Systems and Methods for Providing Haptic Feedback Via a Case

US2019004608A1 · US · A1

Patent metadata
FieldValue
Publication numberUS-2019004608-A1
Application numberUS-201816123197-A
CountryUS
Kind codeA1
Filing dateSep 6, 2018
Priority dateJun 15, 2016
Publication dateJan 3, 2019
Grant date

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

One illustrative system disclosed herein includes a case configured to mechanically couple with a mobile device and position the mobile device such that the mobile device serves as a display for the case. The system also includes a processor coupled to the case and configured to generate a haptic signal based at least in part on a characteristic of the case. The system also includes a haptic output device in communication with the processor and configured to receive the haptic signal and output a haptic effect in response to the haptic signal.

First claim

Opening claim text (preview).

1 - 20 . (canceled) 21 . A mobile device, comprising: a processor; and a memory comprising program code that is executable by the processor to cause the processor to: detect an event; determine a haptic effect based on the event; detect whether an outer housing of the mobile device is mechanically coupled to a case, the case being configured to removably couple with the outer housing of the mobile device; and in response to detecting that the outer housing of the mobile device is mechanically coupled to the case, cause the case to output the haptic effect. 22 . The mobile device of claim 21 , wherein the event is a video game event. 23 . The mobile device of claim 22 , wherein the haptic effect is configured to simulate a feeling of the video game event. 24 . The mobile device of claim 21 , wherein the case is a headset configured to receive the mobile device and position the mobile device such that the mobile device serves as a display for the case. 25 . The mobile device of claim 21 , wherein the memory further comprises program code that is executable by the processor to cause the processor to cause the cause to output the haptic effect by transmitting a signal to the case, the signal being configured to cause a haptic output device positioned on the case to output the haptic effect. 26 . The mobile device of claim 21 , wherein the haptic effect comprises a first haptic effect and a second haptic effect, and wherein the memory further comprises program code that is executable by the processor to cause the processor to: in response to detecting that the outer housing of the mobile device is mechanically coupled to the case, output the haptic effect by: causing a first haptic output device of the mobile device to output the first haptic effect; and causing a second haptic output device of the case to output the second haptic effect. 27 . The mobile device of claim 21 , wherein the case is configured to couple the mobile device to a leg, arm, shoulder, back, chest, or foot of a wearer. 28 . A non-transitory computer-readable medium comprising program code that is executable by a processor of a mobile device to cause the processor to: detect an event; determine a haptic effect based on the event; detect whether an outer housing of the mobile device is mechanically coupled to a case, the case being configured to removably couple with the outer housing of the mobile device; and in response to detecting that the outer housing of the mobile device is mechanically coupled to the case, cause the case to output the haptic effect. 29 . The non-transitory computer-readable medium of claim 28 , wherein the event is a video game event. 30 . The non-transitory computer-readable medium of claim 29 , wherein the haptic effect is configured to simulate a feeling of the video game event. 31 . The non-transitory computer-readable medium of claim 28 , wherein the case is a headset configured to receive the mobile device and position the mobile device such that the mobile device serves as a display for the case. 32 . The non-transitory computer-readable medium of claim 28 , further comprising program code that is executable by the processor to cause the processor to: cause the cause to output the haptic effect by transmitting a signal to the case, wherein the signal is configured to cause a haptic output device positioned on the case to output the haptic effect. 33 . The non-transitory computer-readable medium of claim 28 , wherein the haptic effect comprises a first haptic effect and a second haptic effect, and further comprising program code that is executable by the processor to cause the processor to: in response to detecting that the outer housing of the mobile device is mechanically coupled to the case, output the haptic effect by: causing a first haptic output device of the mobile device to output the first haptic effect; and causing a second haptic output device of the case to output the second haptic effect. 34 . The non-transitory computer-readable medium of claim 28 , further comprising program code that is executable by the processor to cause the processor to: in response to detecting that the outer housing of the mobile device is not mechanically coupled to the case, cause a haptic output device of the mobile device to output the haptic effect. 35 . A method comprising: detecting, by a processor of a mobile device, an event; determining, by the processor, a haptic effect based on the event; detecting, by the processor, that an outer housing of the mobile device is mechanically coupled to a case, the case being configured to removably couple with the outer housing of the mobile device; and in response to detecting that the outer housing of the mobile device is mechanically coupled to the case, causing the case to output the haptic effect. 36 . The method of claim 35 , wherein the event is a video game event. 37 . The method of claim 36 , wherein the haptic effect is configured to simulate a feeling of the video game event. 38 . The method of claim 35 , wherein the case is a headset configured to receive the mobile device and position the mobile device such that the mobile device serves as a display for the case. 39 . The method of claim 35 , wherein causing the cause to output the haptic effect comprises transmitting a signal to the case, the signal being configured to cause a haptic output device positioned on the case to output the haptic effect. 40 . The method of claim 35 , wherein the haptic effect comprises a first haptic effect and a second haptic effect, and further comprising: in response to detecting that the outer housing of the mobile device is mechanically coupled to the case, output the haptic effect by: causing a first haptic output device of the mobile device to output the first haptic effect; and causing a second haptic output device of the case to output the second haptic effect. 41 . The method of claim 35 , wherein the case is configured to couple the mobile device to a leg, arm, shoulder, back, chest, or foot of a wearer.

Assignees

Inventors

Classifications

  • Force feedback applied to GUI · CPC title

  • Head mounted · CPC title

  • G06F3/016Primary

    Input arrangements with force or tactile feedback as computer generated output to the user · CPC title

  • the display being flexible, e.g. mimicking a sheet of paper, or rollable · CPC title

  • G06F3/011Primary

    Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title

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What does patent US2019004608A1 cover?
One illustrative system disclosed herein includes a case configured to mechanically couple with a mobile device and position the mobile device such that the mobile device serves as a display for the case. The system also includes a processor coupled to the case and configured to generate a haptic signal based at least in part on a characteristic of the case. The system also includes a haptic ou…
Who is the assignee on this patent?
Immersion Corp
What technology area does this patent fall under?
Primary CPC classification G06F3/016. Mapped technology areas include Physics.
When was this patent published?
Publication date Thu Jan 03 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (A1). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).