Electronic Gaming Machine and Gaming Method
US-2015111632-A1 · Apr 23, 2015 · US
US2018089926A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2018089926-A1 |
| Application number | US-201715684555-A |
| Country | US |
| Kind code | A1 |
| Filing date | Aug 23, 2017 |
| Priority date | Sep 27, 2016 |
| Publication date | Mar 29, 2018 |
| Grant date | — |
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Various embodiments of the present disclosure are directed to a gaming system and method providing a wagering game with a transforming card feature.
Opening claim text (preview).
The invention is claimed as follows: 1 . A gaming system comprising: a processor; and a memory device that stores instructions that, when executed by the processor, cause the processor to: initiate a play of a wagering game responsive to receipt of a game-initiation input; determine whether a transforming card triggering event occurred; responsive to determining that the transforming card triggering event occurred: randomly determine a first quantity of non-transforming cards from a set of multiple different non-transforming cards and form a hand of cards including the first quantity of non-transforming cards and a transforming card; cause a display device to display the hand of cards; cause an input device to, for each non-transforming card in the hand of cards, enable input of a hold input for that non-transforming card; designate each non-transforming card for which the hold input is not received as a non-held non-transforming card; for each of any non-held non-transforming cards, randomly determine a replacement non-transforming card from the set of non-transforming cards and cause the display device to replace that non-held non-transforming card with that replacement non-transforming card; and afterwards, cause the display device to replace the transforming card with one of the non-transforming cards remaining in the set of non-transforming cards to maximize a value of the hand of cards; determine any award based on the hand of cards and a paytable; and cause the display device to display any award. 2 . The gaming system of claim 1 , wherein the instructions, when executed by the processor, cause the processor to cause the display device to replace the transforming card in the hand of cards with one of the non-transforming cards remaining in the set of non-transforming cards to maximize the value of the hand of cards by replacing the transforming card with the non-transforming card remaining in the set of non-transforming cards that maximizes a ranking of the hand of cards according to the paytable. 3 . The gaming system of claim 1 , wherein the instructions, when executed by the processor, cause the processor to cause the display device to replace the transforming card in the hand of cards with one of the non-transforming cards remaining in the set of non-transforming cards to maximize the value of the hand of cards by replacing the transforming card with the non-transforming card remaining in the set of non-transforming cards that maximizes the award according to the paytable. 4 . The gaming system of claim 1 , wherein the instructions, when executed by the processor, cause the processor to: responsive to determining that the transforming card triggering event occurred: designate each non-transforming card for which the hold input is received as a held non-transforming card; cause the display device to add the transforming card and each held non-transforming card to an additional hand of cards; responsive to the additional hand of cards including fewer than a second quantity of cards, determine one or more additional non-transforming cards from an additional set of multiple different non-transforming cards to add to the additional hand of cards such that the additional hand of cards includes the second quantity of cards and cause the display device to display the one or more additional non-transforming cards; and afterwards, cause the display device to replace the transforming card in the additional hand of cards with one of the non-transforming cards remaining in the additional set of non-transforming cards to maximize a value of the additional hand of cards; determine any additional award for the additional hand of cards based on the additional hand of cards and the paytable; and cause the display device to display any additional award. 5 . The gaming system of claim 1 , wherein the instructions, when executed by the processor, cause the processor to, responsive to determining that the transforming card triggering event did not occur: randomly determine a second quantity of non-transforming cards from the set of multiple different non-transforming cards and form the hand of cards including the second quantity of non-transforming cards, wherein the second quantity is greater than the first quantity; cause the display device to display the hand of cards; cause the input device to, for each non-transforming card in the hand of cards, enable input of the hold input for that non-transforming card; designate each non-transforming card for which the hold input is not received as a non-held non-transforming card; and for each of any non-held non-transforming cards, randomly determine a replacement non-transforming card from the set of non-transforming cards and cause the display device to replace that non-held non-transforming card with that replacement non-transforming card. 6 . The gaming system of claim 1 , wherein the instructions, when executed by the processor, cause the processor to determine which non-transforming card remaining in the set of non-transforming cards to use to replace the transforming card to maximize the value of the hand of cards based at least in part on suits and values of the non-transforming cards in the hand of cards and suits and values of the remaining cards in the set of non-transforming cards. 7 . The gaming system of claim 1 , wherein the display device is part of a mobile device. 8 . The gaming system of claim 7 , wherein the instructions, when executed by the processor, cause the processor to, responsive to receiving a location of the mobile device: determine whether the mobile device is located within a designated gaming area; responsive to determining that the mobile device is located within the designated gaming area, enable initiation of the play of the wagering game; and responsive to determining that the mobile device is not located within the designated gaming area, prevent initiation of the play of the wagering game. 9 . The gaming system of claim 7 , further comprising a network interface, wherein the game-initiation input identifies a desired wager amount, and wherein the instructions, when executed by the processor, cause the processor to: responsive to receipt of the game-initiation input, send, by the network interface, a desired wager amount to a payment server; responsive to receiving, from the payment server and via the network interface, a sufficient funds indication, initiate the play of the wagering game; and responsive to receiving, from the payment server and via the network interface, an insufficient funds indication, not initiate the play of the wagering game. 10 . The gaming system of claim 1 , further comprising the display device, the input device, and an acceptor configured to receive a physical item associated with a monetary value, and wherein the instructions, when executed by the processor, cause the processor to: establish a credit balance responsive to receipt, by the acceptor, of the physical item; place a wager on and initiate the play of the wagering game responsive to receipt of the game-initiation input, the credit balance decreasable by the wager and increasable by any award; and initiate a cashout of the credit balance responsive to receipt of a cashout input. 11 . A method of operating a gaming system, the method comprising: initiating, by a processor, a play of a wagering game responsive to receipt of a game-initiation input; determining, by the processor, whether a transforming card triggering event occurred; responsive to determining that the transforming card triggering event occurred: randomly determining, by the processor, a first quantity of n
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