Display system and glasses
US-2024411182-A1 · Dec 12, 2024 · US
US2018024370A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2018024370-A1 |
| Application number | US-201715646390-A |
| Country | US |
| Kind code | A1 |
| Filing date | Jul 11, 2017 |
| Priority date | Oct 24, 2014 |
| Publication date | Jan 25, 2018 |
| Grant date | — |
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Official abstract text for this publication.
An immersive headset device is provided that includes a display portion and a body portion. The display portion may include microdisplays having a compact size. The microdisplays may be movable (e.g., rotational) relative to the body portion and can be moved (e.g., rotated) between a flipped-up position and a flipped-down position. In some instances, when the microdisplays are flipped up, the headset provides an augmented reality (AR) mode to a user, and when the microdisplays are flipped down, the headset provide a virtual reality (VR) mode to the user. In certain implementations, the headset includes an electronics source module to provide power and/or signal to the microdisplays. The electronics source module can be attached to a rear of the body portion in order to provide advantageous weight distribution about the head of the user.
Opening claim text (preview).
What is claimed is: 1 . An immersive headset device comprising: a body portion adapted to be worn on a head of a user; a display portion attached to the body portion, the display portion comprising at least one display comprising a diagonal dimension in a range from 0.5 to 1.5 inches and adapted to display an image having a display resolution of at least 2 k×2 k pixels; and an electronics source module for housing at least one of power and display signal electronics operatively connected to the display portion. 2 . The immersive headset of claim 1 , wherein the body portion comprises semi-rigid side frame members. 3 . The immersive headset of claim 2 , wherein the body portion further comprises a strap assembly adapted to connect the semi-rigid side frame members about the rear of the head, the electronics source module forming part of the strap assembly. 4 . The immersive headset of claim 3 , wherein the electronics source module is shaped to hold the strap assembly in an appropriate location on the head. 5 . The immersive headset of claim 1 , wherein the display portion further comprises a diopter adjust mechanism and an interpupillary distance adjust mechanism. 6 . The immersive headset of claim 5 , wherein at least one of the diopter adjust mechanism and the interpupillary distance adjust mechanism is adapted to be adjusted without removing the headset from the head of the user. 7 . The immersive headset of claim 1 , wherein the display comprises at least one microdisplay. 8 .- 9 . (canceled) 10 . The immersive headset of claim 7 , wherein the at least one microdisplay comprise two microdisplays comprising one microdisplay for each eye of the user. 11 . The immersive headset of claim 10 , wherein each microdisplay is adapted to receive an independent input from the electronics source module. 12 . The immersive headset of claim 1 , wherein the display portion is adapted to move between an immersed position in which the display is in a line-of-sight of the user and a non-immersed position by rotating with respect to the body portion. 13 . The immersive headset of claim 12 , further comprising a hinge mechanism adapted to rotate the display portion with respect to the body portion. 14 . The immersive headset of claim 1 , wherein the electronics source module forms a disk shape. 15 . The immersive headset of claim 1 , wherein the electronics source module is adapted to provide data in both 2D and 3D formats. 16 . The immersive headset of claim 1 , wherein the electronics source module is adapted to provide at least one of a single and a dual output. 17 . The immersive headset of claim 12 , further comprising a holding structure adapted to maintain the display portion in at least one of the immersed position and the non-immersed position. 18 . The immersive headset of claim 17 , wherein the holding structure is selected from the group consisting of a spring mechanism, a snap connector, a latch, a catch, a detent, and a ratcheting mechanism. 19 . A method of configuring an immersive headset device, the method comprising the steps of: providing a body portion adapted to be worn on a head of a user; providing a display portion attached to the body portion, the display portion comprising at least one display comprising a diagonal dimension in a range from 0.5 to 1.5 inches and adapted to display an image having a display resolution of at least 2 k×2 k pixels; and operatively connecting an electronics source module for housing at least one of power and display signal electronics to the display portion. 20 . The method of claim 19 , further comprising programming the electronics source module such that it is adapted to provide data to the display portion in both 2D and 3D formats. 21 .- 46 . (canceled) 47 . The immersive headset of claim 1 , wherein the display portion further comprises a co-axial reflective optical system. 48 . The immersive headset of claim 15 , wherein the electronics source module is adapted to provide the data at up to 4 k resolution at 120 Hz.
involving arrangement aiming to get lighter or better balanced devices · CPC title
Display position adjusting means not related to the information to be displayed · CPC title
with optionally usable elements · CPC title
characterised by optical features · CPC title
characterised by mechanical features · CPC title
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