. First independent claim

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Abstract

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Embodiments of the present disclosure relate to a method, a device, and a computer program product for user behavior prediction. In some embodiments, at a client, a first user behavior embedding engine in the client generates behavior prediction information of a target user based on feature information of the target user. The client sends the behavior prediction information of the target user to a server, and receives information about a target item recommended for the target user from the server. Such method enables user privacy-related information to be processed only locally, thereby not only ensuring user privacy and security, but also significantly reducing overall resource overhead.

First claim

Opening claim text (preview).

What is claimed is: 1 . A method implemented at a client, comprising: generating, by a first user behavior embedding engine in the client, behavior prediction information of a target user based on feature information of the target user; sending the behavior prediction information of the target user to a server; and receiving information about a target item recommended for the target user from the server. 2 . The method according to claim 1 , further comprising: jointly training the first user behavior embedding engine and a first item embedding engine in the client by using a training data set, wherein the first item embedding engine is used to generate item recommendation information based on feature information of an item. 3 . The method according to claim 2 , wherein jointly training the first user behavior embedding engine and the first item embedding engine comprises: generating, by the first user behavior embedding engine, behavior prediction information of a reference user based on feature information of the reference user in the training data set; generating, by the first item embedding engine, recommendation information of a reference item based on feature information of the reference item in the training data set; determining a degree of matching between the reference user and the reference item based on the behavior prediction information of the reference user and the recommendation information of the reference item; and updating the first user behavior embedding engine and the first item embedding engine based on comparison of the determined degree of matching with a reference degree of matching between the reference user and the target item in the training data set. 4 . The method according to claim 2 , wherein the first user behavior embedding engine and the first item embedding engine are implemented by a deep semantic similarity model (DSSM), and the method further comprises: sending a first group of parameters of the DSSM to the server after the training. 5 . The method according to claim 4 , further comprising: receiving a second group of parameters of the DSSM from the server; and updating the DSSM based on the second group of parameters. 6 . The method according to claim 2 , wherein the first user behavior embedding engine is implemented by a neural network, the neural network comprises multiple branches, and each branch of the multiple branches has a weight associated with an influence of the branch on user behavior prediction. 7 . The method according to claim 6 , further comprising: updating the trained first user behavior embedding engine by deleting, based on multiple weights of the multiple branches, branches whose influences on the user behavior prediction are lower than a threshold influence from the multiple branches. 8 . The method according to claim 6 , further comprising: updating the trained first user behavior embedding engine by quantizing values of the multiple weights of the multiple branches. 9 . A method implemented at a server, comprising: receiving behavior prediction information of a target user from a client; generating, by a second item embedding engine in the server, recommendation information about a group of items based on feature information of the group of items; determining, based on the behavior prediction information of the target user and the recommendation information about the group of items, a target item recommended for the target user from the group of items; and sending information about the target item to the client. 10 . The method according to claim 9 , wherein the server comprises a second user behavior embedding engine, the second user behavior embedding engine and the second item embedding engine are implemented by a deep semantic similarity model (DSSM), and the method further comprises: receiving a first group of parameters of the DSSM from the client; and updating the DSSM by using the first group of parameters. 11 . The method according to claim 10 , further comprising: sending an updated second group of parameters of the DSSM to the client. 12 . A device implemented at a client, comprising: a processor; and a memory having computer-executable instructions stored therein, wherein the computer-executable instructions, when executed by the processor, cause the device to perform actions comprising: generating, by a first user behavior embedding engine in the client, behavior prediction information of a target user based on feature information of the target user; sending the behavior prediction information of the target user to a server; and receiving information about a target item recommended for the target user from the server. 13 . The device according to claim 12 , wherein the actions further comprise: jointly training the first user behavior embedding engine and a first item embedding engine in the client by using a training data set, wherein the first item embedding engine is used to generate item recommendation information based on feature information of an item. 14 . The device according to claim 13 , wherein jointly training the first user behavior embedding engine and the first item embedding engine comprises: generating, by the first user behavior embedding engine, behavior prediction information of a reference user based on feature information of the reference user in the training data set; generating, by the first item embedding engine, recommendation information of a reference item based on feature information of the reference item in the training data set; determining a matching degree of the reference user and the reference item based on the behavior prediction information of the reference user and the recommendation information of the reference item; and updating the first user behavior embedding engine and the first item embedding engine based on comparison of the determined matching degree with a reference matching degree of the reference user and the target item in the training data set. 15 . The device according to claim 13 , wherein the first user behavior embedding engine and the first item embedding engine are implemented by a deep semantic similarity model (DSSM), and the actions further comprise: sending a first group of parameters of the DSSM to the server after the training. 16 . A device implemented at a server, comprising: a processor; and a memory having computer-executable instructions stored therein, wherein the computer-executable instructions, when executed by the processor, cause the device to execute actions comprising: receiving behavior prediction information of a target user from a client; generating recommendation information about a group of items based on feature information of the group of items through a second item embedding engine in the server; determining, based on the behavior prediction information of the target user and the recommendation information about the group of items, a target item recommended for the target user from the group of items; and sending information about the target item to the client. 17 . The device according to claim 16 , wherein the server comprises a second user behavior embedding engine, the second user behavior embedding engine and the second item embedding engine are implemented by a deep semantic similarity model (DSSM), and the actions further comprise: receiving a first group of parameters of the DSSM from the client; and updating the DSSM by using the first group of parameters. 18 . The device according to claim

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Classifications

  • Recommending goods or services · CPC title

  • Market predictions or forecasting for commercial activities · CPC title

  • Architecture, e.g. interconnection topology · CPC title

  • modifying the architecture, e.g. adding, deleting or silencing nodes or connections · CPC title

  • Distributed learning, e.g. federated learning · CPC title

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What does patent US2023041339A1 cover?
Embodiments of the present disclosure relate to a method, a device, and a computer program product for user behavior prediction. In some embodiments, at a client, a first user behavior embedding engine in the client generates behavior prediction information of a target user based on feature information of the target user. The client sends the behavior prediction information of the target user t…
Who is the assignee on this patent?
Emc Ip Holding Co Llc
What technology area does this patent fall under?
Primary CPC classification G06Q30/0631. Mapped technology areas include Physics.
When was this patent published?
Publication date Thu Feb 09 2023 00:00:00 GMT+0000 (Coordinated Universal Time) (A1). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 6 related publications on this page (citations in our corpus or others sharing the same primary CPC).