Gaming System and a Method of Gaming

US2018068520A1 · US · A1

Patent metadata
FieldValue
Publication numberUS-2018068520-A1
Application numberUS-201715812782-A
CountryUS
Kind codeA1
Filing dateNov 14, 2017
Priority dateNov 28, 2007
Publication dateMar 8, 2018
Grant date

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A method of gaming comprising: generating a game outcome by selecting a plurality of symbols, and displaying the selected symbols on a display at respective ones of a plurality of display positions arranged in a three-dimensional array; and determining whether the game outcome includes one or more winning outcomes. The method may include expanding the size of the three-dimensional array in response to occurrence of at least one trigger condition. The method may also include migrating symbols from one position to another within the three-dimensional array prior to determining whether the game outcome includes any winning outcomes.

First claim

Opening claim text (preview).

1 . A method of playing a game on a gaming machine, the gaming machine comprising a credit input mechanism configured for player interaction to receive a credit input representing a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity, a wagering input mechanism configured to allow a player to place one or more wagers using the credit balance, and a display having a plurality of display positions arranged in a three-dimensional array having a plurality of subarrays displayed as stacked planar two-dimensional matrices of display positions, the method comprising: initiating, via the controller, a casino wagering game in response to receiving a wager input from the wager input mechanism, the wager input indicative of a wager amount that is deducted from the credit balance determining, via the controller, whether a predefined triggering criterion is satisfied; in response to said at least one predefined triggering criterion being satisfied, expanding the size of the three-dimensional array that is displayed on the display to provide an expanded three-dimensional array; selecting, via the controller, a plurality of symbols from a set of symbols for positioning in display positions of the expanded three-dimensional array; displaying the selected symbols at respective display positions of the expanded three-dimensional array; and forming a game outcome based on the symbols displayed on the expanded three-dimensional array; and determining, via the controller, whether the game outcome includes a winning outcome; and in response to determining that the game outcome includes a winning outcome, increasing the credit balance via the gaming controller. 2 . The method of claim 1 , wherein the step of expanding the display comprises adding at least one additional subarray to the three-dimensional array to provide the expanded three-dimensional array. 3 . The method of claim 1 , wherein the at least one predefined trigger condition comprises the occurrence of at least one of a wager amount, a game turnover, and a particular symbol. 4 . The method of claim 1 , wherein the plurality of subarrays includes a primary subarray and a secondary subarray and wherein the method further comprises the steps of: following the displaying step, determining if any functional symbols are displayed at any display positions of the secondary subarray; controlling the display to display said functional symbols as migrating from secondary subarray to the primary subarray; and determining a game outcome based on the symbols displayed in the primary array, including any functional symbols that were migrated from the secondary subarray. 5 . The method of claim 4 , wherein the functional symbols comprise Wild symbols. 6 . The method of claim 4 , wherein the functional symbols comprise multipliers. 7 . The method of claim 1 , wherein the wager input mechanism is configured to allow a player to select at least one of a plurality of paylines, each pay line comprising a different set of the plurality of display positions, and wherein determining whether there is a winning outcome comprises determining whether to make an award based on each player selected pay line and the displayed symbols. 8 . A method as claimed in claim 8 , wherein the plurality of paylines include paylines in respective ones of a plurality of different parallel planes. 9 . A method as claimed in claim 3 , wherein at least two of the plurality of paylines are in respective ones of a pair of transverse planes. 10 . An electronic gaming machine comprising: a credit input mechanism configured to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based on wagering activity; a wagering input mechanism configured to allow a player to place one or more wagers using the credit balance; a video display having a plurality of display positions arranged in a three-dimensional array having a plurality of subarrays displayed as stacked planar two-dimensional matrices of display positions; a game controller configured to: initiate a casino wagering game in response to receiving a wager input from the wager input mechanism, the wager input indicative of a wager amount that is deducted from the credit balance; determine whether a predefined triggering criterion is satisfied; in response to said at least one predefined triggering criterion being satisfied, cause at least one additional subarray to be added to the three-dimensional array to provide an expanded three-dimensional array; select plurality of symbols from a set of symbols for positioning in display positions of the expanded three-dimensional array; control the display to display the selected symbols at respective display positions of the expanded three-dimensional array; form a game outcome based on the symbols displayed on the expanded three-dimensional array; and determine whether the game outcome includes a winning outcome; and increase the credit balance in response to determining that the game outcome includes a winning outcome. 11 . The electronic gaming machine of claim 10 , wherein the at least one predefined trigger condition comprises the occurrence of at least one of a wager amount, a game turnover, and a particular symbol. 12 . The electronic gaming machine of claim 10 , wherein the plurality of subarrays includes a primary subarray and a secondary subarray and wherein the controller is further configured to: determine if any functional symbols are displayed at any display positions of the secondary subarray; control the display to display the functional symbols as migrating from the secondary subarray to the primary subarray; and determine a game outcome based on the symbols displayed in the primary array, including any functional symbols that were migrated from the secondary display. 13 . The electronic gaming machine of claim 12 , wherein the functional symbols comprise Wild symbols. 14 . The electronic gaming machine of claim 12 , wherein the functional symbols comprise multipliers. 15 . The electronic gaming machine of claim 10 , wherein the wager input mechanism is configured to allow a player to select at least one of a plurality of paylines, each payline comprising a different set of the plurality of display positions, and wherein the controller is configured to determine whether there is a winning outcome based on each player selected pay-line and the displayed symbols. 16 . The electronic gaming machine of claim 15 , wherein the plurality of paylines include paylines in respective ones of a plurality of different parallel planes. 17 . The electronic gaming machine of claim 16 , wherein at least two of the plurality of paylines are in respective ones of a pair of transverse planes. 18 . A gaming system for play of a game, comprising: a credit input mechanism configured for player interaction to receive a physical item for credit input associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity; a payout mechanism configured to cause a payout associated with the credit balance; a memory storing symbol data representing a plurality of symbols including a plurality of functional symbols; a display having a plurality of display positions arranged in a three-dimensional array having a plurality of subarrays displayed as a plurality of stacked planar

Assignees

Inventors

Classifications

  • Display means · CPC title

  • Hardware aspects of a gaming system, e.g. components, construction, architecture thereof · CPC title

  • Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title

  • depending on the stopping of moving members {in a mechanical slot machine}, e.g. "fruit" machines · CPC title

  • Details of moving display elements, e.g. spinning reels, tumbling members · CPC title

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What does patent US2018068520A1 cover?
A method of gaming comprising: generating a game outcome by selecting a plurality of symbols, and displaying the selected symbols on a display at respective ones of a plurality of display positions arranged in a three-dimensional array; and determining whether the game outcome includes one or more winning outcomes. The method may include expanding the size of the three-dimensional array in resp…
Who is the assignee on this patent?
Aristocrat Technologies Au
What technology area does this patent fall under?
Primary CPC classification G07F17/3213. Mapped technology areas include Physics.
When was this patent published?
Publication date Thu Mar 08 2018 00:00:00 GMT+0000 (Coordinated Universal Time) (A1). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).