Facilitating users to complete active game actions

US2021069586A1 · US · A1

Patent metadata
FieldValue
Publication numberUS-2021069586-A1
Application numberUS-202017102259-A
CountryUS
Kind codeA1
Filing dateNov 23, 2020
Priority dateOct 10, 2013
Publication dateMar 11, 2021
Grant date

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A system and method for providing offers to facilitate users to complete active game actions in a game space are disclosed. Offers to forego a group of pending wait periods of active game actions may be generated and presented to the users at the same time or near the same time along with offers to forego these pending wait periods individually and separately. In some examples, for incentivizing the users to accept the offer to forego the group of pending wait periods, a discount may be determined for these offers with respect to the offers to forego the group of pending wait periods individually and separately. In some examples, selection of the group of pending wait periods may be made based on likelihoods as to whether the users will spend stored consideration to forego the group of pending wait periods individually and separately.

First claim

Opening claim text (preview).

What is claimed is: 1 . A game server for providing offers to facilitate completion of game actions by users within an online game, the game server comprising: one or more physical processors configured by machine-readable instructions to: execute an instance of a game space in which the online game is played, and enable interaction of the users with the game space and/or each other, wherein playing the online game includes executing game actions on behalf of the users, wherein the game actions include game actions that require periods of time for completion; and generate offers to remove the required periods of the game actions in exchange for consideration from the users, wherein the offers generated for the first user include: a first offer to remove a first period required for completion of a first game action in exchange for a first amount of consideration; a second offer to remove a second period required for completion of a second game action in exchange for a second amount of consideration; and a third offer to remove both of the first period and the second period in exchange for a third amount of consideration, wherein the third amount of consideration is less than the sum of the first and second amounts of consideration. 2 . The system of claim 1 , wherein the first period required for the completion of the first game action is currently pending within the online game, and wherein the second period required for the completion of the second game action is currently pending within the online game. 3 . The system of claim 1 , wherein the completion of the first game action reflects progress by the first user within the online game. 4 . The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions to effectuate presentation of the first offer, the second offer, and third offer at the same time. 5 . The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions such that the determination of the third amount of the consideration includes a determination of a discount with respect to the first amount of consideration and/or the second amount of consideration. 6 . The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions to select the first period and the second period for inclusion in the third offer from a set of periods that includes at least one other period. 7 . The system of claim 6 , wherein the one or more physical processors are further configured by machine-readable instructions to predict likelihoods of users spending consideration to remove periods required for completion of individual game actions, such that a first likelihood indicating that the first user will likely spend the first amount of consideration to remove the first period, and a second likelihood indicating that the first user will likely not spend the second amount of consideration to remove the second period are predicted; and wherein the selection of the first pending period and the second period for inclusion in the third offer is based on the first and/or second likelihoods. 8 . The system of claim 7 , wherein the one or more physical processors are further configured by machine-readable instructions such that the generation of the third offer includes a determination of the third amount of consideration, the determined third amount of consideration including the first amount of consideration, but not the second amount of the consideration. 9 . The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions to facilitate presentation of game space interfaces implemented on client computing platforms associated with the users, the game space interfaces including a first game space interface implemented on a first client computing platform associated with the first user, the first game space interface including simultaneous or near-simultaneous presentation of the first, second, and third offers and enabling the first user to accept one or more of the first, second, and/or third offers. 10 . A computer-implemented method for providing offers to facilitate completion of game actions by users within an online game, the method being implemented on a game server that includes one or more physical processors and storage media storing machine-readable instructions, the method comprising: executing an instance of a game space in which the online game is played, and enabling interaction of the users with the game space and/or each other, wherein playing the online game includes executing game actions on behalf of the users, wherein the game actions include game actions that require periods for completion; and generating offers to remove the required periods of the game actions in exchange for consideration from the users such that generating, for a first user a first offer to remove a first period required for completion of a first game action in exchange for a first amount of consideration; a second offer to remove a second period required for completion of a second game action in exchange for a second amount of consideration; and a third offer to remove both of the first period and the second period in exchange for a third amount of consideration, wherein the third amount of consideration is less than the sum of the first and second amounts of consideration. 11 . The method of claim 10 , wherein the first period required for the completion of the first game action is currently pending within the online game, and wherein the second period required for the completion of the second game action is currently pending within the online game. 12 . The method of claim 10 , wherein the completion of the first game action reflects progress by the first user within the online game. 13 . The method of claim 10 , further comprising: effectuating presentation of the first offer, the second offer, and third offer at the same time. 14 . The method of claim 10 , wherein the determination of the third amount of the consideration includes a determination of a discount with respect to the first amount of consideration and/or the second amount of consideration. 15 . The method of claim 10 , further comprising: selecting the first period and the second period for inclusion in the third offer from a set of periods that includes at least one other period. 16 . The method of claim 15 , further comprising: predicting likelihoods of users spending consideration to remove periods required for completion of individual game actions such that predicting a first likelihood indicating that the first user will likely spend the first amount of consideration to remove the first period, and a second likelihood indicating that the first user will likely not spend the second amount of consideration to remove the second period, and wherein the selection of the first period and the second period for inclusion in the third offer is based on the first and/or second likelihoods. 17 . The method of claim 16 , wherein the generation of the third offer includes a determination of the third amount of consideration, the determined third amount of consideration including the first amount of consideration, but not the second amount of the consideration. 18 . The method of claim 10 , further comprising: facilitating presentation of game space interfaces implemented on client computing platforms associated with the users, the game space interfa

Assignees

Inventors

Classifications

  • A63F13/35Primary

    Details of game servers · CPC title

  • Controlling the progress of the video game · CPC title

  • involving player-related data, e.g. identities, accounts, preferences or play histories · CPC title

  • by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions · CPC title

  • Strategy games; Role-playing games (A63F13/825, A63F13/828 take precedence) · CPC title

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What does patent US2021069586A1 cover?
A system and method for providing offers to facilitate users to complete active game actions in a game space are disclosed. Offers to forego a group of pending wait periods of active game actions may be generated and presented to the users at the same time or near the same time along with offers to forego these pending wait periods individually and separately. In some examples, for incentivizin…
Who is the assignee on this patent?
Kabam Inc
What technology area does this patent fall under?
Primary CPC classification A63F13/35. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Thu Mar 11 2021 00:00:00 GMT+0000 (Coordinated Universal Time) (A1). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).