Decentralized content distribution
US-2019058910-A1 · Feb 21, 2019 · US
US2019290964A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2019290964-A1 |
| Application number | US-201916359969-A |
| Country | US |
| Kind code | A1 |
| Filing date | Mar 20, 2019 |
| Priority date | Mar 21, 2018 |
| Publication date | Sep 26, 2019 |
| Grant date | — |
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Systems and methods are for production, management, syndication and distribution of digital assets through a network such as the Internet or wireless network. Digital media assets are distributed to consumers through a syndicated network of Outlets under control of a central platform. Distribution is format agnostic. There is a single platform between the B2B2C, wherein a platform allows, through a single access for each stakeholder, the ability to each have control over availability dates and pricing specifications to a plurality of merchants and/or subscription outlets or channels. Subscription channels can support micro-subscriptions with diversely curated and priced offerings, including acceptance of crypto-currency. The delivered media assets may include content associated with an exercise apparatus, including content for an exercise session including computer generated content and computer augmented content created in response to exercise session data.
Opening claim text (preview).
What is claimed is: 1 . A media distribution system comprising: a database storing information relating to media assets, application servers, content providers and end-users; a platform server operable to facilitate distribution of media assets from the content providers to the application servers and end-user devices, the platform server configured to: maintain content restriction data relating to the stored media assets, the content restriction data including access parameters received from an associated content provider; generate a plurality of channels, each channel having channel characteristics associated with an application server and/or content provider and defining at least one media asset; process a subscription request from an end-user for one of the plurality of channels, wherein a subscription is granted to the end-user satisfies the content restriction data and channel characteristics; and deliver channel media assets to the end-user in accordance with the subscription. 2 . The media distribution system of claim 1 , wherein the platform server is further configured to process a payment from the end-user in accordance with the subscription request; and allocate a portion of the payment among the merchant and the content provider, in accordance with the access parameters, the channel characteristics and/or the subscription. 3 . The media distribution system of claim 1 wherein the platform server is further configured to receive user-generated content and mix the user generated content with the channel media assets before delivery to the end-user. 4 . The media distribution system of claim 1 , wherein the database includes data organized by a subscription model, including multiple subscription plans defined by content providers and/or application servers that are produced, syndicated and administered by the platform server as subscription media channels. 5 . The media distribution system of claim 1 , further comprising a crypto-currency engine operable to generate, sell, trade, and administer crypto-currency tokens; wherein the crypto-currency tokens have value recognized by the platform server; and wherein the platform server is further configured to accept one or more of the crypto-currency tokens as payment for the subscription. 6 . The media distribution system of claim 5 , wherein selling specific crypto-currency tokens corresponds with selling a portion of the subscription. 7 . The media distribution system of claim 1 , wherein the delivered media assets have a format compatible with an exercise apparatus and include content associated with an exercise session for the exercise apparatus; and wherein the platform server is further configured to: receive session data from the exercise apparatus, the session data including sensor data, user performance metrics and/or user preference data; forward the session data to the content provider; receive updated content associated with the exercise session from the service, and/or the content provider in response to the session data; and deliver the updated content to the exercise apparatus. 8 . The media distribution system of claim 7 , wherein the update content associated with the exercise session includes computer generated, or computer modified, media content generated from the session data through a neural network, or a combination of preexisting content and computer generated or computer modified media generated and combined from the session data through a neural network. 9 . The media distribution system of claim 8 , wherein the computer-generated media content includes computer generated music and/or computer-generated video; wherein the computer-generated content is generated in realtime during the exercise session; and wherein the computer-generated content changes in response to changes in the session data, including cadence, speed and/or heartrate data. 10 . The media distribution system of claim 7 , wherein the media assets of the content provider include exercise class content including audio cues from an exercise instructor and video content of the exercise instructor and/or scenery; wherein the content associated with the exercise session is delivered to end-user by the application server through an application facilitating the exercise session; and wherein the application facilitating the exercise session generates session content for delivery to end-user with the media assets. 11 . A method comprising: storing information relating to media assets, application servers, content providers and end-users; facilitating distribution of media assets from the content providers to the application servers and end-user devices, including: maintaining content restriction data relating to the stored media assets, the content restriction data including access parameters received from an associated content provider; generating a plurality of channels, each channel having channel characteristics associated with an application server and/or content provider and defining at least one media asset; processing a subscription request from an end-user for one of the plurality of channels, wherein a subscription is granted to the end-user satisfies the content restriction data and channel characteristics; and delivering channel media assets to the end-user in accordance with the subscription. 12 . The method of claim 11 , further comprising processing a payment from the end-user in accordance with the subscription request; and allocating a portion of the payment among the merchant and the content provider(s), in accordance with the access parameters, the channel characteristics and/or the subscription. 13 . The method of claim 11 , further comprising receiving user-generated content and mix the user generated content with the channel media assets before delivery to the end-user. 14 . The method of claim 11 , wherein storing information includes organizing data by a subscription model, including multiple subscription plans defined by content providers and/or application servers that are produced, syndicated and administered by the platform server as subscription media channels. 15 . The method of claim 11 , further comprising generating, selling and/or administering crypto-currency tokens; wherein the crypto-currency tokens have value recognized by the platform server; and wherein the platform server is further configured to accept one or more of the crypto-currency tokens as payment for the subscription. 16 . The method of claim 15 , wherein selling specific crypto-currency tokens corresponds with selling a portion of the subscription. wherein the platform may also offer the option for end users to trade tokens across subscription channels under certain business conditions, and/or support end users' trade of such tokens. 17 . The method of claim 11 , wherein the delivered media assets have a format compatible with an exercise apparatus and include content associated with an exercise session for the exercise apparatus; and wherein the method further comprises: receiving session data from the exercise apparatus, the session data including sensor (or sensors, including multiple devices providing data simultaneously such as a blue tooth heart monitor providing input via the bike) data, user performance metrics and/or user preference data; forwarding the session data to the content provider; receiving updated content associated with the exercise session from the content provider in response to the session data; and delivering the updated content to the
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